deliberent
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Everything posted by deliberent
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Yeah same, since it's never happened on any site download or update in the past years i'm not going to download it until i hear something confirming it's safe. Not worth the risk to me.
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I fully trust the team, I just am worried something could've accidentally snuck in the download.. who knows. My computer blocks it as malicious. If you are using google chrome, you can press your top-right settings button then "downloads" and then "retrieve malicious file" but then it will tell you that it will harm your computer, no questions asked. And your options to press are something like "Tear my pc up" and "Be safe", lol.
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Not sure if anybody else got the issue; but my computer blocked the file completely once downloaded, stating it as malicious. This has never happened to me from any LSPDFR or LCPD:FR download or update in the past. EDIT: Tried to go into a setting to see if perhaps it was labeling it wrong, but still unclear why. It isn't labeled as "Appears malicious" or "Could be" but instead says and confirms that it is malware. This hasn't happened to any update for me or download from the site, ever.
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Awesome, thanks!
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Only Pursuits/Grand Theft Auto Callouts
deliberent replied to OfficerRedDeviLGirl's topic in LSPDFR 0.3 Support
Please be sure and read the documentation that they release with the mod. It would've saved you time. The base LSPDFR mod (curently .2) only includes 3 pursuit based callouts. More will be added with time i'm sure. Until then, you can download one of the callout plugins in the Downloads section. (Such as CalloutsV) -
To answer your question definitively, no. That won't run it unfortunately.
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That old PC performance request
deliberent replied to sjain's topic in Computers, Technology & Gaming
As far as GTA IV goes with CRYENB, you should get 30-40 fps, maybe. I say maybe because people have such variating experiences on GTA IV, especially with visual mods and your speaking of one of the most demanding. It's really unstable. Expect crashes. As for GTA V, with a 960, at 1080p you should be able to get around 40 fps on ultra with that (though, turn down grass and use a particular AA setting). I have a 970 and run it easy, so the 960 should do similarly. (Note; Similarly. Not identically). You can always look it up on canyourunit and honestly, that's going to be just as helpful as asking strangers on the internet. I would recommend going on youtube and typing in gtx 960 GTA V benchmark and there you will have your answer on how it will run. Whether you have 8gb or 12 gb of RAM or you are running on a different HD or SD won't make a big difference, you'll see your performance with your own eyes if you look up a video. -
Thanks! Yeah, i hope some API devs like FinKone or others see and get some ideas!
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Must be the new guy from LC
deliberent commented on LoneWolfSpecter's gallery image in GTA V Galleries
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I feel like LSPDFR would go greatly with a bit of an organized callout plug-in. What I mean is, we have all of these different unit types to select from (BTW, what is the ASU? Anybody?), and the callouts are the same (as they always have been). I thought it would be cool for any developers now using the API to make callouts to just maybe get inspired to make unit-specific callouts, and if it's not possible for them to be toggled in-game somehow, then to just be able to drop the plugin into the game folder if you know you want to play that particular unit and receive those calls. Some ideas are things like; FIB - drive to a waypoint and meet with x client regarding some form of meeting, transport, or investigation (which could be a simulated conversation similar to the CalloutsV plugin that introduced new callouts with the dialogue where the radio would come in at, bottom left). You could select Y or N to choose if you'd like to do that callout. raids/federal warrants (meet up with fellow and local units on a block, roll forward a block on a group of armed/unarmed peds and search them all and check ID, looking for a previously listed name and/or description you were told). DOA - drug raids/warrants (similar to above, except mostly just different dialogue for roleplay). drug anonymous tips - go investigate vehicle or tagged spot to find out if there are drugged vehicles in city areas (could use the vehicle from the drug mission in singleplayer to be the target drug vehicle if so)IAA - honestly, i'm not sure on IAA. You could roleplay that they have some tactical force similar to their field agents counterpart in real life, and do more on the investigative side. (I feel like these would be some of the easiest because it is mostly dialogue/radio simulation that could be coded/typed out maybe?)LSHP - Speeders evaded speed trapcall for additional unit on a traffic stop (pull up behind them)suspicious cargoNOOSE - armed suspectsshots firedofficer downpinned suspecthostage situationstandoff And of course, just more regular callout ideas: LSPD - backup requestedadditional unit for traffic stopfelony traffic stopdomestic disturbance (show up, 2 peds, simulated dialogue, press Y to side with x, or N to side with y, other gets cited or arrested)welfare check (visit a home and a ped is in driveway/backyard/enterable building, etc. and tap a key to "speak" and verify ID to assure welfarePossible DUI/DWIsuspicious activity (ped is sneaking through backyards/looking at windows/etc. possible burglary) Everyone who has contributed to LSPDFR and plugins so far, tremendous job! It's far better then I could do in a billion years, i hope these suggestions might just inspire more plugins for callouts or give you additional ideas.
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Hey guys, I've been around for awhile but i still don't know anything in regards to making the mods, only how to thank those who make them for us over and over. Looking back to GTA IV, we had custom vehicles, ELS system for variation in lights, etc. I know that LSPDFR has already had a vast increase of production as compared to back then LCPDFR, but I am just curious, how long do you think it will be before we see custom police vehicles coming out/ a system similar to ELS (or if a system such as ELS will even come out?). I don't know what has to happen in order for modders to create these things (though i assume it is similar to how the API just came out allowing them to start making custom call-outs). I was just wondering you guys' opinions on how long/what needs to happen before we see that type of progress. Regards EDIT: I apologize, i was reading through the previous thread by LMS in regards to modding, i was just asking in a more clear sense of opinions on the topic as to how long it will take/what needs to happen. I didn't mean for this to be "another thread" if it came across that way.
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As far as the siren key and police computer key, I just went into GTA V keybindings in-game pause menu and set my horn key to the number 2, so it's located right above the acceleration for me. No other key interference after that. It takes getting used to, but just til another/better solution is found.
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To anybody having issues, I highly recommend to delete all of your mods/plugins (including LSPDFR), and then starting your GTA V how you originally would (not through RAGEHOOK) to assure it is up-to-date as your mods are, and then reinstall your plugins and LSPDFR. That's what I did, and it's working as perfect and smooth as .1 was. The police computer/siren conflict of keys though is annoying, and if anybody has a fix (we should be able to reconfig the computer key..?) i'd love to hear it!
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You nearly would always go to the university and visit and view things beforehand, such as some basic areas and locations as well as your dorm/housing area. The only exceptions that i've heard of from friends was going to a school in another country or enrolling in a type of community college. (And even then, i've heard of friends doing this on one, maybe two occasions out of all?) This is just from my experience though, and between what I and dozens of close friends i know did.
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New police vehicle arrival for my town
deliberent replied to 43lincoln's topic in General & Miscellaneous Discussion
I live in a relatively big area (4th largest in the US), so i see new vehicles kind of often. The specific suburb i live in is run by two offices, the Sheriffs Office (HCSO) and the Constables Office Pct. 4. The Constables are using crown vics and chargers like those, but i haven't seen the Sheriff use any chargers. They still use impalas and tahoes, but they did however start using these over the past year. -
Not sure of the name of lightbar (I can't ID them by name like many of you guys) but the average lightbar is this first car, but then i often see "ghost" and slicktop units alot. On one of my many ride-a-longs i found out that the ghost units, being those with the white/grey logo and lettering are owned by Homeland Security and function as my counties SWAT team.
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Can't wait til the final update tomorrow! Thanks devs!
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Awesome! Can't wait to be able to check ID's. I know it's already been suggested (numerous times) but that API (or whatever) for new callouts is also going to be amazing! Thanks you guys for the quick update.
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As mentioned in the FAQ, and the user documentation, the callouts included in the initial release are 3 pursuit-based callouts. That is all there is in the mod at the moment. Annoying, maybe a little. But easily fixed by forcing another callout X, makes every blip from the previous call (dead, or not) disappear.
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What is your FPS (GTA V PC)
deliberent replied to IamKillzone's topic in Computers, Technology & Gaming
GTX 970 i5 1 TB HD + 256 SSD (GTA V) Around 50-60fps fluid on near max (except grass). I can go ultra but can't notice enough graphical difference really. -
What car should I get?
deliberent replied to CryptEclipse's topic in General & Miscellaneous Discussion
I drive an Acura, and it's likely my favorite car i've had. (Driven a ford pickup, infinity coupe, and now this). I vote go for a nice honda accord, what i almost got. Just depends on deals partially. -
I tried installing CryENB V3 again, and somehow got it to look decent, but now as soon as the game loads in, LCPDFR quits unexpectedly and logs an error, therefore i can't start. The lights, though bright, look washed out, the red is more of an orange and the blue is more of a white, very bloomy. I'm moreso looking for something with a deep red and deep blue, very glowy. I would even settle for something simple, though - like this: http://storage11.tunefiles.com/files/thumbs/2014/02/20/1392893170b11b7-original-1.jpg This would be a dream: https://gtamodsdb.s3.amazonaws.com/monthly_05_2013/2458a9ea9b1099f66c13ac7e9cbceb66-gtaiv-2013-05-20-13-06-28-62.png.3ea3955b0f4b406f9d108632b7b5489a.png
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I was under the impression that an updated Steam copy of EFLC is 1.0.7.0. So if not, then no - where would that be? And @Sonny236, yes - i've tried CryENB as well, same issues. Dull lights or crash when i walk out of safehouse.

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