Everything posted by Narobic
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LSPDFR Expanded
I really do feel like we should start with at least a bicycle and that the starting apartment should be more run down. Otherwise this mod is so amazingly perfect. The garage system could probably use some work. It should feed off of the "dutyselection.xml" rather than the "agency.xml" so that the police car names show up.
- 660 comments
- 18 reviews
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Paleto Bay SAHP/CHP Station (DLC)
Hey! Love the work that has gone in to this! Is there any way to have a version that removes the fountain in the middle of the parking lot as well as the booth/bar for the entrance? LSPDFR spawns units at the start of the game and they cannot figure out the pathing so they crash in to both the bar and the fountain a lot.
- Paleto Bay Police EUP Mini Pack [FIVEM Ready]
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Grappler
- 58 comments
- 23 reviews
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Grappler
- 58 comments
- 23 reviews
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No more LSPD shoutouts | Custom agency roleplay | Kifflom replacement.
Great all-in-one option! I especially love the community engagement from the author and quick update turnaround time!
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[ELS] Whelen Edge 9x Mega Pack
Unfortunately, the charger sinks to the driver's side when using this model paired with the DriveV handling mod. I couldn't fix it, so I had to replace the charger with a similar model from another pack. Seriously love this pack otherwise!
- 89 comments
- 12 reviews
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No more LSPD shoutouts | Custom agency roleplay | Kifflom replacement.
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No more LSPD shoutouts | Custom agency roleplay | Kifflom replacement.
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No more LSPD shoutouts | Custom agency roleplay | Kifflom replacement.
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No more LSPD shoutouts | Custom agency roleplay | Kifflom replacement.
Which audio file is the "kifflom" I have another mod that replaces kifflom with an ID request and i'd like to combine both mods
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Where i can find this 2021 Tahoe SAHP (CHP) (link in desc)
I think I found it! I don't use DLS so I can't use it. I only use ELS 2021 CHP Chevy Tahoe - Vehicles - LauncherLeaks
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2021-2024 Chevrolet Tahoe CHP / SAHP [REQUEST]
Hey y'all! I'm sure most of y'all have seen, but if you haven't, the CHP is going to be introducing the new body style Chevy Tahoe into their fleet. I would really want one in my game for my highway patrol. I cannot find a good match anywhere. Does anyone know where I can find a good ELS model with the right light pattern to match my other CHP vehicles?
- [HYBRID] [ADDON] [LORE] Senora Police Dept. Pack (Remastered)
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[HYBRID] [ADDON] [LORE] Senora Police Dept. Pack (Remastered)
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SAHP
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CHP 2023 Chevrolet Tahoe PPV
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doing nothing.png
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2K | SAHP skin for 2021 Chevy Tahoe (CHP based)
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Where i can find this 2021 Tahoe SAHP (CHP) (link in desc)
I found some SAHP texture files, but I can't find a good model to apply it to that matches the CHP aesthetic
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Intimidate mode pulls out marksman pistol instead of combat pistol
I renamed it to a few different weapons and it all produced the same result unfortunately. My solution is to enable realistic weapons through STP and only disable it when I want to run some lidar on the highway. I appreciate all the help, perhaps this is something simple that can be fixed in the future like adding a "primary weapon" tag in the inventory.xml or something that always defaults to that for quickdraw.
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Intimidate mode pulls out marksman pistol instead of combat pistol
The lidar gun model I use if for the marksman pistol, can you just change the weapon name and it works?
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Intimidate mode pulls out marksman pistol instead of combat pistol
I completely disabled STP and it still defaults to pulling out my marksman pistol when I use the quickdraw. It's like LSPDFR recognizes the marksman pistol before the combat pistol
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Intimidate mode pulls out marksman pistol instead of combat pistol
I removed the marksman pistol from the inventory.xml file and it will default to my combat pistol... however when i equip the marksman pistol using the lidar gun plugin shortcut, LSPDFR will prioritize quick drawing the marksman pistol over drawing the combat pistol
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Intimidate mode pulls out marksman pistol instead of combat pistol
I have the realistic weapon system on, I have the combat pistol set as my default weapon in STP. All my changes to the loadout.xml seem to be overwritten by STP Replacing the combat pistol with the default pistol in STP seems to fix it, but I don't want to use the default pistol as my weapon model is built for the combat pistol