Everything posted by Fullmetal1212
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Delorean Dmc12 Police [ELS]+Delorean dmc12 [Addon-pack]
- 11 comments
- 1 review
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Delorean Dmc12 Police [ELS]+Delorean dmc12 [Addon-pack]
You drop the dlcpack in to the /update/x64/dlcpacks/ then you have to edit dlclist.xml in update .rpf so that it loads the dlc pack. once that is done you will require a trainer to spawn it, the readme files have all the info needed to do it.
- 11 comments
- 1 review
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[MODEL] Ram 3500 LSSD
- 54 comments
- 6 reviews
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Blaine County Sheriff Pack
FINALLY A DECENT TAURUS!!!! Interior works? - no :( BUT! Don't Frown yet. Its one of the best interiors I have seen in a Taurus, Its got high quality textures on even the small stuff gauges, radio, siren control,and that laptop is nothing but sexy. I love the rifle storage behind the center console on the vertical wall. I wasn't able to find a single Hole in the interior. Back seat area is just as good for when you do first person breathalyser tests to the persons in the back! I think if i say these cars are beautiful its a understatement. But wait till you crash one up a bit, its pretty darn awesome. The Light pattern is perfect for that thick and chunky light-bar, Flashes fast enough to get the point across with its dual row lights, but not so fast we could call it a strobe light. And not so slow that it looks lazy. Also Thank you for making a Taurus that ALMOST doesn't behead the rear passengers. However really tall passengers still stick up a bit, If we could sink them in the seat cushion a couple more inches would be good. How ever Its a every once in a while occurrence, not a daily event unlike most Taurus's I've Seen. This Car and its Bretheren Have Replaced my Reskinned Captain14 Pack as my Blaine County Sheriff"s Office cars, and I look forward to the patrols in the other cars as well. Bad Ass.
- 60 comments
- 44 reviews
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[ELS] Blaine County Regional Police Pack (ft. Arrowboards)
Hey Jedahdiah i'm loving your car's so much. Especially the light bar, thats a awesome setup you have made. But i cant do prisoner transport with the taurus :/ it beheads my arrestee's Could you take a look? Possibly Sink him into the cushion :P its only a problem with male peds, females usually don't stick through.
- 55 comments
- 17 reviews
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Modding DLC Pack V
If your using the normal game slots (police3 is) you would amend the update.rpf one. If you are making it a standalone add-on (with its own names) you would use the mod one.
- 266 comments
- 36 reviews
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Modding DLC Pack V
@Kal74 The vehicles work Perfectly fine running the Rebel handling line (Original) from update.rpf's handling.meta, However I can take that same handling line and copy it to Albo's handling.meta at Grand Theft Auto V\mods\update\x64\dlcpacks\MODDING\dlc.rpf\common\data\handling.meta. You have to rename it so that it isn't a replacement, And the game will boot and run fine as long as you do not spawn the vehicle its being used with. The second you spawn the vehicle, the game will crash. Basically if I add any handling's to the modding dlc, the game will crash only when loading the vehicle specifically, (they dont spawn naturally) other than that the game will run fine, provided that vehicle is not on the map. It will also crash if i try to use a handling line from another dlc, for ex the mpchristmas2017 dlc. (Doomsday.) As long as I am using a handling from Grand Theft Auto V\mods\update\update.rpf\common\data\handling.meta The vehicles work fine. However I cannot add any new lines to that file either or that will crash on load. Raptor + Update.rpf handling line = working Raptor + RockstarDLC Handling Line = Crash when vehicle is spawned. Raptor + Modding Handling Line = Crash when vehicle is spawned Raptor + Update.rpf with added standalone handling = Game Crash on load. So I assume you cannot add handling lines to this file, only edit exsisting. The only way I haven't tried is adding the handling to the mpchristmas2017 handling.meta and see if that works. This is one of the Raptors And this is the other.
- 266 comments
- 36 reviews
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Modding DLC Pack V
Hey Albo I've been using your pack for a very long time and very much enjoy its simplicity. but for some reason if I ever try to use the handling.meta it just crashes the game. For ex, I recently installed a Raptor police truck. This truck works as is and has no issues, but i wanted to change the handling to the Kamacho. So I tried changing it in vehicles meta. game crashed. (I actually found the dlc handling line. I figured the rockstar may have prevented its use.) So i copied the entire handling config for that vehicle into the handling.meta from this mod, and changed its name to fordRaptor. This handling.meta also causes the game to crash. I have also tried installing a few other mods that include handling.meta's and they cause the game to crash. 1.) install handling.meta (Handling Name "Fordraptor") 2.)edit vehicles.meta (Handling ID "FordRaptor") 3.) Launch game 4.)Game loads 5.)Spawn raptor with trainer. 6.) CTD Here Are my Files I also attached the files for you in case you want to use your own code editor to look. (As txt's because I cant upload .meta files) Vehicles Meta (I truncated the Working Item lines between the comments so you only have to read the two that i have issues with.) Handling Meta (Entire File - Handling is a Direct Copy Paste out of the Mpchristmas2017 dlc handling meta, name changed.) Just to make sure it wasn't some weird model bug I even tried copying the handling file it used originally (and worked) into the mods handling meta renaming it to "FORDRAPTOR" This also crashed the game. I tried editing the update.rpf handling line to include this and it crashes the game at the main menu, not when the vehicle is called. This is what happens regardless of the vehicle using a custom handling, even if the handling is a rockstar provided one. I would appreciate if you could look over the text for me and maybe let me know where I am going wrong? P.S. 14raptor and 17raptor are the ones I am trying to change. 17RaptorDEL is on its own. vehicles.txt carvariations.txt handling.txt
- 266 comments
- 36 reviews
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Blaine County Sheriff Pack
Has anyone had any luck with installing these cars over the stock Sheriff and Sheriff2 vehicles, I tried the Taurus and Exp, Taurus using police4's meta renamed for sheriff (as no meta was included so I used rockstars for the slot it was named) and the exp with the included meta for it In Sheriff2. The Taurus was extremely spongy, tried all three police car handlings, The Explorer would roll at about 25 mph, on any corner. changed handling to the balla2 like another explorer i have, but no avail. I had other cars installed in these slots before that, that I overwrote to install these, but i cant get them to drive normal :( The videos in the review section don't have the issues I do) So I figured it out, the Vehicles.meta in albo's modding kit doesnt override the stock sheriff line, causing the handling bugs, if you edit the update.rpf one it will fix it.
- 60 comments
- 44 reviews
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My Police2 needs a police car
Sorry for the confusion, Most the models I have have all files. so to Clarify for OP if it is just as model with no other files, you should be fine to just rename the YFT's and the YTD, and install them. However if it includes a meta and variation, you need to make the changes I detailed, to the MOD's meta file before you install it, not the rockstar one. Also, if you haven't seen albo's modding tutorial's I highly recommend them as they will save you a lot of headaches. This is the Link
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My Police2 needs a police car
Well if the car doesn't include its own versions of these files, then just rename the model. But if it does you need these steps to load the mod correctly. I do not ever touch the files in update.rpf when editing cars. They should all be installed in a patchday/ MODDED (Albo's Method) dlc, and those do override the update rpf files. I simply posted how you change a car from one slot to the other, not the slot itself.
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Alright I'll Bite FPIS with a Working dashboard?
Hey guys, I love the Taurus Police Interceptor, Its probably one of my favorite sedans. But being a first person player, I Have YET to find a single one with a working dashboard. Captian14's doesnt, All of POLICECO's from the 3 I've tried don't have one. Gump's Also doesn't. This is the only thing I cannot find with this car. So I am asking, does anyone know of a FPIS that has a WORKING dashboard, (speedo, tach, Most importantly (most annoyingly) Turn Signals?) It gets really tiring having to constantly switch outside to check if my turn signal actually canceled or not. I know first world problem with some beautiful models. This is the only car I can't find one for. (aside from my ram 3500 but that thing is almost impossible to find in the first place :P ) Thanks for Your Time! Fullmetal1212
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My Police2 needs a police car
You need to change the names of the ytd, and both yft file's (keeping the _hi on the one yft) You also need to edit the carvaiations and Vehicles meta for these file to reflect the new model name Police2 For example, This Vehicle meta needs these lines in bold changed. It will look something like this. You may notice the line in red. This line is a case by case basis line, for example, if it was a suv, it would be kinda weird if it uses a cars handling, so change this as needed, its best to set it to what ever it was before, Most the cars are running "police" as their handling. The Line in Green is the sound file. for the most part you shouldn't have to change this unless you have no sound, or the wrong sound. If you do just convert the line like I have and put whichever sound model you want. Bear in mind, that this is the most common and easiest file to screw up, and if you do. Your game WILL CRASH. No ifs and's or buts. It WILL CRASH. Back up whne ever you edit these files. now to carvariations. This one can still cause a crash, luckily, its a lot simpler. Changes To Boom Done. If the car has carcol's files use its carcol's and just change the model name line to reflect the slot its in. As for ELS files, jsut rename the .xml file to match the model name. (police.xml > police2.xml) This is also how you add addon cars, by creating these same files. But thats another topic. Also (I assume your new to gta modding) if you add to many cars, you can get a game crash because of a gameconfig setting. To test this, when you get a crash and you've checked all your files and they all make sense, Try removing a car that you know to be working. If the game then loads with your new car, but crashes when you put the removed one back in, that is a config setting causing it. (I fought with this for weeks trying to figure out why. ;P)
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Easy Loadout
EDIT I'm Dumb. Forgot to change the weapon attachments section!!! Would Love to See Livery changes though! Hmm plugin works great but I cant seem to get any attachments to work on the doomsday stuff.. heres the edited stuff I made sure to have my Ped selected and clothed before going on duty, the correct weapons are showing up but all weapons have no attachments, including flashlights. The pistol is the only exception it has a flashlight.
- 58 comments
- 12 reviews
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VocalDispatch
@turbofandude Tow truck Requests say not available at this time ;( would love to see a update that makes this work I have Arrest manager installed. Other than that and windows voice rec being what it is, this mod is friggin' awesome. I did notice you cant say unit numbers or anything before the actual command.
- 587 comments
- 106 reviews
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Delorean Dmc12 Police [ELS]+Delorean dmc12 [Addon-pack]
I have gotten this file to work. I may have not reached the car limit, but i did reach the mods limit. I now have the car installed and am excited to patrol with it!
- 11 comments
- 1 review
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Delorean Dmc12 Police [ELS]+Delorean dmc12 [Addon-pack]
I cannot get this mod to work period :( Dlc install crashes game, manual install crashes game. Tried installing as a generic cop car, still crashes... Models lod up fine in OpenIv, but i cannot find a single set of meta configs that will make it work the ones in the dlc.rpf dont work either. Added 4 other cars after trying this one, so i'm not at any limit yet.
- 11 comments
- 1 review
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[REL | WIP] LSPDFR Computer+
Is it possible to Make the cad not lock out the esc key? If i alt tab out of the game in the middle of the cad, the game pauses, the game being paused causes the cad to not respond so i cant close it, and the key blocking stops you from closing the pause menu.... This is on borderless windowed mode, as well as Raw input is checked. Would also be interested in seeing a external cad window that We could use with another monitor, as text input is extremely slow with the external system.
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2016 [ELS] FPIS Los Santos Traffic Unit
This model is awesome and wonderfully built, but heads stick out when you put make peds in the back. I used this vehicle meta. In a Addon Slot Called Fpiut16. Car works perfectly and Els works, But the heads... Heres a Screene. Female ped on left, male on right seat
- 31 comments
- 13 reviews
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2016 [ELS] Unmarked Dodge Charger
So I love the charger as i love most your cars, but this and the taurus have issues with heads sticking out, if female peds are in the back there is no issues, but male peds stick out the top. Heres A Screene. I used this meta and the Car is Installed in the fbi slot as it comes. Any Idea's as to why?
- 47 comments
- 26 reviews