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SgtButler

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Everything posted by SgtButler

  1. Yeah they were set to 100,000.000 So I brought them way down and its amazing
  2. I've set all my settings to very high and ultra and still no change. I've implemented mods to better visuals and still nothing
  3. I'm so happy I'm not the only one, I was losing my mind.
  4. So what do I do?
  5. THANK YOU SO MUCH! WELL i GUESS NOT.
  6. this is all i have in my vehicle meta after following the instructions <Item> <modelName>lguard</modelName> <txdName>lguard</txdName> <handlingId>LGUARD</handlingId> <gameName>LGUARD</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_RANGER</layout> <coverBoundOffsets>LGUARD_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" /> <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonMobilePhoneOffset x="0.150000" y="0.248000" z="0.518000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.445000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.136000" y="0.223000" z="0.493000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.136000" y="0.223000" z="0.493000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.135000" z="0.650000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" /> <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.293400" /> <wheelScaleRear value="0.293400" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.850000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 15.000000 35.000000 90.000000 180.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="0.966" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="100" /> <swankness>SWANKNESS_1</swankness> <maxNum value="999" /> <flags>FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_HAS_INTERIOR_EXTRAS</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_BACK_PLATES</plateType> <dashboardType>VDT_CAVALCADE</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_SUV</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_F_Y_Baywatch_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_Y_Baywatch_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards /> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet /> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>RANGER_CAVALCADE_FRONT_LEFT</Item> <Item>RANGER_FRONT_RIGHT</Item> <Item>RANGER_PRANGER_REAR_LEFT</Item> <Item>RANGER_PRANGER_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item> ehicle Meta Files: In order for the default vehicle window tint to be removed, which will allow you to see the lightbar, you will need to install the vehicles.meta entry. To do this, follow the below instructions. 1. Navigate to ./mods/update/update.rpf/common/data/levels/gta5/vehicles.meta and extract the file. 2. Open the file and find the entry beginning with "<modelName>lguard</modelName>" 3. Highlight the entry and replace it with the one provided in the "Metas" subfolder. 4. Replace the vehicles.meta in the game directory with your new vehicles.meta. 5. That's it! Your lightbar will now appear without a black tint.
  7. so reinstall to get my default vehicle meta. because i backed it up via ragehook but i dont know how to access it I brought it up to him personally as well my game is now doing this
  8. This is my first day playing LSPDFR. So I made an attempt to install SgtFluffy's lifeguard mini pack. I followed the install guidelines and found that i could no longer spawn any vehicle and none showed up. In his files he had a handling meta & vehicle meta. After following his directions they overwrote my metas and left just the lifeguard information still leading to "Invalid Model" for everything possibly spawnable. I did however back up my game via ragehook but i did not create a separate game folder. Now I can't even launch the game. Shoutout to SgtFluffy for ruining my day!

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