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carcols006

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Everything posted by carcols006

  1. Any updates? To recap, all we need is the regular stock MTL Flatbed with a yellow lightbar. That file link is no longer working so someone will have to repost it. Nothing fancy, no ELS, just stick a regular game lightbar on it. I've wanted this for ages now! I honestly don't even care if the tow part works, I just want this flatbed with a lightbar.
  2. You have the files mixed up...pedprops.img is for the hat.
  3. Honestly, this mod looks like shit. The textures are crappy, the color is too dark compared to other black clothing, and the belt is a different color. Could do with some improvement...
  4. In the mean time you can just upload it somewhere else and share the link.
  5. Yay! Looking forward to it.
  6. Of course. I never intended to share it myself.. There's no way I would release it. Just trying to figure out how it works and to speed up the debugging, and maybe send along any findings to the developer so that he doesn't have to waste time on it himself.
  7. I'm getting this on TBOGT EFLC 1.1.1.0 with the latest scripthook, but I assume the same happens in other versions.
  8. Did you ever Have you made anything yet? It stops working after switching cars a few times and I have to keep reloading it. How'd you get the source code? I'd love to tinker with it myself. Edit: I decompiled it myself and will see what I can do to fix this error. Just need to figure out a way to make the .cs files work. 2012-05-18 02:47:28 - ...successfully started script 'FuelScriptCS.FuelGauge'! 2012-05-18 02:47:31 - ...successfully started script 'FuelScriptCS.FuelScript'! 2012-05-18 02:47:36 - ...successfully started script 'FuelScriptCS.GasStation'! 2012-05-18 03:10:26 - Error during Tick in script 'FuelScriptCS.FuelScript': GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore! at GTA.Ped.isInVehicle(Vehicle vehicle) at FuelScriptCS.FuelScript.FuelProgram(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick()
  9. This would really be low poly if you got rid of the detailed interior. There's absolutely no need for one.

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