Everything posted by mkalash
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EUP Outfit Settings for LSPDFR and UltimateBackup
Yeah, sorry, I didn't put much effort into sanitation. The sad thing is that I haven't had a chance to actually play 0.4 myself. I tested the first release last night, but I'm at work now!
- 195 comments
- 24 reviews
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EUP Outfit Settings for LSPDFR and UltimateBackup
- 195 comments
- 24 reviews
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EUP Outfit Settings for LSPDFR and UltimateBackup
1. Install Python 2. Place the eup_to_lspdfr.py file in the same folder as the .ini file used for EUP Menu outfits 3. If necessary, edit the code so that the file name in the `read` function at the top matches the EUP Menu outfit file you're converting 4. Run the eup_to_Lspdfr.py 5. Add a _suffix to the generated outfits.xml file and move it to your custom folder Do you have EUP LEO and EUP SAR installed?
- 195 comments
- 24 reviews
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EUP Outfit Settings for LSPDFR and UltimateBackup
EUP Menu was made obsolete by 0.4. You can now completely customize your officer in vanilla. This changes the LSPDFR presets so that you can easily select your uniform from the on duty menu and so that NPCs now wear the EUP uniforms.
- 195 comments
- 24 reviews
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EUP Outfit Settings for LSPDFR and UltimateBackup
You can find a link to my script in the post description. You can check out the LSPDFR wiki on this site to learn how the customization files work.
- 195 comments
- 24 reviews
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EUP Outfit Settings for LSPDFR and UltimateBackup
Pants are component id 4. Note that the script I made exported the id as the second attribute, so be careful. Also EUP ids are 1 greater than the ids LSPDFR uses. I'll upload my script in a second if you have a saved outfit file from EUP Menu that you want to convert.
- 195 comments
- 24 reviews
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EUP Outfit Settings for LSPDFR and UltimateBackup
- 83,272 downloads
- Version 1.5.0
I WILL NOT BE UPDATING THESE CONFIGS FOR EUP 8.0 @Alex_Ashfold is releasing his own, official settings for the new EUP update, which you can download below. While his configuration is not complete (for example, Blaine County is not a configured agency), he says that updates will come and there is a much greater effort and attention to detail to his configurations than what my automatically generated files can provide. If you can't wait, you can copy only the outfits files from the official release and edit the station, backup, and agency files appropriately. The hardest part has still be done for you. ORIGINAL DESCRIPTION I have taken all of the preset outfits from EUP Menu and converted them to configs for LSPDFR 0.4, including updating the agencies so that NPCs will spawn with EUP outfits. Installation Extract into your GTA V/lspdfr/data/custom folder. Make sure both EUP mods are installed (install LEO first, then SAR): You may need to back up the stations.xml file in lspdfr/data and rename and move stations_eup.xml from the custom folder to fully replace it. It doesn't look like the current version of LSPDFR supports overwriting stations. Frequent Issues Peds are spawnings with the wrong outfits (weird hats, parachutes, etc.): My game is crashing when using these configs (access violation exception): I want to edit in different uniforms, vehicles, stations, etc. Converting configs If you would like to generate your own outfits file based on an existing EUP Menu outfits file, you can find my script on Github. Place the python script where your EUP Menu outfit .ini file is. You may need to edit the `read()` function on line 27 to match your file's name. I have also made a script for converting from LSPDFR configs to UltimateBackup configs.- 195 comments
- 24 reviews
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SAHP Oracle Police Intercepter [ELS]
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SAHP Oracle Police Intercepter [ELS]
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SAHP Oracle Police Intercepter [ELS]
- 356 downloads
- Version 1.0.0
This is a vanilla and lore friendly San Andreas Highway Patrol Oracle. It is not based on any real agency. It features a unique livery and Valor lightbar with red and white lights. I wanted a vanilla model that was different from other agencies in a lot of ways. This is my first vehicle, so it is probably full of issues. There are no police additions like a radio, computer, and cage. I will be working on that as I have time. Once I get better at modelling and learn what mistakes I need to avoid, I also intend to produce an SUV version using the Radius model. Feel free to use as you please, with credit. The model is unlocked -- if only to make it easier for you to point out what I've done wrong. I recommend using CustomVisuals for the red/red sirensetting. -
Which Lake is this?
https://www.flickr.com/photos/davidwilson1949/6561261851 This appears to be the source of the image. Lake Winnebago, WI.
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NefariousBonne & DukSezQuak's WIP Thread
I recommend this police bike. It's a different livery, but that's okay since it's a different agency. It's still the vanilla model. As for the police transport, I did convert this Speedo to ELS using the same lightbars in this pack and made a version and livery for policet, but I don't have permission from either author to post it. It also suffers from the backwards takedown problem I can't figure out. Speaking of which, I did get police5 and police6 working and fixed a problem with police5's tail lights so broken takedowns on pranger, police6, policet, and sheriff4 are the only issues I've yet to fix with this pack.
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Help fixing addon vehicles
As it turns out, a faulty gameconfig was responsible for the problems with police5 and police6. However, there are still several vehicles on which the takedowns are illuminating out the wrong end. I copied this vehicle's lightbar directly from a vehicle with normally functioning takedowns and just moved it into place, but they're suddenly backwards only on this new vehicle: Another thread talking about them problem said that rotating the dummy did work, but there must be something I'm doing wrong in that regard.
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NefariousBonne & DukSezQuak's WIP Thread
I'm working on fixing and updating this awesome pack. Hopefully, with the authors' permission, I'll share my changes when I've finished. Here's what I've done so far: Fixed pranger's takedown always being illuminated (there were two objects named extra_11, renamed the other one to misc_c) Fixed pranger's grille sirens always being illuminated (wrong object names, I just combined them with extra_5 and extra_6) Fixed floating coronas for pranger's extra_5 and extra_6 (incorrectly placed dummy) Fixed improperly aligned takedowns for all sheriff models (incorrectly placed dummies) Fixed sherrif4 crashing (wrong handling id, switched it to sandking) Fixed sherrif4's middle taillight always being illuminated (wrong object name) Fixed floating coronas on sheriff4 (misplaced dummies) Fixed police3's bottom rear taillights always being illuminated (detached them from the bumper and combined them with the main taillights) Stitched together a texture for the Chevy Express policet model to match the LSPD textures in this pack But here's what I'm stuck on: police5 and police6 crash the game (I can't find any errors in the meta files) pranger and sheriff4's takedowns illuminate the rear, not the front (I've tried rotating and flipping the dummy in several ways, but the light is unchanged) This pack looks awesome with custom visuals. It's a shame it's been so long without some tender care.
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Help fixing addon vehicles
I'm trying to fix some errors in NefariousBonne's vanilla pack. I've solved a lot of issues, but there are two things I'm stuck on. Thanks for any help. Firstly, the pranger's takedown lights are facing the wrong direction. The light itself is correct: But the beam is illuminating out the back. I've tried rotating, then flipping the extra without luck, but I don't really know what I'm doing. How do I rotate the beam while keeping the light itself facing the right way? Secondly, the police5 and police6 models are crashing the game in the loading screen. I've tried loading each of them independently to confirm that they are both not working. I am using a modified gameconfig, and the other addon vehicles are working fine. As far as I can tell, the manifests are fine, so I could use additional pairs of eyes:
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[ELS] San Andreas State Police Vehicle Pack
- 206 comments
- 94 reviews