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cbh84

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Everything posted by cbh84

  1. as soon as i do that and apply it and recheck it it goes back to read only that didnt work either got it to work had to have bsound and xlive
  2. no i dont have that
  3. The instruction At "0x022b2993" referenced memory at "0x0000f319". The memory couldnt be "written"). the underlined part is never the same but the second part is
  4. Hi im new here so bear with me. I can start the game just fine and start the mod but after a few minutes it kicks me out of the game and gives me this message. (The instruction At "0x022b2993" referenced memory at "0x0000f319". The memory couldnt be "written").it gives me the option to be but but it does nothing BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsXP Home (5.1.3.0 Build: 2600) Service Pack:Service Pack 3 System RAM (GB): 3 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program FilesRockstar GamesGrand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-06-29 20:12:11 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-06-29 20:17:40 - Direct3D device created! 2012-06-29 20:17:40 - SEARCHING FOR SCRIPTS... 2012-06-29 20:17:40 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2012-06-29 20:17:40 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.Main.Start'! 2012-06-29 20:17:40 - ...found script 'CSharp.Engine.Core'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.Debugging'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.DeletionList'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.Hardcore'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.TextDraw'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCMD.Main'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCMD.Functions'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Actions'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Debug'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Functions'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Partner'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Start'! 2012-06-29 20:17:40 - ...found script 'FirstResponse.LCPD.Various'! 2012-06-29 20:17:40 - DONE! 21 valid scripts found! 2012-06-29 20:17:40 - STARTING SCRIPTS... 2012-06-29 20:17:40 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-06-29 20:17:40 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-06-29 20:17:40 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-06-29 20:17:40 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-06-29 20:17:40 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.TextDraw'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.Hardcore'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.DeletionList'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.Debugging'! 2012-06-29 20:17:41 - ...successfully started script 'CSharp.Engine.Core'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.Main.Start'! 2012-06-29 20:17:41 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: IdMIPDaT8fA5MxTUdIeLxg== Any suggestion would help thanks......... this time it did it before i loaded the mod so i dont know if it has to do with the mod or not......

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