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mkcm

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Everything posted by mkcm

  1. There was a roadblock plugin back in LSPDFR 0.3 and I really wish to have one in LSPDFR 0.4. Is there any alternative choice for roadblock plugin in LSPDFR 0.4?
  2. So far there are two problems I couldn't solve 1 the default LSPDFR 4.0 will enlarge the down left corner radar map every time a callout is generated, how can I disable this feature? 2 the default LSPDFR 4.0 callouts has the AI peds in car pursuit so crazy fast and in foot pursuit just the same speed as my character that I can't never run close up to the ped. Will this pursuit speed modify in the future fix? It's really killing the mood when I'm playing pursuit callouts.
  3. I want to have all the officers to have flash light on their pistol and scope on their carbine. So I go to modify the loadouts.meta (at mods/update/update.rpf/common/data/ai). So far I have successfully make every officers and SWAT unit to equip flash light on their pistol AND carbine however, I cannot have them to equip scope on their carbine ONLY no matter what I change in the loadouts.meta file. So what happen to the loadouts.meta file? Any way I can work that around? I added the following lines into the loadouts.meta file and only flash light can be equipped on AI's carbine. <Item type="CLoadOutWeapon"> <WeaponName>WEAPON_CARBINERIFLE</WeaponName> <Ammo value="200" /> <Flags /> <ComponentNames> <Item>COMPONENT_AT_AR_FLSH</Item> <<<<(appear on AI's carbine) <Item>COMPONENT_AT_SCOPE_MEDIUM</Item> <<<<(NOT appear on AI's carbine) <Item>COMPONENT_AT_AR_AFGRIP</Item> <<<<(NOT appear on AI's carbine) </ComponentNames> </Item>
    Have been waiting for this plugin for long long time! The burning tire sound and smoke when start driving is so annoying to me and it is now solved! Now I can drive a car realistically with slow starting and slowdown! The toggle option upgrade is fantastic!!
  4. Hey guys! I've been watching the TV show "SWAT" on CBS and I am wondering if there is a chance to modify the armed peds behavior during shoot out/car chasing. To make it more realistic, I want the armed targets to be more aggressive when shooting officers instead of just running away every time in a shooting call out. Is there any chance that can modify the probability/behavior of peds shooting aggressiveness in LSPDFR's shooting call out? Really enjoy the adrenaline pump when shooting and thanks!
  5. problem solved by reinstalled everything.
  6. Moreover, I found that by pressing the 'X' key can toggle the blackout mode (BKT) in els police car. I haven't touch the default ELS.ini so the BKT '\' can still work. The 'X' corresponds to code:88 in ELS and there is no 88 in ELS.ini control section, same as the 'Q' key light issue. Why ELS's key binding starts to overlap while nothing is changed in the ELS.ini file? Anyone has this problem too?
  7. I also have the exact problem: both 'J' and 'Q' keys are set to the light stage activation. My ELS.ini also does not have the key binding with 81 on it. How to solve this problem?
  8. Only play back GTA5 a week ago because of this LSPDFR plugin that I didn't know before. So now I know there's a difference between replacing cars and add-on cars to the game. Haven't try it out yet but I think it's gonna work. I will read more and thanks for all your help!!!
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