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Matthew587

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Everything posted by Matthew587

  1. I did a little bit of testing, and it seems like Computer+ is causing the issue. It only crashes when i try to use the computer. I'm guessing its a compatibility issue.
  2. I am having an issue with a CTD. Game runs well, but whenever I initiate a traffic stop the game will crash. Plug Ins: Arrest Maganer EUP Assorted Callouts Computer+ LSPDFR+ SuperCallouts Traffic Policer New Text Document.txt
  3. As it said in the credits...
  4. Guys i know im a noob, and sorry if me asking this question pisses you off...but what does "Unlocked" mean?
  5. How did you get it to play in the police car?
  6. Matthew587 commented on Carrythxd's gallery image in GTA IV Galleries
  7. Okay Thanks for the help guys.
  8. Processor: Intel Core2 Quad CPU Q9505 A2.83 GHz RAM: 8GN System Type: 64 Bit
  9. I drag and drop (dsound.dll ELS.asi ELS.ini and Scripthook.dll) into the GTAIV main folder...and the game starts up just fine...then after a few minute like around 10 mor 20 it says GTA IV has stopped working.
  10. I had els installed and it made my game crash.Does anyone havea solution to this problem?Please let me know...
  11. Ya i did that too now it works.
  12. idk if ur still reading this post,but,i did that and the game still crashes
  13. so i just have to get a car that is non ELS?
  14. thanks,do i have to use the regular police and police2?
  15. police2 police polpatriot supergt comet tursmo sanchez anihlator i think thats all
  16. what do you mean?
  17. My game keeps crashing after about 10min of gameplay.I looked on youtube for any help but they just have cracks.I have ELS and LCPDFR those are the only mode installed.Here is my diagnostics: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 8 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-06-28 13:26:33 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-06-28 13:27:29 - Direct3D device created! 2012-06-28 13:27:29 - SEARCHING FOR SCRIPTS... 2012-06-28 13:27:29 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-06-28 13:27:29 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.Main.Start'! 2012-06-28 13:27:29 - ...found script 'CSharp.Engine.Core'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.Debugging'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.DeletionList'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.Hardcore'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.TextDraw'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCMD.Main'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCMD.Functions'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Actions'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Debug'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Functions'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Partner'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Start'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Various'! 2012-06-28 13:27:29 - DONE! 21 valid scripts found! 2012-06-28 13:27:29 - STARTING SCRIPTS... 2012-06-28 13:27:29 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.TextDraw'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.Hardcore'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.DeletionList'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.Debugging'! 2012-06-28 13:27:30 - ...successfully started script 'CSharp.Engine.Core'! 2012-06-28 13:27:30 - ...successfully started script 'FirstResponse.Main.Start'! 2012-06-28 13:27:30 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [6/28/2012 12:05:27 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: r96KhDOH3YeU/IYDsHJyXw==
  18. HELLO IT'S BEEN LIKE 2 DAYS NOW!!!!!
  19. Guys i went to the official website of gta 5 and this is the right trailer. See for yourself http://www.rockstargames.com/V/
  20. It only crashes when i play the game.i can play lcpdfr and the regualr game just fine untill it crashes.i know it's not lcpdfr cause i uninstalled it and it still happans.
  21. My game keeps crashing after about 10min of gameplay.I looked on youtube for any help but they just have cracks.I have ELS and LCPDFR those are the only mode installed.Here is my diagnostics: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 8 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-06-28 13:26:33 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-06-28 13:27:29 - Direct3D device created! 2012-06-28 13:27:29 - SEARCHING FOR SCRIPTS... 2012-06-28 13:27:29 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-06-28 13:27:29 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.Main.Start'! 2012-06-28 13:27:29 - ...found script 'CSharp.Engine.Core'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.Debugging'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.DeletionList'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.Hardcore'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.TextDraw'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCMD.Main'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCMD.Functions'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Actions'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Debug'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Functions'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Partner'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Start'! 2012-06-28 13:27:29 - ...found script 'FirstResponse.LCPD.Various'! 2012-06-28 13:27:29 - DONE! 21 valid scripts found! 2012-06-28 13:27:29 - STARTING SCRIPTS... 2012-06-28 13:27:29 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.TextDraw'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.Hardcore'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.DeletionList'! 2012-06-28 13:27:29 - ...successfully started script 'FirstResponse.Debugging'! 2012-06-28 13:27:30 - ...successfully started script 'CSharp.Engine.Core'! 2012-06-28 13:27:30 - ...successfully started script 'FirstResponse.Main.Start'! 2012-06-28 13:27:30 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [6/28/2012 12:05:27 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: r96KhDOH3YeU/IYDsHJyXw==
  22. Well thank you for tyring

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