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The Original Killer

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  1. Like
    The Original Killer got a reaction from Deactivated Member in [WIP] Oregon State Police Pack   
    Now Released
    Check out the link below for download
    Download
     
     
  2. Like
    The Original Killer got a reaction from Deactivated Member in [WIP] Oregon State Police Pack   
    Good day everyone, today I'm bringing you the start of a new pack. Below you can follow me to see the status of it. I'm located in the PWN and love the state police vehicles out here. So I'm going to be basing them off the real ones. Stay tune and sit back!
     
     
    WORK IN PROGRESS
    2016 Dodge Charger "Oregon State Police"
     
  3. Like
    The Original Killer got a reaction from Deactivated Member in [WIP] Oregon State Police Pack   
    Update : 
    Charger is in Beta Stages and out to some select people before public release. Check out the video below 
     
  4. Like
    The Original Killer got a reaction from randomGamer in [WIP] Oregon State Police Pack   
    Good day everyone, today I'm bringing you the start of a new pack. Below you can follow me to see the status of it. I'm located in the PWN and love the state police vehicles out here. So I'm going to be basing them off the real ones. Stay tune and sit back!
     
     
    WORK IN PROGRESS
    2016 Dodge Charger "Oregon State Police"
     
  5. Like
    It's damned if you do, damned if you don't. Release a mod early in its progress, and people complain that it doesn't have all the features they expected or that it has bugs. Release updates too often and people complain that you are just trying to get more downloads. Release a mod before it has a lot of variation in the callouts and people complain that it's boring. Wait until a mod is actually polished and release-ready and people complain that you're being greedy. Quite frankly, I'm tired of people who have never contributed a useful or complex mod in their life complaining and acting entitled like this. I will release my mod when I am happy with the level of polish. That's my decision to make. But since people seem to feel the need to attack the legitimacy of having an extended beta, let me share some additional information with you: 
    I have not yet finished making an automated installer for the DLC that comes with the mod. The installation process is very complex; most of my beta testers have had some sort of issues with the process, and I've had to give support to most of them. If I released the mod to the public now and had 1000s of users, there would be no end of complaints about how difficult it is to install. A limited beta controls the number of people who need to be helped. I don't feel comfortable releasing something with such a convoluted installation process to the public at large, both because it's unfair to users who expect a released mod to work properly, and because I don't have time to support the inevitable numbers of people who wouldn't be able to figure it out.  I have released 25 updates to the beta since it started in January. I often release multiple updates in one day, in fast response to issues that beta testers have encountered or as I add new features. That kind of update frequency isn't compatible with a public release. I have methods in place to ensure that beta testers are updating frequently, but with released mods people a) don't like to update once they get a stable setup, and b) often don't notice that a new update is available on the site.  Videos show the best parts of a new mod. People don't record the bugs, the hours of frustration trying to get something to install correctly, the features that aren't complete yet, the game crashes, etc.  But none of that really matters anyways. I don't owe you or anyone else anything. Those of us who develop mods do so for our own enjoyment and enhancement of the game. Usually we choose to share those mods with others so they too can have that enjoyment, but it's our right to choose what to share, when, and with whom. If a developer feels their mod isn't yet complete enough to release, that's their right. I've noticed that the only people who complain about this are people who have never actually developed anything themselves, and simply expect the community to give them everything now, for free, working perfectly, with free support, etc. Honestly, if we wanted to, we could make all our mods only available to people who buy them. Many modding communities are like that! I'm proud of the collaborative spirit among lspdfr plugin developers, and I'm glad that mods have always been freely available to anyone who wants to enjoy them, once the mod is ready. I've said before, and I'll reaffirm now, Coastal Callouts will be freely available when I feel the mod is ready, because I want you to all be able to enjoy it. Just be patient. 
     
    I'd like to get back to the topic of actually discussing the mod that's under development, so if anybody else has any issues with the concept of people getting rewarded by mod authors for choosing to donate to support their work, feel free to send me a PM or post a separate discussion topic elsewhere. But please stop whining about it in my WIP thread. This has gone way too far off-topic, and frankly I have no interest in continuing to belabor the point with people who have no idea how much time and effort it takes to make a good modification. 
  6. Like
    Coastal Callouts livestream with @BuddaRocks, with live commentary by myself, starting in a few minutes! 
     
  7. Like
    I'd just like to give everybody a heads up: I'm going on vacation for the next 3 weeks. During this time I will not have reliable internet access, and will have 0 access to my computer. I'm heading down to South America for some trekking:
     

     
    Hopefully the youtubers will be able to keep you guys entertained in the meantime with some more videos! What this means though is aside from not posting any development updates, I also won't be able to process any new members of the beta program while I am gone. I will process any new beta participants who sign up by 8 PM Pacific Time on Tuesday, Feb 21st. Anybody who signs up after that point I will process when I return from my trip. 
     
    Many thanks to everybody who has donated, helped with the beta, shared videos, and followed along to provide encouragement! I'm definitely excited to get a little break and get away from the computers for a bit, but will also be eager to get back into it as soon as I return. 
  8. Like
    Right now the only boat we have for the DLC are a regular GTA dinghy with lights added, and the 25' Defender boat which is a small boat for use in ports and close-in waters. So would you guys like to see a proper 47' Motor Lifeboat model in the game? This would be for rescue callouts in rough seas off-shore. 
     

     

     
    We've found a model that would work well that Skyline can convert. Unfortunately the model isn't free, although it's pretty cheap for being a good model.  I just bought the MH-65C Dolphin model yesterday, but if anyone else wants to contribute by purchasing this model I'll compensate you with immediate beta access to Coastal Callouts. PM me for more info!
     
    Those videos and accompanying announcements I mentioned are coming soon, just waiting on a certain somebody to finish recording theirs and get it all uploaded ;)

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