[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.7.02046
Full 4.7.02046
v4.0
Client 4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2017-10-02 19:59:23 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2017-10-02 19:59:23 - INFO: Phone number checks are not available!
2017-10-02 19:59:23 - Direct3D device created!
2017-10-02 19:59:23 - SEARCHING FOR SCRIPTS...
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\Door Ajar Chime.net.dll' ...
2017-10-02 19:59:23 - ...found script 'Door_Ajar_Chime.Main'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\indicator.net.dll' ...
2017-10-02 19:59:23 - ...found script 'indicatorClass'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\LCPDANPR.net.dll' ...
2017-10-02 19:59:23 - ...found script 'Braveheart.ANPR_System'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2017-10-02 19:59:23 - ...found script 'LCPDFR_Loader.Loader'!
2017-10-02 19:59:23 - ...found script 'LCPDFR_Loader.PublicScript'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\PoliceMenu.net.dll' ...
2017-10-02 19:59:23 - ...found script 'PoliceMenu'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\Policing.net.dll' ...
2017-10-02 19:59:23 - ...found script 'Policing.Policing'!
2017-10-02 19:59:23 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'!
2017-10-02 19:59:23 - ...found script 'Policing_Resist.Policing_Resist'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\Strobes.net.dll' ...
2017-10-02 19:59:23 - ...found script 'FullStrobes.FullStrobes'!
2017-10-02 19:59:23 - DONE! 10 valid scripts found!
2017-10-02 19:59:23 - STARTING SCRIPTS...
2017-10-02 19:59:23 - INFO: Phone number checks are not available!
2017-10-02 19:59:23 - ...successfully started script 'FullStrobes.FullStrobes'!
2017-10-02 19:59:23 - ...successfully started script 'Policing_Resist.Policing_Resist'!
2017-10-02 19:59:23 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'!
2017-10-02 19:59:23 - ...successfully started script 'PoliceMenu'!
2017-10-02 19:59:23 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2017-10-02 19:59:23 - ...successfully started script 'LCPDFR_Loader.Loader'!
2017-10-02 19:59:23 - ...successfully started script 'Braveheart.ANPR_System'!
2017-10-02 19:59:23 - ...successfully started script 'indicatorClass'!
2017-10-02 19:59:23 - ...successfully started script 'Door_Ajar_Chime.Main'!
2017-10-02 19:59:24 - Error during Tick in script 'LCPDFR_Loader.Loader':
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 244
at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2017-10-02 19:59:26 - ...successfully started script 'Policing.Policing'!
2017-10-02 19:59:41 - Direct3D device lost!
2017-10-02 19:59:41 - SCRIPTS TERMINATED!
2017-10-02 19:59:41 - Direct3D device lost!
[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 7:59:23 PM] [Log] Started
[INFO - 7:59:23 PM] [Main] Main: Initializing...
[INFO - 7:59:23 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 7:59:23 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 7:59:24 PM] [] System.FieldAccessException: Attempt by method '..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed.
at ..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 19:59:23 10-2-2017
------------------------
[INFO - 19:59:23] Gameversion - 1.0.7.0
[INFO - 19:59:23] Data unprotected
[INFO - 19:59:23] Game patched
[INFO - 19:59:23] Xlive protections disabled
[INFO - 19:59:23] Improving ELS compatibility
[INFO - 19:59:23] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 19:59:23] E-Mail: lms@lcpdfr.com
[INFO - 19:59:23] Permission granted for LCPDFR & ELS only
[INFO - 19:59:23] Thanks to listener, aru, #iv-modding and cp702
[INFO - 19:59:23] Attaching exception handler...
[INFO - 19:59:23] Exception handler attached
[INFO - 19:59:23] Patching game functions...
[INFO - 19:59:44] An exception occured
[INFO - 19:59:45] Minidump saved
[INFO - 19:59:45]
Process: FFC50000
Address: 1F9346 (Faulting module: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GTAIV.exe loaded into process space at 50000 - function offset without PE header is: 1A8346)
Code: C0000005
Registerdump - EAX: 1 EBP: 89FC750 EBX: 0 ECX: 5D113D33 EDI: 15FCB84 EDX: 1DAEBF10 EIP: 1F9346 ESI: 4 ESP: 1CFEBB8
[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.7.02046
Full 4.7.02046
v4.0
Client 4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2017-10-02 19:59:23 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2017-10-02 19:59:23 - INFO: Phone number checks are not available!
2017-10-02 19:59:23 - Direct3D device created!
2017-10-02 19:59:23 - SEARCHING FOR SCRIPTS...
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\Door Ajar Chime.net.dll' ...
2017-10-02 19:59:23 - ...found script 'Door_Ajar_Chime.Main'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\indicator.net.dll' ...
2017-10-02 19:59:23 - ...found script 'indicatorClass'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\LCPDANPR.net.dll' ...
2017-10-02 19:59:23 - ...found script 'Braveheart.ANPR_System'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2017-10-02 19:59:23 - ...found script 'LCPDFR_Loader.Loader'!
2017-10-02 19:59:23 - ...found script 'LCPDFR_Loader.PublicScript'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\PoliceMenu.net.dll' ...
2017-10-02 19:59:23 - ...found script 'PoliceMenu'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\Policing.net.dll' ...
2017-10-02 19:59:23 - ...found script 'Policing.Policing'!
2017-10-02 19:59:23 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'!
2017-10-02 19:59:23 - ...found script 'Policing_Resist.Policing_Resist'!
2017-10-02 19:59:23 - Loading scripts in Assembly 'scripts\Strobes.net.dll' ...
2017-10-02 19:59:23 - ...found script 'FullStrobes.FullStrobes'!
2017-10-02 19:59:23 - DONE! 10 valid scripts found!
2017-10-02 19:59:23 - STARTING SCRIPTS...
2017-10-02 19:59:23 - INFO: Phone number checks are not available!
2017-10-02 19:59:23 - ...successfully started script 'FullStrobes.FullStrobes'!
2017-10-02 19:59:23 - ...successfully started script 'Policing_Resist.Policing_Resist'!
2017-10-02 19:59:23 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'!
2017-10-02 19:59:23 - ...successfully started script 'PoliceMenu'!
2017-10-02 19:59:23 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2017-10-02 19:59:23 - ...successfully started script 'LCPDFR_Loader.Loader'!
2017-10-02 19:59:23 - ...successfully started script 'Braveheart.ANPR_System'!
2017-10-02 19:59:23 - ...successfully started script 'indicatorClass'!
2017-10-02 19:59:23 - ...successfully started script 'Door_Ajar_Chime.Main'!
2017-10-02 19:59:24 - Error during Tick in script 'LCPDFR_Loader.Loader':
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 244
at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2017-10-02 19:59:26 - ...successfully started script 'Policing.Policing'!
2017-10-02 19:59:41 - Direct3D device lost!
2017-10-02 19:59:41 - SCRIPTS TERMINATED!
2017-10-02 19:59:41 - Direct3D device lost!
[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 7:59:23 PM] [Log] Started
[INFO - 7:59:23 PM] [Main] Main: Initializing...
[INFO - 7:59:23 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 7:59:23 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 7:59:24 PM] [] System.FieldAccessException: Attempt by method '..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed.
at ..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 19:59:23 10-2-2017
------------------------
[INFO - 19:59:23] Gameversion - 1.0.7.0
[INFO - 19:59:23] Data unprotected
[INFO - 19:59:23] Game patched
[INFO - 19:59:23] Xlive protections disabled
[INFO - 19:59:23] Improving ELS compatibility
[INFO - 19:59:23] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 19:59:23] E-Mail: lms@lcpdfr.com
[INFO - 19:59:23] Permission granted for LCPDFR & ELS only
[INFO - 19:59:23] Thanks to listener, aru, #iv-modding and cp702
[INFO - 19:59:23] Attaching exception handler...
[INFO - 19:59:23] Exception handler attached
[INFO - 19:59:23] Patching game functions...
[INFO - 19:59:44] An exception occured
[INFO - 19:59:45] Minidump saved
[INFO - 19:59:45]
Process: FFC50000
Address: 1F9346 (Faulting module: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GTAIV.exe loaded into process space at 50000 - function offset without PE header is: 1A8346)
Code: C0000005
Registerdump - EAX: 1 EBP: 89FC750 EBX: 0 ECX: 5D113D33 EDI: 15FCB84 EDX: 1DAEBF10 EIP: 1F9346 ESI: 4 ESP: 1CFEBB8