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Crazycars

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  1. It seems you may have been correct. I removed ProperPedAge as well and have not experienced any crashes since removing it, whereas I had a crash every 15 minutes or so in the game before. Thanks for the tip on removing that. I might go leave a comment on the main plugin page letting him know that it is causing LSPDFR to crash (sometimes)
  2. I'm not sure which plugin is causing the issue, as there is multiple plugins being used when it crashes - meaning that I sometimes use OnSceneBackup, and it crashes then, or sometimes when using StopThePed, or most of the time it just crashes when I kill a suspect in PeterUCallouts or CheepCallouts (not default callouts either by LSPDFR or AssortedCallouts by Albo), or sometimes use a combination of all of them. Basically, what happens is.. well. Whenever some sort of ped interaction happens, such as them dying, them being stopped, or them appearing, LSPDFR crashes. It kind of puts a damper on the mood of the game because it's kind of anticlimactic when, say, your game crashes in the middle of a firefight and then you're just stood there.. awkwardly. It's sporadic as well, which puzzles me even more, because sometimes backup will arrive with no issues, and sometimes you can complete a callout with no issues whatsoever. I managed to snag the log which includes the crash: Or if you just want the log file itself, it's at the bottom. Thanks for any help. RagePluginHookcrash.txt
  3. Thanks for the response. I checked out that xml and found nothing different than policeold and btype in there. But like I said, it's not exclusive to LSPS, it just seems to happen more frequently while in an escort. It does, however, happen a lot outside of LSPS aswell. This is what it looks like in case any of you were wondering
  4. I'm get spammed with this error: Error!: System.Exception: Model Issherriff3 took too long to request, are you sure it exists? at ParkedCarReplacement.ReplaceVehicleAtVector(String replacementModel, Vector3 spawnLoc, Single Range, Boolean force, Single head, Int32 forceLicensePlateIndex, VehiclespawnedIn, Int32 count) at ParkedCarReplacement.ReplaceVehicles() The "Model issherriff3" sometimes differs to "noose3" and "issherrif", and among other 'models'. I'm having trouble finding any sort of post that has the same issue as me. It's not plugin specific, as far as I can tell. It just randomly happens but it sometimes happens more frequently when I'm in an LSPS escort mission or just taking someone to jail/engaging in a pursuit. It fills up my Notifications log and comes up in big text in the middle of my screen, blocking much of my view and being annoying; although it does not overall affect the gameplay in cases of crashed or whatnot, but I feel as though it happens anytime an event is going to happen, so I'm missing out on that all. Any help is greatly appreciated
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