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BladeMile

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Everything posted by BladeMile

  1. Can anyone please tell me why the cars I am replacing are always spawning like this? Either white or green. https://ibb.co/J5pcZPK
  2. Can anyone please tell me why the cars I am replacing are always spawning like this? Either white or green. https://ibb.co/J5pcZPK
  3. Thank you so much! This can now be locked.
  4. Okey, the LAltKey was indeed the problem that made the game crash. I've fixed it and is now running smooth as it could possibly be. I appreciate your help! So I should remove Interaction+ and keep Stop the Ped and custom pullover, those both should be fine, correct?
  5. Where can I download the recent traffic policer and interaction+? Is there an updated version for them? If not, what would be an alternative for these outdated plugins? I'll try these out and let you know how it goes.
  6. Here is the log [1/13/2021 2:18:22 PM.091] Started new log on 1/13/2021 2:18:22 PM.091 [1/13/2021 2:18:22 PM.094] ==================================================================================================== [1/13/2021 2:18:21 PM.981] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/13/2021 2:18:22 PM.094] Log verbosity: Trivial [1/13/2021 2:18:22 PM.096] Initializing input system [1/13/2021 2:18:22 PM.099] Initializing game console [1/13/2021 2:18:22 PM.109] Console key has been set to F4 (key code: 115) [1/13/2021 2:18:22 PM.231] Initializing console variable "ConsoleScrollAmount". [1/13/2021 2:18:22 PM.231] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/13/2021 2:18:22 PM.232] Read value: <null> [1/13/2021 2:18:22 PM.232] Initializing console variable "ConsoleKey". [1/13/2021 2:18:22 PM.232] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/13/2021 2:18:22 PM.232] Read value: <null> [1/13/2021 2:18:22 PM.232] Initializing console variable "PluginTimeoutThreshold". [1/13/2021 2:18:22 PM.232] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/13/2021 2:18:22 PM.235] Read value: 10000 [1/13/2021 2:18:22 PM.235] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/13/2021 2:18:22 PM.235] Initializing console variable "AlwaysShowConsoleOutput". [1/13/2021 2:18:22 PM.235] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/13/2021 2:18:22 PM.235] Read value: <null> [1/13/2021 2:18:22 PM.235] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/13/2021 2:18:22 PM.235] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/13/2021 2:18:22 PM.236] Read value: <null> [1/13/2021 2:18:22 PM.236] Initializing console variable "ShowOnScreenWarnings". [1/13/2021 2:18:22 PM.236] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/13/2021 2:18:22 PM.236] Read value: <null> [1/13/2021 2:18:22 PM.236] Console initialized [1/13/2021 2:18:22 PM.236] Initializing forms manager [1/13/2021 2:18:22 PM.237] Cleaning temp folder [1/13/2021 2:18:22 PM.238] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V [1/13/2021 2:18:22 PM.243] ================ RAGE Plugin Hook ================ [1/13/2021 2:18:22 PM.245] Command line option "fullscreen" is specified twice. Please remove one. [1/13/2021 2:18:22 PM.248] Detected Windows 10 Home (64-bit) (10.0.18363.0)! [1/13/2021 2:18:22 PM.248] Checking game support [1/13/2021 2:18:22 PM.325] Product name: Grand Theft Auto V [1/13/2021 2:18:22 PM.325] Product version: 1.0.2189.0 [1/13/2021 2:18:22 PM.325] Is steam version: True [1/13/2021 2:18:22 PM.326] Initializing DirectX [1/13/2021 2:18:22 PM.327] Initializing Direct3D [1/13/2021 2:18:22 PM.327] Getting game swap chain [1/13/2021 2:18:22 PM.346] Swap Chain created: 0x7FF6942ABC80 [1/13/2021 2:18:22 PM.346] Swap Chain VTable: 0x1A6F9E93E60 [1/13/2021 2:18:22 PM.346] 0x748948FFF9C5E5E9;0x8D48564157552024;0x170EC814890246C [1/13/2021 2:18:22 PM.346] D3D11Present: 0x7FFB1E2F4660 [1/13/2021 2:18:22 PM.346] D3D11ResizeBuffers: 0x7FFB1E309DB0 [1/13/2021 2:18:22 PM.346] D3D11ResizeTarget: 0x7FFB1E357B90 [1/13/2021 2:18:22 PM.346] D3D11SetFullscreenState: 0x7FFB1E311900 [1/13/2021 2:18:22 PM.346] Getting device [1/13/2021 2:18:22 PM.346] Retrieved device [1/13/2021 2:18:22 PM.346] Creating wrapper [1/13/2021 2:18:22 PM.347] Direct3D initialized [1/13/2021 2:18:22 PM.347] Initialized DirectX [1/13/2021 2:18:22 PM.347] Direct3D watcher thread spawned [1/13/2021 2:18:22 PM.410] Wrapper created [1/13/2021 2:18:22 PM.414] Effect created [1/13/2021 2:18:22 PM.414] Creating buffer [1/13/2021 2:18:22 PM.414] Created buffer [1/13/2021 2:18:22 PM.414] Creating blend state [1/13/2021 2:18:22 PM.414] Created blend state [1/13/2021 2:18:22 PM.414] Done with creation [1/13/2021 2:18:22 PM.515] Initializing texture system. [1/13/2021 2:18:22 PM.515] Initializing texture system; phase 1 [1/13/2021 2:18:22 PM.516] Initializing texture system; phase 2 [1/13/2021 2:18:22 PM.522] Initializing texture system; phase 3 [1/13/2021 2:18:22 PM.523] Initializing texture system; phase 4 [1/13/2021 2:18:22 PM.530] Initializing texture system; phase 5 [1/13/2021 2:18:22 PM.530] Initializing texture system; phase 6 [1/13/2021 2:18:22 PM.531] Initializing texture system; phase 7 [1/13/2021 2:18:22 PM.533] Initializing texture system; phase 8 [1/13/2021 2:18:22 PM.534] Initializing texture system; phase 9 [1/13/2021 2:18:22 PM.534] Initializing texture system; phase 10 [1/13/2021 2:18:22 PM.536] Initializing texture system; phase 11 [1/13/2021 2:18:22 PM.537] Initializing texture system; phase 12 [1/13/2021 2:18:22 PM.538] Initializing texture system; phase 13 [1/13/2021 2:18:22 PM.538] Initializing texture system; phase 14 [1/13/2021 2:18:27 PM.347] Direct3D watcher thread ended [1/13/2021 2:18:42 PM.389] LoadingScreenMsg: Initializing game support [1/13/2021 2:18:42 PM.640] Initializing game support [1/13/2021 2:18:48 PM.061] LoadingScreenMsg: Velocity limit removed [1/13/2021 2:18:48 PM.361] Compatibility level: 0 [1/13/2021 2:18:48 PM.361] Supported version detected [1/13/2021 2:18:48 PM.361] ================================================== [1/13/2021 2:18:48 PM.361] LoadingScreenMsg: Patching code [1/13/2021 2:18:48 PM.611] LoadingScreenMsg: Waiting for game initialization [1/13/2021 2:18:48 PM.862] Waiting for game initialization [1/13/2021 2:18:48 PM.962] LoadingScreenMsg: Initializing core [1/13/2021 2:18:49 PM.213] Initializing hook [1/13/2021 2:18:54 PM.231] LoadingScreenMsg: Completing interoperability [1/13/2021 2:18:54 PM.481] Completing interoperability [1/13/2021 2:18:54 PM.481] Initialization code 1. [1/13/2021 2:18:54 PM.481] Initialization code 2. [1/13/2021 2:18:54 PM.481] Initialization code 3. [1/13/2021 2:18:54 PM.487] 1 Address: 0x00007FF69218441C [1/13/2021 2:18:54 PM.487] Calling func 1 [1/13/2021 2:18:54 PM.499] 2 Address: 0x00007FF692D0BBF2 [1/13/2021 2:18:54 PM.500] 3 Address: 0x00007FF691755D86 [1/13/2021 2:18:54 PM.521] Address: 0x00007FF692D0BB9C [1/13/2021 2:18:54 PM.521] Unknown var: 0x00007FF693D3BF30 [1/13/2021 2:18:54 PM.521] Initialization code 4. [1/13/2021 2:18:54 PM.521] Initialization code 5. [1/13/2021 2:18:54 PM.521] Completing interoperability, phase 1 [1/13/2021 2:18:54 PM.521] Completing interoperability, phase 2 [1/13/2021 2:18:54 PM.521] Completing interoperability, phase 3 [1/13/2021 2:18:54 PM.521] Completing interoperability, phase 4 [1/13/2021 2:18:54 PM.521] Completing interoperability, phase 5 [1/13/2021 2:18:54 PM.521] Completing interoperability, phase 6 [1/13/2021 2:18:54 PM.521] Completing interoperability, phase 7 [1/13/2021 2:18:54 PM.521] LoadingScreenMsg: [1/13/2021 2:18:54 PM.772] LoadingScreenMsg: Loading Story Mode [1/13/2021 2:19:08 PM.751] LoadingScreenMsg: Loading and Populating Game World [1/13/2021 2:19:09 PM.002] LoadingScreenMsg: [1/13/2021 2:19:29 PM.717] Initializing console variable "IsDeveloperModeEnabled". [1/13/2021 2:19:29 PM.717] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/13/2021 2:19:29 PM.717] Read value: <null> [1/13/2021 2:19:29 PM.717] Initializing console variable "TimeScale". [1/13/2021 2:19:29 PM.717] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/13/2021 2:19:29 PM.717] Read value: <null> [1/13/2021 2:19:31 PM.556] <UNLOADED PLUGIN>: Initializing input system [1/13/2021 2:19:31 PM.557] <UNLOADED PLUGIN>: Initializing game console [1/13/2021 2:19:31 PM.558] <UNLOADED PLUGIN>: Initializing forms manager [1/13/2021 2:19:33 PM.269] <UNLOADED PLUGIN>: Initializing input system [1/13/2021 2:19:33 PM.270] <UNLOADED PLUGIN>: Initializing game console [1/13/2021 2:19:33 PM.271] <UNLOADED PLUGIN>: Initializing forms manager [1/13/2021 2:19:34 PM.882] <UNLOADED PLUGIN>: Initializing input system [1/13/2021 2:19:34 PM.882] <UNLOADED PLUGIN>: Initializing game console [1/13/2021 2:19:34 PM.883] <UNLOADED PLUGIN>: Initializing forms manager [1/13/2021 2:19:36 PM.554] <UNLOADED PLUGIN>: Initializing input system [1/13/2021 2:19:36 PM.555] <UNLOADED PLUGIN>: Initializing game console [1/13/2021 2:19:36 PM.556] <UNLOADED PLUGIN>: Initializing forms manager [1/13/2021 2:19:38 PM.166] <UNLOADED PLUGIN>: Initializing input system [1/13/2021 2:19:38 PM.166] <UNLOADED PLUGIN>: Initializing game console [1/13/2021 2:19:38 PM.167] <UNLOADED PLUGIN>: Initializing forms manager [1/13/2021 2:19:38 PM.175] Error while loading plugin D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Vehicle_Lighting.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Vehicle_Lighting.dll (Vehicle_Lighting, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [1/13/2021 2:19:38 PM.175] Parameter name: assemblyPath [1/13/2021 2:19:38 PM.175] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/13/2021 2:19:38 PM.175] at Rage.RemotePlugin.Initialize(String assemblyPath) [1/13/2021 2:19:38 PM.175] at Rage.Plugin.Initialize(String assemblyPath) [1/13/2021 2:19:38 PM.175] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [1/13/2021 2:19:38 PM.175] at Rage.HookManager.ReloadAllPlugins(Boolean terminate) [1/13/2021 2:19:38 PM.338] LSPD First Response: [TRACE] Started loading LSPDFR [1/13/2021 2:19:38 PM.339] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7659.32941) [1/13/2021 2:19:38 PM.339] LSPD First Response: [INFO] Compiled on 20 Dec 2020 18:18:02 UTC [1/13/2021 2:19:38 PM.339] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/13/2021 2:19:39 PM.068] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/13/2021 2:20:06 PM.898] LSPD First Response: [TRACE] Game has stopped loading [1/13/2021 2:20:07 PM.195] Spotlight: Reading settings... [1/13/2021 2:20:07 PM.734] Spotlight: Initialized [1/13/2021 2:20:09 PM.530] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:09 PM.532] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:09 PM.534] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/13/2021 2:20:09 PM.599] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/13/2021 2:20:09 PM.600] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/13/2021 2:20:09 PM.611] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:09 PM.611] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:09 PM.611] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/13/2021 2:20:09 PM.612] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/13/2021 2:20:09 PM.612] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/13/2021 2:20:09 PM.613] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/13/2021 2:20:09 PM.614] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/13/2021 2:20:09 PM.614] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/13/2021 2:20:10 PM.018] LSPD First Response: [TRACE] Adding Ben J. as character [1/13/2021 2:20:10 PM.099] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/13/2021 2:20:10 PM.100] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/13/2021 2:20:10 PM.100] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/13/2021 2:20:10 PM.467] LSPD First Response: [TRACE] Adding Officer Donut as character [1/13/2021 2:20:10 PM.490] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.490] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.490] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/13/2021 2:20:10 PM.497] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.497] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.497] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/13/2021 2:20:10 PM.549] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.549] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.549] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/13/2021 2:20:10 PM.592] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.592] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:10 PM.592] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/13/2021 2:20:10 PM.598] LSPD First Response: [TRACE] Failed to parse as chance [1/13/2021 2:20:10 PM.601] LSPD First Response: [TRACE] Player was in vehicle: False [1/13/2021 2:20:10 PM.601] LSPD First Response: [TRACE] Last selected character was Officer Donut, should spawn as last character True [1/13/2021 2:20:10 PM.601] LSPD First Response: [TRACE] Loading last selected character Officer Donut [1/13/2021 2:20:10 PM.602] LSPD First Response: [INFO] Changing current player character to Officer Donut [1/13/2021 2:20:10 PM.614] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/13/2021 2:20:10 PM.614] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/13/2021 2:20:10 PM.615] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/13/2021 2:20:11 PM.114] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [1/13/2021 2:20:11 PM.129] LSPD First Response: [TRACE] CharacterSelected: 4 [1/13/2021 2:20:11 PM.130] LSPD First Response: [TRACE] Character changed, creating new stats object [1/13/2021 2:20:11 PM.626] LSPD First Response: [TRACE] Initialized telemtry service [1/13/2021 2:20:11 PM.717] LSPD First Response: We have 3 appartments registered [1/13/2021 2:20:11 PM.719] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [1/13/2021 2:20:11 PM.724] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [1/13/2021 2:20:11 PM.724] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [1/13/2021 2:20:11 PM.725] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [1/13/2021 2:20:11 PM.726] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [1/13/2021 2:20:11 PM.726] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [1/13/2021 2:20:11 PM.726] LSPD First Response: ApartmentManager initialized [1/13/2021 2:20:11 PM.728] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [1/13/2021 2:20:11 PM.728] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [1/13/2021 2:20:11 PM.729] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [1/13/2021 2:20:11 PM.769] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [1/13/2021 2:20:11 PM.869] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [1/13/2021 2:20:11 PM.870] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [1/13/2021 2:20:11 PM.870] LSPD First Response: [TRACE] Saved apt: [1/13/2021 2:20:11 PM.900] LSPD First Response: [TRACE] Thread Marker #1 initialized [1/13/2021 2:20:11 PM.902] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [1/13/2021 2:20:11 PM.903] LSPD First Response: [TRACE] Thread Marker #2 initialized [1/13/2021 2:20:11 PM.904] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [1/13/2021 2:20:11 PM.904] LSPD First Response: [TRACE] Thread Marker #3 initialized [1/13/2021 2:20:11 PM.904] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [1/13/2021 2:20:11 PM.963] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [1/13/2021 2:20:12 PM.150] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [1/13/2021 2:20:12 PM.154] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [1/13/2021 2:20:12 PM.158] LSPD First Response: [TRACE] Set title to Officer Donut for Interaction Menu [1/13/2021 2:20:12 PM.158] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [1/13/2021 2:20:12 PM.160] LSPD First Response: [TRACE] Set title to Officer Donut for Police Radio [1/13/2021 2:20:12 PM.166] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [1/13/2021 2:20:12 PM.168] LSPD First Response: [TRACE] Set title to Officer Donut for Vehicle Options [1/13/2021 2:20:12 PM.171] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [1/13/2021 2:20:12 PM.172] LSPD First Response: [TRACE] Set title to Officer Donut for Inventory [1/13/2021 2:20:12 PM.173] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [1/13/2021 2:20:12 PM.174] LSPD First Response: [TRACE] Set title to Officer Donut for Settings [1/13/2021 2:20:12 PM.177] LSPD First Response: [TRACE] Saved apt: [1/13/2021 2:20:12 PM.208] LSPD First Response: [TRACE] Requested Audio [1/13/2021 2:20:12 PM.220] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [1/13/2021 2:20:12 PM.642] LSPD First Response: [INFO] Connecting to LSPDFR Sync [1/13/2021 2:20:12 PM.913] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:12 PM.913] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:12 PM.913] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Vinewood Police Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] La Mesa Police Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24 [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Rockford Hills Police Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Vespucci Police Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Downtown Police Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Davis Sheriff Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Sandy Shores Sheriff Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Paleto Bay Sheriff Station [1/13/2021 2:20:12 PM.926] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [1/13/2021 2:20:12 PM.927] LSPD First Response: [INFO] Beaver Bush Ranger Station [1/13/2021 2:20:12 PM.927] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41 [1/13/2021 2:20:12 PM.927] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [1/13/2021 2:20:12 PM.927] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [1/13/2021 2:20:12 PM.927] LSPD First Response: [INFO] Bolingbroke Penitentiary [1/13/2021 2:20:12 PM.927] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [1/13/2021 2:20:12 PM.932] LSPD First Response: [TRACE] Auto started component Debug #1 [1/13/2021 2:20:12 PM.932] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [1/13/2021 2:20:12 PM.932] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [1/13/2021 2:20:12 PM.933] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [1/13/2021 2:20:12 PM.933] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [1/13/2021 2:20:12 PM.933] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [1/13/2021 2:20:12 PM.933] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [1/13/2021 2:20:12 PM.933] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [1/13/2021 2:20:12 PM.934] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [1/13/2021 2:20:12 PM.934] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [1/13/2021 2:20:12 PM.934] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [1/13/2021 2:20:12 PM.935] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [1/13/2021 2:20:12 PM.937] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [1/13/2021 2:20:12 PM.939] LSPD First Response: [TRACE] Loading node data [1/13/2021 2:20:13 PM.060] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [1/13/2021 2:20:13 PM.061] LSPD First Response: [TRACE] Terminal server version: 0.2 [1/13/2021 2:20:13 PM.061] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 58b2f885-165f-429f-9029-a3972e74aeb0. Enhanced features available. [1/13/2021 2:20:13 PM.069] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [1/13/2021 2:20:13 PM.070] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [1/13/2021 2:20:13 PM.070] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [1/13/2021 2:20:15 PM.862] LSPD First Response: [TRACE] Done loading node data [1/13/2021 2:20:15 PM.862] LSPD First Response: [TRACE] Loading node data [1/13/2021 2:20:15 PM.862] LSPD First Response: [TRACE] Done loading node data [1/13/2021 2:20:15 PM.862] LSPD First Response: [TRACE] SwitchToCharacter: Officer Donut [1/13/2021 2:20:15 PM.862] LSPD First Response: [TRACE] Switch mode is random [1/13/2021 2:20:17 PM.443] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [1/13/2021 2:20:17 PM.448] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [1/13/2021 2:20:17 PM.448] LSPD First Response: [TRACE] Disabling ambient game police chases [1/13/2021 2:20:17 PM.453] LSPD First Response: [TRACE] Disabled ambient game police chases [1/13/2021 2:20:17 PM.454] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [1/13/2021 2:20:17 PM.455] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [1/13/2021 2:20:17 PM.458] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [1/13/2021 2:20:17 PM.458] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [1/13/2021 2:20:18 PM.660] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [1/13/2021 2:20:18 PM.660] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [1/13/2021 2:20:18 PM.700] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [1/13/2021 2:20:18 PM.701] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [1/13/2021 2:20:18 PM.701] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [1/13/2021 2:20:18 PM.701] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [1/13/2021 2:20:18 PM.701] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [1/13/2021 2:20:18 PM.701] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [1/13/2021 2:20:18 PM.704] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [1/13/2021 2:20:18 PM.708] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [1/13/2021 2:20:18 PM.708] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [1/13/2021 2:20:18 PM.708] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [1/13/2021 2:20:18 PM.709] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [1/13/2021 2:20:18 PM.724] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [1/13/2021 2:20:18 PM.727] LSPD First Response: [TRACE] Thread Marker #4 initialized [1/13/2021 2:20:18 PM.727] LSPD First Response: [TRACE] Thread Debug #1 initialized [1/13/2021 2:20:18 PM.730] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [1/13/2021 2:20:18 PM.731] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [1/13/2021 2:20:18 PM.734] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [1/13/2021 2:20:18 PM.737] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [1/13/2021 2:20:19 PM.292] LSPD First Response: [TRACE] Preloading POLICE3 [1/13/2021 2:20:19 PM.294] LSPD First Response: [TRACE] Created police3 at X:-559.7783 Y:-147.1107 Z:38.65532 [1/13/2021 2:20:19 PM.295] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Rockford Hills Police Station [1/13/2021 2:20:19 PM.706] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [1/13/2021 2:20:19 PM.706] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [1/13/2021 2:20:19 PM.729] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:19 PM.729] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/13/2021 2:20:19 PM.730] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [1/13/2021 2:20:19 PM.750] LSPD First Response: [TRACE] Setting player to lspd from last agency [1/13/2021 2:20:19 PM.772] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/13/2021 2:20:19 PM.779] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [1/13/2021 2:20:19 PM.791] LSPD First Response: [TRACE] Setting player skin from last skin [1/13/2021 2:20:19 PM.833] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [1/13/2021 2:20:20 PM.101] LSPD First Response: [TRACE] Preloading POLICE2 [1/13/2021 2:20:20 PM.102] LSPD First Response: [TRACE] Created police2 at X:-584.9279 Y:-156.5866 Z:38.31198 [1/13/2021 2:20:20 PM.102] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [1/13/2021 2:20:20 PM.102] LSPD First Response: [TRACE] Preloading POLICE2 [1/13/2021 2:20:20 PM.102] LSPD First Response: [TRACE] Created police2 at X:-574.256 Y:-168.7862 Z:38.49216 [1/13/2021 2:20:20 PM.102] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Rockford Hills Police Station [1/13/2021 2:20:20 PM.880] LSPD First Response: [TRACE] Allison Jackson (A_F_Y_BEVHILLS_01) was damaged. [1/13/2021 2:20:20 PM.884] LSPD First Response: [TRACE] Hit and run was invalid [1/13/2021 2:20:20 PM.884] LSPD First Response: [TRACE] Josh Wayne (A_M_Y_BEVHILLS_02) was damaged. [1/13/2021 2:20:20 PM.884] LSPD First Response: [TRACE] Hit and run was invalid [1/13/2021 2:20:20 PM.884] LSPD First Response: [TRACE] Mike Caine (A_M_Y_STLAT_01) was damaged. [1/13/2021 2:20:21 PM.672] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/13/2021 2:20:21 PM.676] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/13/2021 2:20:21 PM.703] LSPD First Response: [TRACE] Alissa Martin (MP_F_FREEMODE_01) was set as a cop [1/13/2021 2:20:22 PM.000] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/13/2021 2:20:22 PM.004] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/13/2021 2:20:22 PM.007] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/13/2021 2:20:22 PM.013] LSPD First Response: [TRACE] Jesse Mack (MP_M_FREEMODE_01) was set as a cop [1/13/2021 2:20:22 PM.013] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/13/2021 2:20:22 PM.014] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [1/13/2021 2:20:22 PM.017] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [1/13/2021 2:20:22 PM.021] LSPD First Response: [TRACE] Frank Billy (MP_M_FREEMODE_01) was set as a cop [1/13/2021 2:20:22 PM.022] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/13/2021 2:20:22 PM.022] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [1/13/2021 2:20:22 PM.026] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [1/13/2021 2:20:22 PM.048] LSPD First Response: [TRACE] Cached 1316 decorators for index 4 [1/13/2021 2:20:22 PM.051] LSPD First Response: [TRACE] Kristabel Anderson (MP_F_FREEMODE_01) was set as a cop [1/13/2021 2:20:22 PM.052] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [1/13/2021 2:20:22 PM.071] LSPD First Response: [TRACE] Thread Marker #5 initialized [1/13/2021 2:20:22 PM.439] LSPD First Response: [TRACE] Player went on duty. [1/13/2021 2:20:22 PM.445] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [1/13/2021 2:20:23 PM.669] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.675] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.676] LSPD First Response: GrammarPolice, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.677] LSPD First Response: Interaction+, Version=2.2.8.0, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.682] LSPD First Response: RichsPoliceEnhancements, Version=1.4.9.0, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.688] LSPD First Response: StopThePed, Version=4.9.4.1, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.696] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.701] LSPD First Response: UltimateBackup, Version=1.8.5.0, Culture=neutral, PublicKeyToken=null [1/13/2021 2:20:23 PM.704] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮ [1/13/2021 2:20:23 PM.738] LSPD First Response: Creating plugin: ‪‭‮‌‭‎‪‭‪‫‫‭‌‎‎‮‬‫‎‎‏‫‍‮ [1/13/2021 2:20:23 PM.952] LSPD First Response: Creating plugin: GrammarPolice.Main [1/13/2021 2:20:23 PM.953] LSPD First Response: Creating plugin: Interaction_.EntryPoint [1/13/2021 2:20:23 PM.953] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [1/13/2021 2:20:23 PM.953] LSPD First Response: Creating plugin: ‎‎‏‮‪‎‪‮‪‍‭‌‬‬‌‬‍‪‎‎‫‏‌‏‬‮ [1/13/2021 2:20:24 PM.000] LSPD First Response: Creating plugin: Traffic_Policer.Main [1/13/2021 2:20:24 PM.047] LSPD First Response: Creating Traffic Policer.Main. [1/13/2021 2:20:24 PM.049] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [1/13/2021 2:20:24 PM.089] LSPD First Response: Done with Traffic Policer.Main. [1/13/2021 2:20:24 PM.089] LSPD First Response: Creating plugin: ‎‪‮‮‏‍‬‪‌‏‭‮‎‪‫‏‭‪‮‬‭‌‌‌‪‎‬‮ [1/13/2021 2:20:24 PM.130] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized. [1/13/2021 2:20:24 PM.130] LSPD First Response: Go on duty to fully load ALPRLite [1/13/2021 2:20:24 PM.131] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized. [1/13/2021 2:20:24 PM.131] LSPD First Response: Go on duty to fully load CompuLite [1/13/2021 2:20:24 PM.131] LSPD First Response: Interaction+ v2.2.8 loaded, go on duty to fully load plugin. [1/13/2021 2:20:24 PM.132] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [1/13/2021 2:20:24 PM.140] LSPD First Response: Plugin StopThePed v4.9.4.1 has been initialized. [1/13/2021 2:20:24 PM.140] LSPD First Response: Go on duty to fully load StopThePed [1/13/2021 2:20:24 PM.141] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [1/13/2021 2:20:24 PM.141] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [1/13/2021 2:20:24 PM.142] LSPD First Response: Plugin UltimateBackup v1.8.5.0 has been initialized. [1/13/2021 2:20:24 PM.142] LSPD First Response: Go on duty to fully load UltimateBackup [1/13/2021 2:20:24 PM.142] LSPD First Response: We have 2 callouts registered [1/13/2021 2:20:24 PM.142] LSPD First Response: CalloutManager initialized [1/13/2021 2:20:24 PM.143] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [1/13/2021 2:20:24 PM.149] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/13/2021 2:20:24 PM.150] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [1/13/2021 2:20:24 PM.157] LSPD First Response: [INFO] Model preloading enabled [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICE [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICE2 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICE3 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICET [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading SHERIFF2 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading SHERIFF [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICE4 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICEB [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading FBI2 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICEOLD1 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLICEOLD2 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading BUZZARD [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading POLMAV [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading FROGGER2 [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading AMBULANCE [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading FIRETRUK [1/13/2021 2:20:24 PM.157] LSPD First Response: [TRACE] Preloading asset 1B06D571 [1/13/2021 2:20:24 PM.160] LSPD First Response: [TRACE] Preloading asset 1D073A89 [1/13/2021 2:20:24 PM.160] LSPD First Response: [TRACE] Preloading asset 60EC506 [1/13/2021 2:20:24 PM.160] LSPD First Response: [TRACE] Preloading asset 678B81B1 [1/13/2021 2:20:24 PM.160] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [1/13/2021 2:20:24 PM.160] LSPD First Response: [TRACE] Preloading asset 83BF0278 [1/13/2021 2:20:24 PM.166] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [1/13/2021 2:20:24 PM.167] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [1/13/2021 2:20:24 PM.168] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [1/13/2021 2:20:24 PM.168] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [1/13/2021 2:20:24 PM.178] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [1/13/2021 2:20:24 PM.178] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [1/13/2021 2:20:24 PM.178] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [1/13/2021 2:20:24 PM.178] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [1/13/2021 2:20:24 PM.181] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [1/13/2021 2:20:24 PM.182] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [1/13/2021 2:20:24 PM.182] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [1/13/2021 2:20:24 PM.184] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [1/13/2021 2:20:24 PM.184] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [1/13/2021 2:20:24 PM.184] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [1/13/2021 2:20:24 PM.186] LSPD First Response: GrammarPolice [GrammarPolice] starting... [1/13/2021 2:20:24 PM.186] LSPD First Response: GrammarPolice [ConfigHandler] initializing... [1/13/2021 2:20:24 PM.187] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings... [1/13/2021 2:20:24 PM.199] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings... [1/13/2021 2:20:24 PM.199] LSPD First Response: GrammarPolice [ConfigHandler] cannot find file for custom settings, skipping [1/13/2021 2:20:24 PM.200] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign... [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice ================================================================================ [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice GrammarPolice Settings [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice ================================================================================ [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice AudioPath = D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice Callsign = 1-LINCOLN-18 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice Language = en-US [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PTTPushSound = 1 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PTTReleaseSound = 1 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice HoldToTalk = False [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice ShowInCarAnimation = True [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice DispatchKey = RMenu [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice SettingsKey = F2 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice SettingsModifierKey = LControlKey [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PrimaryButton = None [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice SecondaryButton = None [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice AttemptToInitiatePursuit = False [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice HandleAvailability = True [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PanicResponse = 5 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice RespondToPreface = True [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice UseGenericResponse = False [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice ShowNotifications = True [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice ShowPlayerStatus = False [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice ShowTargetPlate = False [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice StatusTextPosX = 388 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice StatusTextPosY = 1025 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice StatusTextScale = 0.45 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PitSurrenderRate = 75 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PitPedDistance = 20 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PitMaxPeds = 1 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PitVehicleDistance = 20 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice PitMaxVehicles = 1 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice BabbleTimeout = 2000 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice InitialSilenceTimeout = 2000 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice EndSilenceTimeout = 1500 [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice CallsignGrammarPartsList = [[1], [lincoln], [18]] [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice CallsignAudioParts = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18] [1/13/2021 2:20:24 PM.202] LSPD First Response: GrammarPolice ================================================================================ [1/13/2021 2:20:24 PM.204] LSPD First Response: GrammarPolice [AnimationHandler] initializing... [1/13/2021 2:20:24 PM.205] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [1/13/2021 2:20:24 PM.205] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [1/13/2021 2:20:24 PM.205] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [1/13/2021 2:20:24 PM.205] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [1/13/2021 2:20:24 PM.229] LSPD First Response: [TRACE] Thread Ambient #1 initialized [1/13/2021 2:20:24 PM.239] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [1/13/2021 2:20:24 PM.242] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [1/13/2021 2:20:24 PM.246] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [1/13/2021 2:20:24 PM.252] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [1/13/2021 2:20:24 PM.253] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [1/13/2021 2:20:24 PM.259] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [1/13/2021 2:20:24 PM.259] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [1/13/2021 2:20:24 PM.260] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [1/13/2021 2:20:24 PM.261] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [1/13/2021 2:20:24 PM.261] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [1/13/2021 2:20:24 PM.262] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [1/13/2021 2:20:24 PM.277] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [1/13/2021 2:20:24 PM.862] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects [1/13/2021 2:20:24 PM.865] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting... [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice [ExternalPluginHandler] LSPDFR Updated: True [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice [ExternalPluginHandler] ArrestManager: False [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice [ExternalPluginHandler] Traffic Policer: True [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice [ExternalPluginHandler] StopThePed: True [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice [ExternalPluginHandler] UltimateBackup: True [1/13/2021 2:20:24 PM.866] LSPD First Response: GrammarPolice ------------------------------------------------------------------------------------------- [1/13/2021 2:20:24 PM.870] LSPD First Response: GrammarPolice [PlayerHandler] starting... [1/13/2021 2:20:24 PM.881] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service [1/13/2021 2:20:24 PM.882] LSPD First Response: GrammarPolice [KeyPressMonitor] starting... [1/13/2021 2:20:24 PM.883] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor [1/13/2021 2:20:25 PM.110] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml [1/13/2021 2:20:25 PM.115] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml [1/13/2021 2:20:25 PM.118] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml [1/13/2021 2:20:25 PM.122] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml [1/13/2021 2:20:25 PM.138] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml [1/13/2021 2:20:25 PM.143] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml [1/13/2021 2:20:25 PM.146] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml [1/13/2021 2:20:25 PM.150] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml [1/13/2021 2:20:25 PM.164] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml [1/13/2021 2:20:25 PM.169] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml [1/13/2021 2:20:25 PM.174] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml [1/13/2021 2:20:25 PM.178] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml [1/13/2021 2:20:25 PM.188] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml [1/13/2021 2:20:25 PM.192] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml [1/13/2021 2:20:25 PM.196] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml [1/13/2021 2:20:25 PM.199] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml [1/13/2021 2:20:25 PM.205] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml [1/13/2021 2:20:25 PM.208] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml [1/13/2021 2:20:25 PM.211] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml [1/13/2021 2:20:25 PM.215] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml [1/13/2021 2:20:25 PM.221] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml [1/13/2021 2:20:25 PM.225] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml [1/13/2021 2:20:25 PM.228] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml [1/13/2021 2:20:25 PM.232] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml [1/13/2021 2:20:25 PM.238] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml [1/13/2021 2:20:25 PM.241] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml [1/13/2021 2:20:25 PM.245] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml [1/13/2021 2:20:25 PM.248] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml [1/13/2021 2:20:25 PM.255] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml [1/13/2021 2:20:25 PM.258] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml [1/13/2021 2:20:25 PM.262] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml [1/13/2021 2:20:25 PM.265] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml [1/13/2021 2:20:25 PM.271] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml [1/13/2021 2:20:25 PM.275] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml [1/13/2021 2:20:25 PM.278] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml [1/13/2021 2:20:25 PM.281] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml [1/13/2021 2:20:25 PM.287] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file D:\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/RichsPoliceEnhancements.dll [1/13/2021 2:20:25 PM.341] LSPD First Response: GrammarPolice [Action] loaded action: name=disablepriorityradiotraffic target=RichsPoliceEnhancements.PriorityRadioTraffic.TogglePRT from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\disablepriorityradiotraffic.xml [1/13/2021 2:20:25 PM.345] LSPD First Response: GrammarPolice [Action] loaded action: name=enablepriorityradiotraffic target=RichsPoliceEnhancements.PriorityRadioTraffic.TogglePRT from D:\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\enablepriorityradiotraffic.xml [1/13/2021 2:20:25 PM.354] LSPD First Response: GrammarPolice [Command] loaded command: name=accept [1/13/2021 2:20:25 PM.358] LSPD First Response: GrammarPolice [Command] loaded command: name=advise [1/13/2021 2:20:25 PM.362] LSPD First Response: GrammarPolice [Command] loaded command: name=clear [1/13/2021 2:20:25 PM.381] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown [1/13/2021 2:20:25 PM.385] LSPD First Response: GrammarPolice [Command] loaded command: name=panic [1/13/2021 2:20:25 PM.389] LSPD First Response: GrammarPolice [Command] loaded command: name=preface [1/13/2021 2:20:25 PM.393] LSPD First Response: GrammarPolice [Command] loaded command: name=request [1/13/2021 2:20:25 PM.397] LSPD First Response: GrammarPolice [Command] loaded command: name=status [1/13/2021 2:20:25 PM.401] LSPD First Response: GrammarPolice [Command] loaded command: name=taser [1/13/2021 2:20:25 PM.405] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelPRT [1/13/2021 2:20:25 PM.409] LSPD First Response: GrammarPolice [Command] loaded command: name=requestPRT [1/13/2021 2:20:25 PM.409] LSPD First Response: GrammarPolice [GrammarHandler] loaded 11 commands and 38 actions [1/13/2021 2:20:25 PM.411] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine [1/13/2021 2:20:25 PM.488] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar [1/13/2021 2:20:25 PM.491] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US [1/13/2021 2:20:25 PM.492] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelPRT [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: requestPRT [1/13/2021 2:20:25 PM.495] LSPD First Response: GrammarPolice [Builder] building Prefaces [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 18 [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: lincoln 18 [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 lincoln 18 [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] creating mainBuilder [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] appending prefaces [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] creating allBuilders [1/13/2021 2:20:25 PM.497] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder [1/13/2021 2:20:25 PM.498] LSPD First Response: GrammarPolice [Builder] creating finalBuilder [1/13/2021 2:20:25 PM.498] LSPD First Response: GrammarPolice [Builder] returning new Grammar [1/13/2021 2:20:25 PM.616] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device [1/13/2021 2:20:25 PM.627] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events [1/13/2021 2:20:25 PM.628] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful [1/13/2021 2:20:25 PM.628] LSPD First Response: GrammarPolice [UIHandler] starting... [1/13/2021 2:20:25 PM.959] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 2560x1440, setting offset to 54 [1/13/2021 2:20:26 PM.030] LSPD First Response: In traffic policer duty event handler: True [1/13/2021 2:20:26 PM.031] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [1/13/2021 2:20:26 PM.064] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [1/13/2021 2:20:26 PM.066] LSPD First Response: SCID:/SqueakyBlade/ [1/13/2021 2:20:26 PM.067] LSPD First Response: GAME VERSION: 1.0.2189.0 [1/13/2021 2:20:26 PM.067] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk. [1/13/2021 2:20:26 PM.068] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2 [1/13/2021 2:20:26 PM.090] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.84 [1/13/2021 2:20:26 PM.090] LSPD First Response: Dependency check for Traffic Policer successful: True [1/13/2021 2:20:26 PM.390] LSPD First Response: [RPE]: AmbientBackup is disabled. [1/13/2021 2:20:26 PM.390] LSPD First Response: [RPE]: AISirenCycle is disabled. [1/13/2021 2:20:26 PM.390] LSPD First Response: [RPE]: SilentBackup is disabled. [1/13/2021 2:20:26 PM.390] LSPD First Response: [RPE]: TVI is disabled. [1/13/2021 2:20:26 PM.390] LSPD First Response: [RPE]: BOLO is disabled. [1/13/2021 2:20:26 PM.390] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [1/13/2021 2:20:26 PM.390] LSPD First Response: [RPE]: AutomaticPursuitUpdates is disabled. [1/13/2021 2:20:26 PM.390] LSPD First Response: Rich's Police Enhancements V1.4.9.0 is ready. [1/13/2021 2:20:26 PM.476] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Traffic Policer updates. [1/13/2021 2:20:26 PM.477] LSPD First Response: Traffic Policer is not in beta. [1/13/2021 2:20:26 PM.482] LSPD First Response: Traffic Policer.Mainloop started [1/13/2021 2:20:26 PM.482] LSPD First Response: Loading Traffic Policer settings... [1/13/2021 2:20:26 PM.513] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/13/2021 2:20:26 PM.513] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/13/2021 2:20:26 PM.513] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted [1/13/2021 2:20:26 PM.513] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [1/13/2021 2:20:26 PM.513] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners [1/13/2021 2:20:26 PM.513] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [1/13/2021 2:20:26 PM.513] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence [1/13/2021 2:20:26 PM.514] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [1/13/2021 2:20:26 PM.599] LSPD First Response: [1/13/2021 2:20:26 PM.599] LSPD First Response: ============================== [1/13/2021 2:20:26 PM.599] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/13/2021 2:20:26 PM.599] LSPD First Response: ------------------------------ [1/13/2021 2:20:26 PM.599] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [1/13/2021 2:20:26 PM.599] LSPD First Response: ------------------------------ [1/13/2021 2:20:26 PM.599] LSPD First Response: Exception type: System.ArgumentException [1/13/2021 2:20:26 PM.599] LSPD First Response: Exception message: Requested value 'LAltKey' was not found. [1/13/2021 2:20:26 PM.599] LSPD First Response: ------------------------------ [1/13/2021 2:20:26 PM.599] LSPD First Response: Inner exceptions: [1/13/2021 2:20:26 PM.599] LSPD First Response: ------------------------------ [1/13/2021 2:20:26 PM.599] LSPD First Response: Stack trace: [1/13/2021 2:20:26 PM.599] LSPD First Response: at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult) [1/13/2021 2:20:26 PM.599] at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase) [1/13/2021 2:20:26 PM.599] at Interaction_.Menu.Ini() [1/13/2021 2:20:26 PM.599] at Rage.GameFiber.Main() [1/13/2021 2:20:26 PM.599] LSPD First Response: ============================== [1/13/2021 2:20:26 PM.599] LSPD First Response: [1/13/2021 2:20:26 PM.609] LSPD First Response: [FATAL] Forced termination [1/13/2021 2:20:26 PM.611] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/13/2021 2:20:27 PM.834] LSPD First Response: [INFO] LSPDFR has shut down
  7. Everytime I run the game and try to load the plugin, I got an error saying that LSPD FR.dll has crashed in game. I am not entirely sure why it is crashing and was hoping anyone can tell me possible fixes. Also, where can I view the report of the crash? I can't seem to find the file.
  8. I am not entirely sure why ELS Code 2 lights not working. As you can see when I go code 2, only one side of the light strobes work. However, when I go full code-3, all lights work fine. I am not sure why this is happening. Also, as you can see, my indicators are always illuminated.
  9. Well.. what can I do to not receive those FATAL errors?
  10. Hi again, Well, I'm one of maybe a few but most people who are fed up with GTA IV original cars. It is not realistic and it just gives me those 'facepalm' moments everytime I play GTA IV. I tried downloading modpacks and it made the game look really intense with the graphics, realism, and all piled ontop of the other to make the game more entertaining and better looking. However, I happen to be getting those 'FATAL Errors' from time to time. Now I am not sure what is causing this or how can I fix this but I am desperately looking for an answer to my question; how can I mod my GTA IV without worrying about it crashing?
  11. Well.. all errors seem to be fixed now. Thanks for your great assist guys, really appreciated.
  12. Well it still says "ASI Loader" is missing in Diagnostic tool but the checkpoints seem to be working fine. However, I encountered another error. Fatal Error SMPA60. I seem to be getting this error every time I get near to Broker's PD Station. What is causing this? O.o
  13. Okay.... you can lock this. Seems like 0.95 was the fix. This mod is fucking EPIC. Thanks in advance man, you was a great assist!
  14. Well.. that is a little comfort. I thought I was the only one experiencing this problem. Hopefully it will be fixed by tomorrow. But do you know where can I find the correct ASI loader for this mod? I'm working my ass off at the moment and still no luck finding it. XD
  15. Well ya.. I wish I was able to download.. but as I said, I'm unable to download any file off this site. But I am able to download anything off any other site. Yes, I do have REALLY FAST internet so it should never be acting this way.
  16. Well a lot of people recommended using the 0.91 and I saw "Stable" written next to it, so I thought that was a little more trust worthy. On the other hand, I seem to be having problems downloading files off this site. I have fast internet; I can download off any other website. However, any files I tend to download off this site takes age. The "time-left" increases while the download status is at 0%. No sure if that is only me but what is also causing this?
  17. Well I don't have LCPD 95, as I said I've got 0.91.. is it okay if I upgrade the version to 0.95 and I will try to look for the correct ASI Loader.
  18. Hi, I've just recently installed "LCPD First Response" mod. It seems to be working fine. I can go on duty, request backup, engage in pursuits and whatnot; however, I am not able to see the checkpoints(I.E. When pulling someone over; checkpoints infront of PD stations, etc). Not sure what is causing this but I've tried running Diagnostic Reporter program and it said that I was missing the GTA IV: ASI Loader. Now I am not sure if thats whats causing this but how can I fix this problem? I'm unable to see the checkpoints IG. Thanks in advance.

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