Hi guys,
So we already managed to make the main game work pretty well in VR (VR injector, FOV & headtracking mod, HUD mod...)
The easiest part was to make the HUD visible in the Rift DK2 (pretty trivial modding, just a few numbers changed in frontend.xml)
You can see how it look here (minimal HUD for maximum immersion).
So my question to modders is :
Can we do the same with LSPDFR ? (Basically we need to move HUD elements like menus, callouts, radio... maybe also reduce the size of the menus)
(Well frankly I don't even know where to start, and if it's even possible for someone outside the team)
Thanks.