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Russian RAT

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  1. Like
    Russian RAT reacted to Sam in LSPDFR 0.4 - Announcement + First Preview   
    Been a while, huh?
     
    You know, when we first started making LSPDFR, the whole process was pretty much one big roller-coaster that didn't have any brakes:  there were the obvious highs when we'd finally add in something cool, but the low points were pretty hard as well - the amount of work that went into simply researching how things worked really took its toll as well.  And, of course, while this was all going on there just simply wasn't any stopping, we were a couple of (somewhat) real people who essentially lived in Los Santos for just about all of 2015, spending month after month pushing forward and trying to come up with things that everyone here would like to see.
     
    So, of course, the grind and the pace of everything simply just wasn't sustainable and after 0.3, it's no secret that while the numbers and everything for our site are still on the up, month after month, things did slow down quite substantially for the actual mod itself.  But, we can tell you, this wasn't all bad news - it's afforded us the opportunity to take a step back and really look at the mod and figure out where we want to go next with it.  While our approach before was all about cramming as much new stuff as we could into a couple of months of development, we've now been able to look back at many of the original ideas and concepts that we had for LSPDFR and build on them.  Of course, with that being said, there's still a lot of new stuff crammed into 0.4!
     

     
    With 0.4, we've taken the time to fix a couple of those "how the hell didn't they add this yet" moments :)
     
    Aside from the cool little additions like this, though, the major theme of 0.4 is Character.  Ever since seeing the character system for GTA Online, it was always our goal to implement something similar in LSPDFR.  There's just something that much more personal and immersive about playing a game with your own character, and the possibilities that it offers are staggering too.  And yes, while mods like EUP are fantastic (and awesomely compatible with 0.4!), they still feel somewhat separate or distant.  With 0.4, this separation is gone.
     

     

     
    No, these shots aren't taken from GTA Online.  This is our own, fully-featured, LSPDFR Character Creator.
     
    Of course, we'll talk more about the new Character features in LSPDFR 0.4 later.  The Character Creator menu shown above is obviously only one part of what's new in this regard, although hopefully it emphasizes the effort that we've gone to.  Thanks to some of the new additions like this, much of 0.4 actually looks and feels like an entirely new mod altogether.
     

     
    Officer Ronson and his clones obviously couldn't make it to the flashlight party. 
     
    Stay tuned!  We'll be sharing more about 0.4 soon.
  2. Like
    Russian RAT reacted to Jeff Favignano in LSPDFR 0.4 - Announcement + First Preview   
    YAYYYYYYYYYYYYYYYYY
  3. Like
    Russian RAT reacted to alexguirre in [DEV TOOL | REL] RAGENativeUI   
    RAGENativeUI is an open-source library that helps you quickly and easily build Rockstar-like menus.

    The NativeUI port to RAGEPluginHook by: alexguirre, Stealth22, LtFlash, Guad
    Download latest version.
    Features
    Support for simple buttons, checkboxes and lists. Support for custom banners from game sprites. Easy nested menus for fast and painless nested menu system. Controller support. Mouse controls. Custom instructional buttons. Support for all screen resolutions. Item descriptions. Rebindable keys and controls. Badges to decorate your items. Event-based callbacks.  
    Installation
    Install RAGEPluginHook. Download RAGENativeUI.dll and place it in your GTA V root directory. For developers, add it to your references in your Visual Studio project and is recommended to also download RAGENativeUI.xml and place it where you have your RAGENativeUI.dll reference.   Source Code
    You can find it at Github.
    Report any issues, ask for support and new features there.
        Documentation
    To learn how to use it take a look at our wiki page.
     
    Special Thanks
    Thanks to Guad for create NativeUI and give us permission to port it.

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