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Daveski

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Everything posted by Daveski

  1. The sirens work just fine, but the lights on police cars just wont turn on. Whats the problem here? I am using a different vehicle model then the default game comes with. I have tried downloading other cars to see if the lights work, but they dont work on any cars that i have downloaded (5+).
  2. I dont think it could my computers specs? I have 9 gigs of ram, Nvidia geforce gtx 460, 3.4ghz quad core processor
  3. Looks good, i can say that it will be able to run GTA 4 with almost all settings maxed. When it comes to other modern games, it will probably run everything high/ maxed for the most part. But honestly, you could probably make a better computer on newegg for that price.
  4. Ever since i downloaded this trainer for my game, the objects around liberty city take a while to load up. Like if i were to have been driving, then look the other direction really fast, it would take quite sometime to load everything in the distance. What could the problem be here? I really dont want to have to uninstall this trainer, its pretty cool.
  5. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 8.98 CPU cores: 8 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: XLiveLess GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-06-19 20:43:35 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-06-19 20:45:37 - Direct3D device created! 2012-06-19 20:45:37 - SEARCHING FOR SCRIPTS... 2012-06-19 20:45:37 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2012-06-19 20:45:37 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.Main.Start'! 2012-06-19 20:45:37 - ...found script 'CSharp.Engine.Core'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.Debugging'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.DeletionList'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.Hardcore'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.TextDraw'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCMD.Main'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCMD.Functions'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Actions'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Debug'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Functions'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Partner'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Start'! 2012-06-19 20:45:37 - ...found script 'FirstResponse.LCPD.Various'! 2012-06-19 20:45:37 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ... 2012-06-19 20:45:37 - ...found script 'TrafficFlow.Taxi'! 2012-06-19 20:45:37 - DONE! 22 valid scripts found! 2012-06-19 20:45:37 - STARTING SCRIPTS... 2012-06-19 20:45:37 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-06-19 20:45:37 - ...successfully started script 'TrafficFlow.Taxi'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.TextDraw'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.Hardcore'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.DeletionList'! 2012-06-19 20:45:37 - ...successfully started script 'FirstResponse.Debugging'! 2012-06-19 20:45:38 - ...successfully started script 'CSharp.Engine.Core'! 2012-06-19 20:45:38 - ...successfully started script 'FirstResponse.Main.Start'! 2012-06-19 20:45:38 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [6/8/2012 1:31:19 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [6/8/2012 2:38:18 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [6/8/2012 2:38:20 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [6/8/2012 3:16:17 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: mcOvGT4iU3AvXdMe8Pvnlw==
  6. So, i recently had to go into my game folder and delete a few things because i HATED the texture pack i had downloaded. After deleting a few things, i had to go onto steam and have it replace my files which it did. After doing all of that, i cannot go onto duty. The game just crashes giving me an error that just tells me to restart the game. What could the problem be? All of my car textures and such were removed in the process as well. Thanks!

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