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CanadapoliceOfficial

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Everything posted by CanadapoliceOfficial

    • 197 downloads
    • Version 1.5.0
    CVE SCALE STORAGE including WL 101 Haenni Wheel Scale Description: Used by Commercial vehicle enforcement officers (CVE) to check axles loads of heavy-duty and commercial vehicles. Credits: - Wheel Scale made by Canadapolice from scratch. - OPS Public Safety Scale Storage made by Canadapolice. - Textures are from google and assembled by Canadapolice This folder contains: - .z3d (from Zmodeler3) - Scale.png (texture) - Metal.dds (texture) - plastic_01 (texture) - plastic_02 (texture - sticker.png (texture) When editing or uploading any contents of this archive, proper credits are required. Any commercial or by laws prohibited use of the content of this archive is forbidden. Do NOT Release on Any Other Site Without Permission from Authors!. Canadapolice is not affiliated with HEANNI compagny or OPS Public Safety.
  1. Try this one below: <Item type="CHandlingData"> <handlingName>police4</handlingName> <fMass value="2200.000000" /> <fInitialDragCoeff value="8.000000" /> <fPercentSubmerged value="85.000000" /> <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" /> <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.400000" /> <fDriveBiasFront value="0.600000" /> <nInitialDriveGears value="5" /> <fInitialDriveForce value="0.270000" /> <fDriveInertia value="1.000000" /> <fClutchChangeRateScaleUpShift value="1.800000" /> <fClutchChangeRateScaleDownShift value="1.800000" /> <fInitialDriveMaxFlatVel value="135.000000" /> <fBrakeForce value="0.600000" /> <fBrakeBiasFront value="0.650000" /> <fHandBrakeForce value="0.320000" /> <fSteeringLock value="35.000000" /> <fTractionCurveMax value="2.000000" /> <fTractionCurveMin value="1.650000" /> <fTractionCurveLateral value="19.000000" /> <fTractionSpringDeltaMax value="0.130000" /> <fLowSpeedTractionLossMult value="1.500000" /> <fCamberStiffnesss value="0.000000" /> <fTractionBiasFront value="0.490000" /> <fTractionLossMult value="0.200000" /> <fSuspensionForce value="1.400000" /> <fSuspensionCompDamp value="0.900000" /> <fSuspensionReboundDamp value="1.400000" /> <fSuspensionUpperLimit value="0.100000" /> <fSuspensionLowerLimit value="-0.180000" /> <fSuspensionRaise value="0.000000" /> <fSuspensionBiasFront value="0.520000" /> <fAntiRollBarForce value="0.900000" /> <fAntiRollBarBiasFront value="0.560000" /> <fRollCentreHeightFront value="0.670000" /> <fRollCentreHeightRear value="0.600000" /> <fCollisionDamageMult value="1.000000" /> <fWeaponDamageMult value="1.000000" /> <fDeformationDamageMult value="0.800000" /> <fEngineDamageMult value="1.500000" /> <fPetrolTankVolume value="80.000000" /> <fOilVolume value="8.000000" /> <fSeatOffsetDistX value="0.000000" /> <fSeatOffsetDistY value="0.000000" /> <fSeatOffsetDistZ value="0.000000" /> <nMonetaryValue value="50000" /> <strModelFlags>440010</strModelFlags> <strHandlingFlags>0</strHandlingFlags> <strDamageFlags>0</strDamageFlags> <AIHandling>AVERAGE</AIHandling> <SubHandlingData> <Item type="CCarHandlingData"> <fBackEndPopUpCarImpulseMult value="0.100000" /> <fBackEndPopUpBuildingImpulseMult value="0.030000" /> <fBackEndPopUpMaxDeltaSpeed value="0.600000" /> </Item> <Item type="NULL" /> <Item type="NULL" /> </SubHandlingData> </Item> <Item type="CHandlingData"> <handlingName>BANSHEE</handlingName> <fMass value="1200.000000" /> <fInitialDragCoeff value="10.500000" /> <fPercentSubmerged value="85.000000" /> <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" /> <vecInertiaMultiplier x="1.000000" y="1.400000" z="1.200000" /> <fDriveBiasFront value="0.000000" /> <nInitialDriveGears value="5" /> <fInitialDriveForce value="0.340000" /> <fDriveInertia value="1.000000" /> <fClutchChangeRateScaleUpShift value="2.200000" /> <fClutchChangeRateScaleDownShift value="2.200000" /> <fInitialDriveMaxFlatVel value="148.000000" /> <fBrakeForce value="1.000000" /> <fBrakeBiasFront value="0.550000" /> <fHandBrakeForce value="0.700000" /> <fSteeringLock value="40.000000" /> <fTractionCurveMax value="2.420000" /> <fTractionCurveMin value="2.320000" /> <fTractionCurveLateral value="22.500000" /> <fTractionSpringDeltaMax value="0.150000" /> <fLowSpeedTractionLossMult value="1.000000" /> <fCamberStiffnesss value="0.000000" /> <fTractionBiasFront value="0.487000" /> <fTractionLossMult value="1.000000" /> <fSuspensionForce value="2.000000" /> <fSuspensionCompDamp value="1.300000" /> <fSuspensionReboundDamp value="2.000000" /> <fSuspensionUpperLimit value="0.080000" /> <fSuspensionLowerLimit value="-0.100000" /> <fSuspensionRaise value="0.000000" /> <fSuspensionBiasFront value="0.500000" /> <fAntiRollBarForce value="1.000000" /> <fAntiRollBarBiasFront value="0.550000" /> <fRollCentreHeightFront value="0.420000" /> <fRollCentreHeightRear value="0.420000" /> <fCollisionDamageMult value="0.700000" /> <fWeaponDamageMult value="1.000000" /> <fDeformationDamageMult value="0.700000" /> <fEngineDamageMult value="1.500000" /> <fPetrolTankVolume value="65.000000" /> <fOilVolume value="6.500000" /> <fSeatOffsetDistX value="0.000000" /> <fSeatOffsetDistY value="0.000000" /> <fSeatOffsetDistZ value="0.000000" /> <nMonetaryValue value="150000" /> <strModelFlags>440010</strModelFlags> <strHandlingFlags>0</strHandlingFlags> <strDamageFlags>0</strDamageFlags> <AIHandling>SPORTS_CAR</AIHandling> <SubHandlingData> <Item type="CCarHandlingData"> <fBackEndPopUpCarImpulseMult value="0.100000" /> <fBackEndPopUpBuildingImpulseMult value="0.030000" /> <fBackEndPopUpMaxDeltaSpeed value="0.600000" /> </Item> <Item type="NULL" /> <Item type="NULL" /> </SubHandlingData> </Item>
  2. Ok nice, j'avais pas penser de cette façon! Mais de tout manière j'ai pas l'Intention de release un pack non-Els..
  3. Bonne question, on verra! j'aimerais bien, mais faire des vehicules demande beaucoup de temps! Puisque je travail encore ca reste un peu compliquer...
  4. Malheureusement impossible de faire fonctionner la flèches sans ELS. J’ai déjà release un véhicule en 2016 munis d’une flèche (sans ELS) et elle était inutilisable. Heureux de voir que tu aime le pack!👍🏽😎
  5. Essai la touche “K” de ton clavier, et ensuite ouvre le panel control et change le patterns avec la touche “i” pour changer la direction de ta flèche
  6. Tu dois avoir emergency lighting system, tu peux le télécharger ici sur lspdfr
  7. Oui c’est ce qu’on appel une lumière “takedown”. J’ai écrit dans le “readme” que le lightbar était en work and progress. Ça va venir prochainement.
    • 5,595 downloads
    • Version 1.0.1
    *WARNING: VEHICLE FILES ARE LARGER THAN NORMAL | DO NOT USE IF YOU HAVE A LOW END COMPUTER* *NOTE: BETA VERSION! (For those who are not familiar, this model is based on the Surete Du Quebec, which is the equivalent of "State trooper" for the Quebec Province. (Canada) MODELS OVERVIEW ================================= NAME: - 2018 Dodge Charger Pursuit - 2016 Ford Explorer Interceptor VERSION: V1.0.0 BETA FEATURE PART: Traffic Arrowboard OPTIMIZED FOR: Police2, Police3 FILES INCLUDED ================================== - VEHICLE FILES -police2.yft -police2_hi.yft -police2.ytd --- -police3.ytf -police3_hi.yft -police3.ytd --- - README - ELS XML -OTHER LIVERIES -TEMPLATES *ELS VCF STILL NEED SOME WORK* *iF YOU WISH TO USE ADDITIONAL SKINS, IMPORT AND RENAME ACCORDINGLY* When editing or uploading any contents of this archive, proper credits are required. Any commercial or by laws prohibited use of the content of this archive is forbidden. Do NOT Release on Any Other Site Without Permission from Authors!. Work licensed under Creative Commons Attribution

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