Reputation Activity
-
BradM got a reaction from Unamedking for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
BradM got a reaction from manevro for a file, [ELS] BCSO Vehicle PackTook a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles.
I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
FILE INFO:
This vehicle pack contains 6 vehicles, which include:
2011 CVPI
2013 Tahoe
2013 FPIU
2014 Charger
2016 FPIS
2016 Impala
- All vehicles have working takedowns.
- If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
-
BradM got a reaction from worlz10 for a file, 4K LSPD Mini PackBased off Okeechobee Police. Each vehicle comes with 3 Patrol skins, 1 Traffic skin and 1 Supervisor skin.
RECOMMENDED MODELS:
-
BradM got a reaction from LimYH for a file, [ELS] BCSO Vehicle PackTook a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles.
I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
FILE INFO:
This vehicle pack contains 6 vehicles, which include:
2011 CVPI
2013 Tahoe
2013 FPIU
2014 Charger
2016 FPIS
2016 Impala
- All vehicles have working takedowns.
- If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
-
BradM got a reaction from East German Modding for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from TankXking21 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from NUV3X for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
BradM got a reaction from TheCanadianDream for a file, [4K] LSPD Texture Pack (Beaverton, OR)Happy to bring you Los Santos Police skins based off Beaverton PD, as this is one of my favorite designs I've seen. Each template comes with 4 skins: 3 patrol variants and 1 sergeant variant. I have put some minor personal touches/changes here and there, so please don't judge too harshly for complete accuracy compared to the real life counterpart because it's not intended to be an exact replica. If you have a request for the skin to be fitted to a particular template leave it in the comments.
SOME COMPATIBLE MODELS (Will also fit others)
2009 Charger - Maurice97 / t0y
2011 CVPI - Maruice97 / thegreathah / OfficerWalters / t0y / Him1250
2013-15 FPIU - http://www.lcpdfr.com/files/file/16261-lspd-pack-els/
2013-15 FPIU - thegreathah / BlackJesus / OfficerWalters / RobertTM
2013 Tahoe - thegreathah / officerwalters / t0y / RobertTM
2014 Charger - Gump / BlackJesus / t0y / Maruice97 / Him1250 / RobertTM / thegreathah
2015 Tahoe - BlackJesus / thegreathah / Policesco
2016 Charger - Maruice97 / BlackJesus / Gump
2016 Charger - thegreathah
2016 FPIS - thegreathah / Maruice97 / OfficerWalters / t0y / Gump
2016 FPIU - Maruice97 / thegreathah / t0y
PLEASE DO NOT MODIFY AND RE RELEASE WITHOUT PERMISSION
-
BradM got a reaction from zombie13 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Funnydudegeo for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
BradM got a reaction from Gallu04 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from TheSpiffyOne for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from ivsicc for a file, [ELS] BCSO Vehicle PackTook a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles.
I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
FILE INFO:
This vehicle pack contains 6 vehicles, which include:
2011 CVPI
2013 Tahoe
2013 FPIU
2014 Charger
2016 FPIS
2016 Impala
- All vehicles have working takedowns.
- If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
-
BradM got a reaction from ilyxxa for a file, [ELS] BCSO Vehicle PackTook a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles.
I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
FILE INFO:
This vehicle pack contains 6 vehicles, which include:
2011 CVPI
2013 Tahoe
2013 FPIU
2014 Charger
2016 FPIS
2016 Impala
- All vehicles have working takedowns.
- If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
-
BradM got a reaction from Roman McCartney for a file, [4K] Blaine County + Los Santos County Sheriff Texture PackThis pack now also includes Blaine County Versions as per a request. I have updated this pack to (so far) cover most of the popular ELS vehicles.
Inspired by Berrien County Sheriff's Department. Each LSSD skins comes with 3 regular patrol variations and 1 K9 variation. For now Blaine County versions come with 1 patrol and 1 k9 variant.
RECOMMENDED MODELS (May also fit others)
Compatible ELS Models
2013 Explorer - TwistedScopes / Thegreathah
2016 Explorer - Thehurk
2016 Explorer - Thegreathah / TwistedScopes
2013 Impala - SgtGoetz
2013 Tahoe - OfficerFive0
2014 Charger - Maurice97
2014 Charger - Windows446
2015 Charger - MrPotato / Gump
2016 Charger - Policesco
2015 Tahoe - Thegreathah
2015 Taurus - TwistedScopes
2016 Taurus - Thegreathah / Jumperman09 / Gump
2011 CVPI - TwistedScopes / OfficerFive0
2011 CVPI - BxBugs123
Silverado - Black Jesus
----------------------------------------------------
Normal Models
2009 Charger - Black Jesus
2013 Charger - Captain14 / Gump
2014 Charger - Carperino / Bxbugs123
2011 CVPI - Bxbugs123
2011 CVPI - Black Jesus
2013 Tahoe - Gump / Black Jesus / Captain14
2015 Tahoe - Captain14
2013 Explorer - Black Jesus / Thehurk
2016 Explorer - Thehurk
2014 Impala - Bxbugs123
-
BradM got a reaction from SO18 for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
BradM got a reaction from enart for a file, [4K] LSPD Texture Pack (Beaverton, OR)Happy to bring you Los Santos Police skins based off Beaverton PD, as this is one of my favorite designs I've seen. Each template comes with 4 skins: 3 patrol variants and 1 sergeant variant. I have put some minor personal touches/changes here and there, so please don't judge too harshly for complete accuracy compared to the real life counterpart because it's not intended to be an exact replica. If you have a request for the skin to be fitted to a particular template leave it in the comments.
SOME COMPATIBLE MODELS (Will also fit others)
2009 Charger - Maurice97 / t0y
2011 CVPI - Maruice97 / thegreathah / OfficerWalters / t0y / Him1250
2013-15 FPIU - http://www.lcpdfr.com/files/file/16261-lspd-pack-els/
2013-15 FPIU - thegreathah / BlackJesus / OfficerWalters / RobertTM
2013 Tahoe - thegreathah / officerwalters / t0y / RobertTM
2014 Charger - Gump / BlackJesus / t0y / Maruice97 / Him1250 / RobertTM / thegreathah
2015 Tahoe - BlackJesus / thegreathah / Policesco
2016 Charger - Maruice97 / BlackJesus / Gump
2016 Charger - thegreathah
2016 FPIS - thegreathah / Maruice97 / OfficerWalters / t0y / Gump
2016 FPIU - Maruice97 / thegreathah / t0y
PLEASE DO NOT MODIFY AND RE RELEASE WITHOUT PERMISSION
-
BradM got a reaction from Trenterz911 for a file, [4K] Blaine County + Los Santos County Sheriff Texture PackThis pack now also includes Blaine County Versions as per a request. I have updated this pack to (so far) cover most of the popular ELS vehicles.
Inspired by Berrien County Sheriff's Department. Each LSSD skins comes with 3 regular patrol variations and 1 K9 variation. For now Blaine County versions come with 1 patrol and 1 k9 variant.
RECOMMENDED MODELS (May also fit others)
Compatible ELS Models
2013 Explorer - TwistedScopes / Thegreathah
2016 Explorer - Thehurk
2016 Explorer - Thegreathah / TwistedScopes
2013 Impala - SgtGoetz
2013 Tahoe - OfficerFive0
2014 Charger - Maurice97
2014 Charger - Windows446
2015 Charger - MrPotato / Gump
2016 Charger - Policesco
2015 Tahoe - Thegreathah
2015 Taurus - TwistedScopes
2016 Taurus - Thegreathah / Jumperman09 / Gump
2011 CVPI - TwistedScopes / OfficerFive0
2011 CVPI - BxBugs123
Silverado - Black Jesus
----------------------------------------------------
Normal Models
2009 Charger - Black Jesus
2013 Charger - Captain14 / Gump
2014 Charger - Carperino / Bxbugs123
2011 CVPI - Bxbugs123
2011 CVPI - Black Jesus
2013 Tahoe - Gump / Black Jesus / Captain14
2015 Tahoe - Captain14
2013 Explorer - Black Jesus / Thehurk
2016 Explorer - Thehurk
2014 Impala - Bxbugs123
-
BradM got a reaction from Scorpi09 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Olliephaunt for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from wanbl3nd for a file, LSPD Vehicle Texture Pack (4K & 2K)Skins for the BMW 1200RT Police Bike, CVPI (Bxbugs123's version), 2013 & 2015 Taurus, 2013, 2014, 2015 & 2009 Charger, 2016 FPIU, GMC Savana Transporter, 2008, 2013 & 2015 Tahoe, 2013 Ford F350 and the CVPI, Charger and Explorer from Virzza's vehicle pack.
K9 versions available for Virzza's pack, 2008 Tahoe and 2016 FPIU
RECOMMENDED MODELS
2009 Charger - PimDSLR / Black Jesus / Lundy
2013 Charger - Black Jesus
2013 Charger - Virzza Pack / Gump 1 / 2 / 3
2014 Charger - Fartkncockr / Bxbugs123
2015 Charger - Thehurk / F5544
2008 Tahoe - GlitchGamer
2013 Tahoe - Gump / Black Jesus
2015 Tahoe - Captain14
2013-15 Explorer - Thehurk / Virzza Pack
2016 Explorer - Thehurk
2014 Impala - Bxbugs123
2013 Taurus - Thehurk
2015 Taurus - MattJeter
2011 CVPI - F5544 / Gump / Virzza Pack / All F5544 Based Models
2011 CVPI - Bxbugs123
Savana Transport - GlitchGamer
2014 BMW R 1200RT - Thehurk
Nissan GT-R - ALLENjr12
2013 Ford F350 - Thehurk
-
BradM got a reaction from TheCanadianDream for a file, BradM's Texture ExtravaganzaThis file contains 20 texture mini-packs for various GTAV lore friendly departments. Each design will fit anywhere from 4-7 templates. Check out the screenshots for all the designs featured in the pack. These designs are pretty much everything that I've made over the past few months and instead of just hording them on my HDD I thought I'd let them run free. So this is basically a collection of mini packs, so they aren't all super extensive or all have unit number variations. Some are more faithful to their real life counterparts than others which may have more of my own personal changes/touches.
In addition to the Full Pack I have also split the downloads into the lore friendly departments. This is to make the download sizes more manageable for people who want a specific skin to save them from downloading 80mb+ of unwanted crap.
Please don't rate down this file if a particular skin you like is not fitted to a particular template you want. I can't fit every design I make to every vehicle made in the GTAV modding community. The only future update I will be making to these is possibly fitting some designs to the new FPIU base model.
Here's what you can find in the pack:
Bay St Louis, MI (as LSPD)
Eagle County, CO (as LSSD)
Hancock County, WV (as BCSO)
Pueblo, CO (as LSPD)
Missoula, MT (as LSPD)
Windham, ME (as LSPD)
Ocean County, NJ (as BCSO)
Madisonville, TX (as LSPD)
Cook County, IL (as BCSO)
Hobart-Lawrence, WI (as LSPD)
Springfield, Unknown (as SSPD)
Santa Rosa, CA (as LSPD)
Missouri State Police (as SAHP)
Berks County, PA (as LSSD)
Polk County, GA (as BCSO)
Mesquite, TX (as LSPD)
Waterville, OH (as LSPD)
Sachse, TX (as LSPD)
Broward County, FL (as BCSO)
Depew, NY (as LSPD)
-
BradM got a reaction from Max1222 for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
BradM got a reaction from NorthernAce for a file, [ELS] San Andreas State Police Vehicle PackFILE INFO:
Please read everything on this page before asking for support.
This vehicle pack contains 9 vehicles. 5 patrol, 2 unmarked and 2 K9 vehicles, with the nForce light bars set up to emulate dual/tri color modules and floodlight takedowns. The patrol vehicles come with two different types of skins. White and black, and blue and copper. If you want a silver base like in my screens you'll have to use the trainer, or the default is white. The vehicle set ups are not based off anything, just the skins are based of the modern Arizona DPS design.
The following vehicles are included:
- 2014 Charger (Patrol)
- 2016 FPIS (Patrol)
- 2016 Charger (Patrol & Unmarked)
- 2015 Tahoe (Patrol & K9)
- 2013 FPIU (Patrol, Unmarked & K9)
PLEASE NOTE
- The pack is split into two parts due to upload size limits.
- If you do not have extra police slots setup POLICE5 will not work in game. You can rename these files, or any of them to whatever slot you want. Just make sure your VCFs and vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
LIGHTING PREVIEW:
CREDITS:
KNOWN ISSUES:
- There will be floating emissives/lights on certain vehicles when opening the trunk or when bumpers fall off. This is because due to the limited extras I can't attach every emissive to their respective parts without drastically changing the lighting setup. Personally I'd rather set up the lighting the way I wanted it and just live with the floating lights on the odd occasion I open my trunk with the lights on or obliterate my front end. Sorry if this bothers you.
OTHER INFO/SUPPORT:
ARE YOUR WINDOWS AND LIGHTBAR COMPLETELY BLACK!? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. Also please note the patterns are limited on these vehicles to achieve the dual color effect. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. Please do not rate the file down for matters of complete opinion. E.g. 'I don't like lighting patterns 3/5'. -
BradM got a reaction from JoeOvercome for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.