i press ALT P after installing the mod and it doesnt do anything. the diagnostics note pad thing is here:
[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Failed to find MSVCR110.DLL
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Failed to find MSVCP110.DLL
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.6.00079
Full 4.6.00079
v4.0
Client 4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll
[System dependencies] Failed to resolve MSVCR110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOK.DLL
[System dependencies] Resolved MSVCR110.dll to
[System dependencies] Image MSVCR110.dll in is not a 32-bit image
[System dependencies] Failed to resolve MSVCP110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOK.DLL
[System dependencies] Resolved MSVCP110.dll to
[System dependencies] Image MSVCP110.dll in is not a 32-bit image
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Failed to resolve MSVCR110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOKINIT.ASI
[System dependencies] Resolved MSVCR110.dll to
[System dependencies] Image MSVCR110.dll in is not a 32-bit image
[System dependencies] Failed to resolve MSVCP110.dll from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ADVANCEDHOOKINIT.ASI
[System dependencies] Resolved MSVCP110.dll to
[System dependencies] Image MSVCP110.dll in is not a 32-bit image
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll
[System dependencies] Check passed
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt lists failed load: 0x00000000
[Log Check] // -- GTA IV ASI LOADER LOG -- //
//-- (C) Alexander Blade 2008 -- //
C:\WINDOWS\system32\dsound.dll is loaded, address 0x6A670000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6A6B6110
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x6A6CD320
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6A6CD340
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6A69BAF0
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x6A6B1070
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x6A6CD220
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x6A6CD2E0
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6A6CD300
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6A6CD630
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x6A6CD360
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6A6BB770
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6A6CD150
Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\AdvancedHookInit.asi
ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\AdvancedHookInit.asi, Address 0x00000000
Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHookDotNet.asi
ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\ScriptHookDotNet.asi, Address 0x06540000
[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2015-11-15 18:56:23 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1)
2015-11-15 18:58:01 - Direct3D device created!
2015-11-15 18:58:02 - SEARCHING FOR SCRIPTS...
2015-11-15 18:58:02 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2015-11-15 18:58:02 - ...found script 'LCPDFR_Loader.Loader'!
2015-11-15 18:58:02 - ...found script 'LCPDFR_Loader.PublicScript'!
2015-11-15 18:58:02 - DONE! 2 valid scripts found!
2015-11-15 18:58:02 - STARTING SCRIPTS...
2015-11-15 18:58:02 - INFO: Phone number checks are not available!
2015-11-15 18:58:02 - ...successfully started script 'LCPDFR_Loader.PublicScript'!
2015-11-15 18:58:02 - ...successfully started script 'LCPDFR_Loader.Loader'!
2015-11-15 18:58:06 - Error during Tick in script 'LCPDFR_Loader.Loader':
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
at .(String )
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 234
at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 211
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2015-11-15 19:37:39 - Direct3D device lost!
2015-11-15 19:37:40 - Direct3D device created!
2015-11-15 19:40:39 - Direct3D device lost!
2015-11-15 19:40:39 - SCRIPTS TERMINATED!
[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Sun Nov 15 18:56:22 2015
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized
[INFO] Process base address: 0x13a0000
[INFO] Auto detecting game version
[INFO] Using game version EFLC 1.1.2
[INFO] [ScriptHookDotNet] Thread started
[INFO] [ScriptHookDotNet] Thread killed
[INFO] Script Hook - Shutdown
[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[INFO - 6:58:04 PM] [Log] Started
[INFO - 6:58:04 PM] [Main] Main: Initializing...
[INFO - 6:58:04 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS
[INFO - 6:58:04 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 6:58:06 PM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
File name: 'AdvancedHook.dll'
at .()
at .() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117
at ..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162
at LCPD_First_Response.Engine.Main.() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222
help me please