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Officer Gryphon

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  1. Like
    Officer Gryphon reacted to BradM for a file, [ELS] BCSO Vehicle Pack   
    Took a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles. 
     
    I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
     
    FILE INFO:
    This vehicle pack contains 6 vehicles, which include:
    2011 CVPI
    2013 Tahoe
    2013 FPIU
    2014 Charger
    2016 FPIS
    2016 Impala
     
    - All vehicles have working takedowns.
    - If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar 
     
    CREDITS:
     
    OTHER INFO:
    TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" />  ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there.  If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.  
     
  2. Like
    Officer Gryphon reacted to Alzar for a file, BrakeLights+   
    Simple ScriptHookV script that adds various functions relating to vehicle lighting. Currently it adds 2 potential functions, idle brake lights with a blackout mode and turn signals that have controller support. More may be added in the future.
     
     
    NOTE: Made an error in which .ini I included in the download so it isn't set to default bindings! Be sure to check the ini file for current bindings.
     
    DEFAULT BINDINGS - As of v1.0.3 some of these may be changed! (Indicated by a * on this list)
    Brake Lights:
    Controller Controls;
    Right Bumper* - Toggle On/Off. DpadLeft - If Blackout mode is on, pressing this will disable it.
    Keyboard Controls;
    Backslash(\)* - Toggle On/Off. J / K / L - If blackout mode is on, pressing any of these will disable it.  
    Turn Signals:
    Controller Controls;
    X* - Turn Signal Modifier Key Left Bumper* - Left Turn Signal Toggle Right Bumper* - Right Turn Signal Toggle  
    A* - Hazards Modifier Key Left Bumper* - Hazards Toggle  
    Keyboard Controls;
    Shift* - Turn Signal Modifier Key Q* - Left Turn Signal Toggle E* - Right Turn Signal Toggle  
    Control* - Hazards Modifier Key Q* - Hazards Toggle  
    Requirements;
    ScriptHookV - http://www.dev-c.com/gtav/scripthookv  
    Installation;
    Drag and drop BrakeLightsPlus.asi and BrakeLightsPlus.ini into root GTA 5 folder.  
    Known Issues;
    BrakeLights: If you press the brakelights blackout key while emergency lights are on, it will still toggle brake lights. This will automatically resolve itself when you change emergency lights stage or turn them off. BrakeLights: Any other scripts that add the brake lights being on at idle seem to break this (As in it will have no effect and brake lights will be on). Not sure of a way around it beyond disabling the brake light function / removing the script. Turn Signals: If you have no controller modifier key for indicators and blackout for taillights is the same button as a turn signal, turn signal will not work. Turn Signals: In an ELS Enabled vehicle, if you turn on the right turn signal and your ELS blackout bind is the same as the turn signal, it will activate ELS' blackout mode.
  3. Like
    Officer Gryphon reacted to NDev for a file, EMS Mod   
    Hi everybody!
    Thanks for downloading my script!
     
    Current Version: 0.8.6
     
    In EMS Mod, you can choose between three kind of duty:
    1) Paramedic-> get on your ambo and go to save lives in Los Santos City!
    2) Medic-> you'll be called by Central in order to give first aid to patients. Decide later if you want to call for the EMS backup (it is mandatory if you start CPR!) or release the patient on scene!
    3) Helicopter-> start your duty in one of the two main heliports of LS!
     
    Callouts:
    -Cardiac Arrest: reach asap the patient and treat him if you want to save his life!
    -Unconscious person: a person has suddenly lost his consciousness. Medical treatment is needed as soon as possible!
    -Vehicle accident: unfortunately somebody had a serious vehicle accident and he's waiting for your arrival!
    -Trauma: treat an injured person and carry him/her to the hospital!
    -Person shot: somebody was shot, rush to the scene, but wait for the police before
    approaching the patient! Or, if you're bold enough, go and risk!
    -Person with fever: Central reported a vomiting person with fever. Is it a severe infectious disease? Be careful!
    -Transport: you only have to transport a person because him/her cannot go lonely to the hospital.
    -Person hit by a car: somebody was hit by a car and now needs your assistance!
    -Overdose/alcohol-induced coma: rush to the scene and check the vitals of someone who is in coma!
    -drunk person: check this person’s health and then transport him to the hospital.
     
    Don't worry, I'm planning to add in the next future more callouts and features!
     
     EMS MOD FORUM TOPIC
     

    REQUIREMENTS
    -ScriptHook (compiled with v1.0.877.1)
    -ScriptHook V .NET
    -latest NativeUI 

    FILES
    -EMS Mod.dll
    -EMS Mod.ini
    -README.txt

    ISSUE REPORTING
    It is very important for me to have all of my script issues reported with all the related details in order to let me fix them and make my mod better and better! Any info about the bug reporting can be found in the README.TXT file!
     
    Thanks for downloading!!!
     
    CHANGELOG
     
    v 0.8.6 -Completely redefined “Go on duty” system! You can now choose the hospital or Fire department where you want to spawn!
                 -Backup menu added: call EMS backup if you are on duty as a Medic in order to transport the patient to the hospital.
                 -Redefined dispatch system: now you will not be called for a cardiac arrest on the other side of the map! PS: dispatch system may not work properly when on duty as Helicopter responder in some areas of the map, refer to README for further details.
                 -Miscellaneous fixes and improvements.
    v 0.8.5 -"Patient died. Coroner incoming." bug fixed.
                 - several bugs fixes and game improvements. 
    v. 0.8.4: -"Overdose/alcohol-induced coma" and "drunk person" callouts added.
                  -Partner: you can now have a partner and give him orders!
                  -Patient Menu: open this menu to obtain patient's history, to choose which treatment to do and so on!
                  -Now you can cancel a callout in any moment.
                  -Increased reality in several callouts.
    v. 0.8.3:  -A totally new menu thanks to NativeUI! NATIVEUI SUPPORT NEEDED.
                   -Enhanced realism during “Vehicle accident” callout.
                   -Other treatments added.
                   -Enhanced realism during CPR (with re-evaluation of vitals).
                   -Several bug fixes and improvements.
    v. 0.8.2 : - Added Medic and Helicopter Rescuer.
                   -Several bug fixes and improvements.
    v. 0.8 : first release.
     
    AUTHOR: NDev

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