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DesuIsSparta

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  1. Like
    DesuIsSparta reacted to Hystery in GTAV Update   
    Or simply use RPH to make a backup of the current version of the game.
    You know, that's this thing that shows up when you run RPH for the first time and says /!\ THIS PART IS CRITICAL /!\
  2. Like
    DesuIsSparta reacted to PNWParksFan in Make a Ped Play an Animation?   
    A little tip, you don't need to create an AnimationDictionary object because there's an implicit conversion from string to AnimationDictionary. So, you can just call Ped.Tasks.PlayAnimation("anim_name", "animation@dictionary@name", ...); directly rather than PlayAnimation("anim_name", new AnimationDictionary("animation@dictionary@name"), ...);
  3. Like
    This is the development forum, the devs can magically change this kind of thing ^.^
    To set the ped as wanted, use Functions.SetPersonaForPed to set LSPDFR computer persona for the ped. This allows you to set the ped as wanted amongst other things.
    I recommend you check out my guide that documents the API too:
     
  4. Like
    Okay, so following onto my previous thread, I, along with the other devs on LSPDFR are going to create a standardised list of colors for use on blips and routes in LSPDFR API development.

    Devs, if you have a scenario that isn't covered by the list, please post below and I'll add it in. If you have any suggestions or ideas, please also post.
     
    GPS BLIPS AND RADAR COLOURS
    BLIP SIZES
    Blips sizing should be as follows:
    Vehicles: 1.0 Peds: 0.75 PEDS + VEHICLE BLIPS

    ZONES
    Primary search areas (prior to accepting a callout) (Drawing.Color.Yellow)
    ROUTES
    All routes should be Yellow (Drawing.Color.Yellow)
    NOTIFICATIONS, HELP PROMPTS AND SUBTITLES
    Ensure that all blips are the same colour as they are when highlighted in any on screen text. For example, suspects are red, and should be highlighted in text as red too. Minimal colour should be used within on-screen text. Color should only be used to highlight key information or to highlight the colour of a particular person or object on the map. Examples: Exactly the same should apply to subtitles at the bottom of the screen. Use color to only highlight the key information. As plugins get updated to follow the above, we'll have a much more immersive plugin system that doesn't have strangely mismatched colours. 
     
    @fiskey111, @Albo1125, @Straysify, @Stealth22, @alexguirre, @goigle, @Trinyx, @Darkmyre, @TitanSloth, @Patrinus, @w35, @DemNinjas, @LukeD, @Nutt, @Livia, @Luigi4518, @TheUniT, @Athsro
    @FinKone, @DCP1293
     

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