Alors non j'ai essayé de faire comme tu as fait dans la vidéo mais rien à faire ca charge toujours sans s'arrêter... c'est vrai que c'est bizarre surtout qu'il y a peut être 8 mois j'arrivais à joué a LSPDFR sans problème, j'avais arrêter un temps et la j'ai voulu recommencer et plus rien ça veut pas marcher.
mais bon merci quand meme de m'aider c'est sympa :)
après je vais donner mon RPH log:
[01/11/2017 13:08:43.340] Started new log on 01/11/2017 13:08:43.340
[01/11/2017 13:08:43.341] ====================================================================================================
[01/11/2017 13:08:43.009] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[01/11/2017 13:08:43.341] Log verbosity: Trivial
[01/11/2017 13:08:43.343] Initializing input system
[01/11/2017 13:08:43.585] Initializing game console
[01/11/2017 13:08:43.701] Console key has been set to F4 (key code: 115)
[01/11/2017 13:08:44.727] Initializing console variable "ConsoleScrollAmount".
[01/11/2017 13:08:44.727] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[01/11/2017 13:08:44.822] Read value: <null>
[01/11/2017 13:08:44.822] Initializing console variable "DisableRenderVersionText".
[01/11/2017 13:08:44.823] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[01/11/2017 13:08:44.827] Read value: True
[01/11/2017 13:08:44.827] Setting value of console variable "DisableRenderVersionText" to stored value.
[01/11/2017 13:08:44.827] Initializing console variable "ConsoleKey".
[01/11/2017 13:08:44.827] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[01/11/2017 13:08:44.828] Read value: F4
[01/11/2017 13:08:44.828] Setting value of console variable "ConsoleKey" to stored value.
[01/11/2017 13:08:44.829] Console key has been set to F4 (key code: 115)
[01/11/2017 13:08:44.829] Initializing console variable "PluginTimeoutThreshold".
[01/11/2017 13:08:44.829] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[01/11/2017 13:08:44.830] Read value: 10000
[01/11/2017 13:08:44.830] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[01/11/2017 13:08:44.830] Initializing console variable "AlwaysShowConsoleOutput".
[01/11/2017 13:08:44.831] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[01/11/2017 13:08:44.831] Read value: <null>
[01/11/2017 13:08:44.832] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[01/11/2017 13:08:44.832] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[01/11/2017 13:08:44.833] Read value: False
[01/11/2017 13:08:44.833] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[01/11/2017 13:08:44.834] Initializing console variable "ShowOnScreenWarnings".
[01/11/2017 13:08:44.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[01/11/2017 13:08:44.834] Read value: <null>
[01/11/2017 13:08:44.835] Console initialized
[01/11/2017 13:08:44.835] Initializing forms manager
[01/11/2017 13:08:45.015] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
[01/11/2017 13:08:45.039] ================ RAGE Plugin Hook ================
[01/11/2017 13:08:45.245] Detected Windows 7 Home Premium (64-bit) (6.1.7601.0)!
[01/11/2017 13:08:45.246] Checking game support
[01/11/2017 13:08:45.695] Product name: Grand Theft Auto V
[01/11/2017 13:08:45.712] Product version: 1.0.1180.2
[01/11/2017 13:08:45.714] Is steam version: False
[01/11/2017 13:08:45.726] Initializing DirectX
[01/11/2017 13:08:45.778] Initializing Direct3D
[01/11/2017 13:08:45.778] Loading C:\Windows\system32\d3d11.dll
[01/11/2017 13:08:45.778] Loaded at 0x7FEF4A00000
[01/11/2017 13:08:45.779] D3D11CreateDeviceAndSwapChain at 0x7FEF4A200F8
[01/11/2017 13:08:45.779] Creating Direct3D 11 device and swap chain
[01/11/2017 13:08:45.803] Swap Chain created: 0x51B25300
[01/11/2017 13:08:45.804] Swap Chain VTable: 0x51B25300
[01/11/2017 13:08:45.804] Swap Chain VTable_2: 0x7FEF6495AE0
[01/11/2017 13:08:45.804] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[01/11/2017 13:08:45.805] D3D11Present: 0x7FEF64BB2F8
[01/11/2017 13:08:45.806] D3D11ResizeBuffers: 0x7FEF64BF97C
[01/11/2017 13:08:45.807] D3D11ResizeTarget: 0x7FEF64C07D8
[01/11/2017 13:08:45.808] D3D11SetFullscreenState: 0x7FEF64C0B64
[01/11/2017 13:08:45.815] Direct3D initialized
[01/11/2017 13:08:45.822] Getting device
[01/11/2017 13:08:45.823] Retrieved device
[01/11/2017 13:08:45.824] Creating wrapper
[01/11/2017 13:08:45.832] Initialized DirectX
[01/11/2017 13:08:45.833] Direct3D watcher thread spawned
[01/11/2017 13:08:46.321] Wrapper created
[01/11/2017 13:08:46.427] Effect created
[01/11/2017 13:08:46.549] Creating buffer
[01/11/2017 13:08:46.563] Created buffer
[01/11/2017 13:08:46.575] Creating blend state
[01/11/2017 13:08:46.577] Created blend state
[01/11/2017 13:08:46.577] Done with creation
[01/11/2017 13:08:47.106] Initializing texture system.
[01/11/2017 13:08:47.157] Initializing texture system; phase 1
[01/11/2017 13:08:47.180] Initializing texture system; phase 2
[01/11/2017 13:08:47.546] Initializing texture system; phase 3
[01/11/2017 13:08:47.547] Initializing texture system; phase 4
[01/11/2017 13:08:48.013] Initializing texture system; phase 5
[01/11/2017 13:08:48.015] Initializing texture system; phase 6
[01/11/2017 13:08:48.017] Initializing texture system; phase 7
[01/11/2017 13:08:48.019] Initializing texture system; phase 8
[01/11/2017 13:08:48.021] Initializing texture system; phase 9
[01/11/2017 13:08:48.022] Initializing texture system; phase 10
[01/11/2017 13:08:48.026] Initializing texture system; phase 11
[01/11/2017 13:08:48.027] Initializing texture system; phase 12
[01/11/2017 13:08:48.028] Initializing texture system; phase 13
[01/11/2017 13:08:48.029] Initializing texture system; phase 14
[01/11/2017 13:08:50.834] Direct3D watcher thread ended
[01/11/2017 13:09:23.023] LoadingScreenMsg: Initializing game support
[01/11/2017 13:09:23.274] Initializing game support
[01/11/2017 13:09:23.907] LoadingScreenMsg: Velocity limit removed
[01/11/2017 13:09:24.225] Compatibility level: 0
[01/11/2017 13:09:24.226] Supported version detected
[01/11/2017 13:09:24.226] ==================================================
[01/11/2017 13:09:24.227] LoadingScreenMsg: Patching code
[01/11/2017 13:09:24.477] LoadingScreenMsg: Waiting for game initialization
[01/11/2017 13:09:24.727] Waiting for game initialization
[01/11/2017 13:09:24.827] LoadingScreenMsg: Initializing core
[01/11/2017 13:09:25.077] Initializing hook
[01/11/2017 13:09:25.077] LoadingScreenMsg: Completing interoperability
[01/11/2017 13:09:25.328] Completing interoperability
[01/11/2017 13:09:25.329] Initialization code 1.
[01/11/2017 13:09:25.329] Initialization code 2.
[01/11/2017 13:09:25.330] Initialization code 3.
[01/11/2017 13:09:25.339] 1 Address: 0x0000000140161700
[01/11/2017 13:09:25.339] Calling func 1
[01/11/2017 13:09:25.357] 2 Address: 0x0000000140C6E102
[01/11/2017 13:09:25.357] 3 Address: 0x000000013F765C36
[01/11/2017 13:09:25.388] Address: 0x0000000140C6E0AC
[01/11/2017 13:09:25.388] Unknown var: 0x0000000141BC7030
[01/11/2017 13:09:25.388] Initialization code 4.
[01/11/2017 13:09:25.389] Initialization code 5.
[01/11/2017 13:09:25.390] Completing interoperability, phase 1
[01/11/2017 13:09:25.390] Completing interoperability, phase 2
[01/11/2017 13:09:25.391] Completing interoperability, phase 3
[01/11/2017 13:09:25.391] Completing interoperability, phase 4
[01/11/2017 13:09:25.391] Completing interoperability, phase 5
[01/11/2017 13:09:25.392] Completing interoperability, phase 6
[01/11/2017 13:09:25.392] Completing interoperability, phase 7
[01/11/2017 13:09:25.392] LoadingScreenMsg:
[01/11/2017 13:09:25.642] LoadingScreenMsg: Loading Story Mode
[01/11/2017 13:10:15.639] LoadingScreenMsg: Loading and Populating Game World
[01/11/2017 13:10:15.889] LoadingScreenMsg:
[01/11/2017 13:10:42.263] Initializing console variable "IsDeveloperModeEnabled".
[01/11/2017 13:10:42.263] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[01/11/2017 13:10:42.264] Read value: <null>
[01/11/2017 13:10:42.264] Initializing console variable "TimeScale".
[01/11/2017 13:10:42.265] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[01/11/2017 13:10:42.265] Read value: <null>
[01/11/2017 13:10:42.322] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[01/11/2017 13:10:46.988] <UNLOADED PLUGIN>: Initializing input system
[01/11/2017 13:10:46.990] <UNLOADED PLUGIN>: Initializing game console
[01/11/2017 13:10:46.992] <UNLOADED PLUGIN>: Initializing forms manager
[01/11/2017 13:10:47.134] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[01/11/2017 13:10:48.380] ---------------------------------------------------------------------
[01/11/2017 13:10:48.380] LSPD FIRST RESPONSE
[01/11/2017 13:10:48.380] Version 0.3.1
[01/11/2017 13:10:48.380] A G17 Media Modification
[01/11/2017 13:10:48.380] - Developed by LMS & Sam
[01/11/2017 13:10:48.380] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[01/11/2017 13:10:48.380] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[01/11/2017 13:10:48.380] ---------------------------------------------------------------------
[01/11/2017 13:10:48.380] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[01/11/2017 13:10:48.380] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[01/11/2017 13:10:48.586]
[01/11/2017 13:10:48.811] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[01/11/2017 13:10:48.811] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[01/11/2017 13:10:48.814] Callouts: 250
[01/11/2017 13:10:49.754] [TRACE] Thread CopManager #1 initialized