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Cryptic Soldier

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    These are ok. They do what they say, but only one of them has a blank box for the text. Out of 8 images, only one is usable, and that is the one with the officier looking down at his vest. @Patrobinson I'd recommend in the other 8 images to remove the text. Make the black boxes blank with just the rage logo at the top.
  1. I figured out my problem. My VFC for the fire truck had problems in the lines (wasn't setup right) causing the crash. I fixed my VFC and the game started working again.
  2. Yeah I've done that 4 or 5 times. Thanks to a spare HDD, I have another install of GTA V with my mods installed that 100% withs minus vehicles. When I start replacing vehicles, the game starts crashing. Prior to 1032 I was able to replace as many vehicles as I wanted and it was fine. Now if I do more than 1/2 the game won't even run rather from Steam or Rage. It'll try to post into Story more but then Windows tells me that the game just stopped working for some unknown reason.
  3. That's the thing, it's not a Rage crash, so there's no rage crash report generated. It's the game just crashing on it's own... I guess you'd call it a windows/game crash? Works fine before I do the vehicles, crashes once their in. When it does it again I'll get the rage log though.
  4. Alright I'm at my wits end here. I'm using Albo's mod for the unlimited addon/replacement vehicles. The one where they all go into the MODDING dlc pack folder. I can get 2 vehicles to successfully go in. If I try to add anymore, the game crashes at the loading screen (gets to loading LSPDFR) and if I remove the extra vehicles the game continues to crash at the loading screen. Ragehook does not ever generate an error log when the game crashes. So how are people having every single stock emergency vehicle slot modified? I've tried Albo's mod, and I've tried modding the vehicles into their correct DLC patch days, I get the same result. I even tried the 'updated' gameconfig.xml from Albo's Modding DLC Pack Installation video, didn't help none. This is my 5th time trying to mod this game from vehicles corrupting everything.
  5. Can't edit my post, I fixed it. I first reinstalled all of Aldo's mods, then I reinstalled LSPDFR, then I reinstalled RPH in that order. Fixed everything for me.
  6. [5/29/2017 15:49:21.576] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Traffic Policer [5/29/2017 15:49:21.578] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully. [5/29/2017 15:49:22.189] setting up new cop: null [5/29/2017 15:49:22.189] [TRACE] New ped recognized as cop [5/29/2017 15:49:22.189] setting up new cop: null [5/29/2017 15:49:22.189] [TRACE] New ped recognized as cop [5/29/2017 15:49:23.206] setting up new cop: null [5/29/2017 15:49:23.206] [TRACE] New ped recognized as cop [5/29/2017 15:49:23.206] setting up new cop: null [5/29/2017 15:49:23.207] [TRACE] New ped recognized as cop [5/29/2017 15:50:04.754] LSPD First Response: Creating drug driver event [5/29/2017 15:50:04.758] LSPD First Response: Setting drug levels [5/29/2017 15:50:18.397] setting up new cop: null [5/29/2017 15:50:18.397] [TRACE] New ped recognized as cop [5/29/2017 15:50:18.397] setting up new cop: null [5/29/2017 15:50:18.397] [TRACE] New ped recognized as cop [5/29/2017 15:50:22.413] setting up new cop: null [5/29/2017 15:50:22.413] [TRACE] New ped recognized as cop [5/29/2017 15:50:23.763] [TRACE] It has been 80.5017213 seconds since the last callout [5/29/2017 15:50:23.766] LSPD First Response: Creating ????????????????????????????????????????? [5/29/2017 15:50:23.769] [TRACE] Callout created: #1 [5/29/2017 15:50:23.769] LSPD First Response: TrafficPolicer.DriverUnderTheInfluence [5/29/2017 15:50:23.804] [TRACE] Thread ZoomThread #1 initialized [5/29/2017 15:50:23.886] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ELGIN_AVE [5/29/2017 15:50:23.889] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO [5/29/2017 15:50:23.891] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise [5/29/2017 15:50:23.896] [5/29/2017 15:50:23.897] ============================== [5/29/2017 15:50:23.897] UNHANDLED EXCEPTION IN PLUGIN [5/29/2017 15:50:23.897] ------------------------------ [5/29/2017 15:50:23.897] Plugin name: LSPD First Response [5/29/2017 15:50:23.897] ------------------------------ [5/29/2017 15:50:23.897] Exception type: System.NullReferenceException [5/29/2017 15:50:23.897] Exception message: Object reference not set to an instance of an object. [5/29/2017 15:50:23.897] ------------------------------ [5/29/2017 15:50:23.897] Inner exceptions: [5/29/2017 15:50:23.897] ------------------------------ [5/29/2017 15:50:23.897] Stack trace: [5/29/2017 15:50:23.897] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409 [5/29/2017 15:50:23.898] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262 [5/29/2017 15:50:23.898] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/29/2017 15:50:23.898] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/29/2017 15:50:23.898] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/29/2017 15:50:23.898] at System.Threading.ThreadHelper.ThreadStart() [5/29/2017 15:50:23.898] ============================== [5/29/2017 15:50:23.898] [5/29/2017 15:50:23.902] [5/29/2017 15:50:23.902] ============================== [5/29/2017 15:50:23.903] UNHANDLED EXCEPTION OCCURRED [5/29/2017 15:50:23.903] ------------------------------ [5/29/2017 15:50:23.903] Origin: HOOK [5/29/2017 15:50:23.903] ------------------------------ [5/29/2017 15:50:23.903] Exception type: System.NullReferenceException [5/29/2017 15:50:23.903] Exception message: Object reference not set to an instance of an object. [5/29/2017 15:50:23.903] ------------------------------ [5/29/2017 15:50:23.903] Inner exceptions: [5/29/2017 15:50:23.903] ------------------------------ [5/29/2017 15:50:23.903] Stack trace: [5/29/2017 15:50:23.903] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409 [5/29/2017 15:50:23.904] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262 [5/29/2017 15:50:23.905] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/29/2017 15:50:23.905] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) [5/29/2017 15:50:23.905] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) [5/29/2017 15:50:23.905] at System.Threading.ThreadHelper.ThreadStart() [5/29/2017 15:50:23.905] ============================== [5/29/2017 15:50:23.905] [5/29/2017 15:50:24.576] LSPD First Response: All signs removed [5/29/2017 15:50:24.801] LSPD First Response: Added ambient event fibers to cleanup
  7. So I installed 2 tow trucks to replace the light duty and heavy duty. Used these specifically: This model for the heavy: https://www.gta5-mods.com/vehicles/scania-113h-guincho-4x6-funcional (sorry if linking another site isn't allowed) ---With this texture: And this one for the light: With this skin: After messing with the carvariations file (If you do what the instructions tell you to, you'll mess up lighting for other emergency vehicles) I got the trucks working and they're great. I still need to get it fixed where the cornas are not red/blue but I can live with it. I've now ran into a new issue where with either of these two trucks I cannot tow police vehicles. Police vehicles are the only ones everything else is fine. When I try to the tow truck only goes 1mph and the wheels on the police vehicles don't move. Is there any way to fix this? Side note, the FIB Charger (default in the game) grille lights are stuck illuminated, anyway to make it so they're only on when the lights are activated? I haven't gotten around to swapping it to an ELS vehicle.
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