Awesome, can't wait to play it. But guys if I could have any suggestions that could be acceptable it would be really nice, if it's can be done. I'm so sad that I don't have any skill or how and where to start trying anything about that, but if someone can teach-in me in a "fast way" that could be good if there's any opportunity for that. I'm new in community but being looking for this community to keep lcpdfr up-to-date with every possible mods that can the game with every even small step make role-playable. I mean, once I was turned on the game classicly as everyone of us, that don't need any intro of it. I gonna skip that all till to suggestions. Even they are maybe already done, but I did not even found them on this site in downloads. So if already exists sorry me. Every suggestion contained in this reply can be meant as a question for sure, I'm really newbie lol.
1st suggestion
Going on-Duty
- the paper work and brief
What about to start your duty in a office in an exactly selected area where you can always enter/exit a police station ? After choosing your character etc, you will leave the locker room and heading to the reception to check some boards (there could be made a marker, and after entering the marker there will start an animation (from a SimpleNative trainer I think, you can start and animation on scenario, and there's used a "clipboard animation" and appear some text with the main goals/objects (traffic stops, shop robbers....), what should be randomized. Or even from the marker accept an callout with homicide, murder, found dead body or authority callout.
2nd suggestion
Homicide, Shop robbery, run over, hit and run
- an interaction in the area with the witnesses, dead bodies, secure evidences
After arriving on the scene, to make it more real, throw there some animation if its possible as they are shown on the screenshots. As on the screenshots you can see the selected animations for each operation that you can provide by giving an animation to the character with "medic kneel" animation to come closer to the dead body and investigate the body and the nearby area. Search the body for some information, ID and evidence (medic tend to dead) and then make some notes of the whole scene after these operations (medic time of death). Finally as a last operation is like a looking around the dead body and nearby to secure some other evidence if possible (police investigate).
3rd suggestions
This could be applicable I think on every type of callout what will come out from the official LSPDFR owners, founders, creators, developers etc, because as I noticed there are several another types of callouts from several different creative people but I think these things should be "scripted" in each callouts from every creator.
These are just my suggestions with deeper details, don't blame me pls