Hi Guys. everytime i open my gta 4. i recieve this error "error loading LCPDFR_Loader.Loader." i am using LCPDFR 1.1 .. i run the game as administrator. i install it using lcpdfr 1.1 installer no ads.. Can someone help me fix this problem??
this are the logs
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[INFO - 11:33:20 AM] [Log] Started
[INFO - 11:33:22 AM] [Main] Main: Initializing...
[INFO - 11:33:22 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 11:33:22 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 11:33:44 AM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found.
[ERROR - 11:33:44 AM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found.
[ERROR - 11:33:44 AM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found.
[ERROR - 11:33:44 AM] [AssemblyHelper] GetTypesInheritingFromTypeInAssembly: Inner exception: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found.
[ERROR - 11:33:51 AM] [] System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at .() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Plugins\PluginManager.cs:line 32
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 168
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
2016-04-24 11:25:39 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2016-04-24 11:32:36 - Direct3D device created!
2016-04-24 11:32:50 - SEARCHING FOR SCRIPTS...
2016-04-24 11:32:50 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2016-04-24 11:32:50 - ...found script 'LCPDFR_Loader.Loader'!
2016-04-24 11:32:50 - ...found script 'LCPDFR_Loader.PublicScript'!
2016-04-24 11:32:50 - DONE! 2 valid scripts found!
2016-04-24 11:32:50 - STARTING SCRIPTS...
2016-04-24 11:32:51 - INFO: Phone number checks are not available!
2016-04-24 11:32:51 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2016-04-24 11:32:51 - ...successfully started script 'LCPDFR_Loader.Loader'!
2016-04-24 11:33:54 - Error during Tick in script 'LCPDFR_Loader.Loader':
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 244
at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2016-04-24 11:43:57 - Direct3D device lost!
2016-04-24 11:43:58 - SCRIPTS TERMINATED!
Log start: Sun Apr 24 11:25:04 2016
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[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x11d0000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started
[INFO] [AdvScriptThread] Thread started
[INFO] [AdvScriptThread] Thread killed
[INFO] [ScriptHookDotNet] Thread killed
[INFO] Script Hook - Shutdown
Log started on: 11:25:4 4-24-2016
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[INFO - 11:25:4] Gameversion - 1.0.7.0
[INFO - 11:25:4] AdvancedHookInit 0.3 (C) 2013 LMS - Initialized
[INFO - 11:25:4] Attaching hooks...
[INFO - 11:25:4] CPools::InstallHooks: Hooking CPool__Initialize
[INFO - 11:25:4] CPools::InstallHooks: Hooking CPedFactory
[INFO - 11:25:4] XLiveLess present - skipping xlive changes
[INFO - 11:25:4] Disabling network connection check
[INFO - 11:25:4] Spawning patcher thread
[INFO - 11:25:4] Patching files
[INFO - 11:27:25] Disabling loading screens
[INFO - 11:28:37] Increasing size of "PtrNode Single" pool from 8 to 10
[INFO - 11:28:37] Increasing size of "PtrNode Double" pool from 16 to 20
[INFO - 11:28:37] Increasing size of "Building" pool from 112 to 132
[INFO - 11:28:37] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000
Log started on: 11:33:16 4-24-2016
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[INFO - 11:33:17] Gameversion - 1.0.7.0
[INFO - 11:33:20] XLiveLess present - skipping xlive changes
[INFO - 11:33:20] Improving ELS compatibility
[INFO - 11:33:20] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 11:33:20] E-Mail: lms@lcpdfr.com
[INFO - 11:33:20] Permission granted for LCPDFR & ELS only
[INFO - 11:33:20] Thanks to listener, aru, #iv-modding and cp702
[INFO - 11:33:20] Attaching exception handler...
[INFO - 11:33:20] Exception handler attached
[INFO - 11:33:20] Patching game functions...
[INFO - 11:46:5] An exception occured
[INFO - 11:47:39] Minidump saved
[INFO - 11:47:39] Process: DD0000
Address: 1379346 (Faulting module: D:\Rockstar Games\Grand Theft Auto IV\GTAIV.exe loaded into process space at 11D0000 - function offset without PE header is: 1A8346)
Code: C0000005
Registerdump - EAX: 1 EBP: 799E850 EBX: 0 ECX: 92D1E648 EDI: 277CB84 EDX: E6C EIP: 1379346 ESI: 4 ESP: 26EC78
I hope someone could help me fix this problem :)