so, ein kleines Update zur später Stunde, nein es Funktioniert noch immer nicht :D
Ich habe es aber Tatsächlich einmal zum laufen Gebracht, konnte zur Wache Fahren, alles einstellen und Einsätze Fahren, nur die Console ging nicht auf sondern das spiel hat nur Pausiert.
Ich dachte "komm, Starte mal das spiel neu".. nun geht es wieder nicht, ich habe nachdem nix mehr Verändert!
Hier ist der Letzte Auszug der log
[28.07.2017 02:37:36.997] ================ RAGE Plugin Hook ================
[28.07.2017 02:37:37.003] Detected Windows 10 Home (64-bit) (10.0.15063.0)!
[28.07.2017 02:37:37.004] Checking game support
[28.07.2017 02:37:37.122] Product name: Grand Theft Auto V
[28.07.2017 02:37:37.123] Product version: 1.0.1103.2
[28.07.2017 02:37:37.123] Is steam version: True
[28.07.2017 02:37:37.124] Initializing DirectX
[28.07.2017 02:37:37.125] Initializing Direct3D
[28.07.2017 02:37:37.125] Loading C:\WINDOWS\system32\d3d11.dll
[28.07.2017 02:37:37.126] Loaded at 0x7FFCFB810000
[28.07.2017 02:37:37.126] D3D11CreateDeviceAndSwapChain at 0x7FFCFB870980
[28.07.2017 02:37:37.126] Creating Direct3D 11 device and swap chain
[28.07.2017 02:37:37.141] Attempting feature level 10_1
[28.07.2017 02:37:37.157] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[28.07.2017 02:37:37.172] Attempting feature level 10_1 for fallback
[28.07.2017 02:37:37.187] Fall back attempt failed with: 887a0001!
[28.07.2017 02:37:37.187] Initialized DirectX
[28.07.2017 02:38:08.906] LoadingScreenMsg: Initializing game support
[28.07.2017 02:38:09.157] Initializing game support
[28.07.2017 02:38:09.605] LoadingScreenMsg: Velocity limit removed
[28.07.2017 02:38:09.979] Compatibility level: 0
[28.07.2017 02:38:09.980] Supported version detected
[28.07.2017 02:38:09.980] ==================================================
[28.07.2017 02:38:09.981] LoadingScreenMsg: Patching code
[28.07.2017 02:38:10.231] LoadingScreenMsg: Waiting for game initialization
[28.07.2017 02:38:10.482] Waiting for game initialization
[28.07.2017 02:38:10.584] LoadingScreenMsg: Initializing core
[28.07.2017 02:38:10.835] Initializing hook
[28.07.2017 02:38:10.836] LoadingScreenMsg: Completing interoperability
[28.07.2017 02:38:11.086] Completing interoperability
[28.07.2017 02:38:11.087] Initialization code 1.
[28.07.2017 02:38:11.087] Initialization code 2.
[28.07.2017 02:38:11.087] Initialization code 3.
[28.07.2017 02:38:11.094] 1 Address: 0x00007FF74C87DE48
[28.07.2017 02:38:11.094] Calling func 1
[28.07.2017 02:38:11.109] 2 Address: 0x00007FF74D37EFA2
[28.07.2017 02:38:11.110] 3 Address: 0x00007FF74BE85C8A
[28.07.2017 02:38:11.135] Address: 0x00007FF74D37EF4C
[28.07.2017 02:38:11.135] Unknown var: 0x00007FF74E2D5950
[28.07.2017 02:38:11.136] Initialization code 4.
[28.07.2017 02:38:11.136] Initialization code 5.
[28.07.2017 02:38:11.136] Completing interoperability, phase 1
[28.07.2017 02:38:11.136] Completing interoperability, phase 2
[28.07.2017 02:38:11.137] Completing interoperability, phase 3
[28.07.2017 02:38:11.137] Completing interoperability, phase 4
[28.07.2017 02:38:11.137] Completing interoperability, phase 5
[28.07.2017 02:38:11.138] Completing interoperability, phase 6
[28.07.2017 02:38:11.138] Completing interoperability, phase 7
[28.07.2017 02:38:11.138] LoadingScreenMsg:
[28.07.2017 02:38:11.390] LoadingScreenMsg: Loading Story Mode
[28.07.2017 02:38:22.740] LoadingScreenMsg: Loading and Populating Game World
[28.07.2017 02:38:22.991] LoadingScreenMsg:
[28.07.2017 02:38:27.747] Initializing console variable "IsDeveloperModeEnabled".
[28.07.2017 02:38:27.749] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[28.07.2017 02:38:27.749] Read value: False
[28.07.2017 02:38:27.749] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[28.07.2017 02:38:27.750] Initializing console variable "TimeScale".
[28.07.2017 02:38:27.751] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[28.07.2017 02:38:27.751] Read value: <null>