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tapor83

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  1. Like
    I had the same issue, so I decided to look into the culprit (notice it looks like the Party Bus lights?). When I looked into the carcols.meta for both the pack and the After Hours DLC, I noticed a simple issue: The Party Bus's Siren ID is 15 like the Tahoe and the Charger. To fix this, you have to fix the Captain14 stuff, as Rockstar won't be editing their numbers for the modding community- unfortunately. You can use any numbers you'd like that don't correspond to an existing config (remember, we're adding a siren flash pattern, not replacing, and when Captain14 made this stuff, ID 15 was available for adding to the list of patterns, hence why the FBI pack is still working, as its numbers are something like 29 and 31 I think). Feel free to repeat this process when fixing/future-proofing the Captain14_FBI pack (just don't use the numbers you used to fix this car pack or you'll run into the issue of Captain14_Sheriff patterns on the FBI cars or vice-versa)
    Steps:
    -Open Captain14_Sheriff's carcols.meta file
    -At the top of the document, change 15 as in <id value="15"/> to "69" or something not in use by Rockstar (use what's below if you want- it's at the very top of the file). This will fix the Charger and the Tahoe.
    <Sirens>
          <Item>
              <id value="69"/> <!--Custom siren settings-->
              <name>custom siren</name>
    -I would go ahead for the sake of future-proofing and change the other custom one "17" to something like "100" or something not in use by Rockstar (search for: id value="17" , then replace it with what's below if you want)
    <Item>
              <id value="100"/> <!--Custom siren settings vic-->
              <name>custom siren 2</name>
    -Once you have reassigned the Captain14 light pattern ID numbers, open up Captain14_Sheriff's carvariations.meta file
    -For the Tahoe and Charger, replace  <sirenSettings value="15" /> with  <sirenSettings value="69" /> (or whichever number you put as the siren pattern for the Tahoe and Charger & isn't 69)
    -For the CVPI, replace  <sirenSettings value="17" /> with  <sirenSettings value="100" /> (or whichever number you put for the siren pattern for the CVPI and isn't 100)
    -Pray that Rockstar will never add another light pattern and hope that if they do, it won't mess with the FBI pack
    -Boot up FiveM or LSPDFR and hand out a ticket to those party bus drivers for screwing up your lights 😜Here's proof of this trick working!

    Cheers!
    -RacermanXtreme
  2. Like
    tapor83 reacted to Yard1 in [REL][BETA] Realism Dispatch Enhanced LSPDFR 0.3 addon   
    REALISM DISPATCH ENHANCED
    LSPDFR 0.3 addon
    PART OF GTA REALISM SERIES BY GTA REALISM TEAM
    Dilapidated, mkeezay30, Yard1, BobJaneTMart, Bilago, SkylineGTRFreak, BroCop, EddIm, Alex_Ashfold, AlexVonShep
    Depreciated, included in RDE 3.0 and above This addon adds the BCSO Addition Project made by AlexVonShep, additional LSSD vehicles and peds, edited popcycle to allow for the right sheriffs to spawn in the right areas and a customized LSPDFR 0.3 backup.xml file allowing you to take full advantage of RDE's peds and vehicles, right out of the box. You can also use this addon without LSPDFR if you wish to have LSSD and BCSO patrolling in correct areas, however only BCSO will spawn during wanted levels.
    Features:
    Separate BCSO and LSSD, patrolling in correct areas Edited backup.xml taking advantage of RDE's peds and vehicles to allow for a more realistic and fun experience This addon will also be included in the next RDE version. Simply install the package using OpenIV's Package Manager. No additional edits needed! BCSO Addition Project already included.
    This addon is in beta stage, however due to the nature of it there shouldn't be any bugs - please let me know of there are any though.

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