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ChrisDeUnicorn

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  1. yeah it works perfectly without the vdH PoliceHelper, I'm going to uninstall the addon for now but it would be really nice to know why it wont work :/ thanks
  2. Woops sorry that was a typo, I have tried all of the things you listed above and it still doesn't work with the vdH PoliceHelper addon. ScriptHookDotNet logs... 2015-11-05 15:45:17 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2015-11-05 15:46:04 - Direct3D device created! 2015-11-05 15:46:04 - SEARCHING FOR SCRIPTS... 2015-11-05 15:46:04 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2015-11-05 15:46:04 - ...found script 'LCPDFR_Loader.Loader'! 2015-11-05 15:46:04 - ...found script 'LCPDFR_Loader.PublicScript'! 2015-11-05 15:46:04 - Loading scripts in Assembly 'scripts\vdH_PoliceHelper.net.dll' ... 2015-11-05 15:46:04 - ...found script 'vdH.PHelper'! 2015-11-05 15:46:04 - DONE! 3 valid scripts found! 2015-11-05 15:46:04 - STARTING SCRIPTS... 2015-11-05 15:46:04 - INFO: Phone number checks are not available! 2015-11-05 15:46:05 - ...successfully started script 'vdH.PHelper'! 2015-11-05 15:46:05 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2015-11-05 15:46:05 - ...successfully started script 'LCPDFR_Loader.Loader'! 2015-11-05 15:46:06 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 244 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2015-11-05 15:46:22 - Direct3D device lost! 2015-11-05 15:46:22 - SCRIPTS TERMINATED! AdvancedHook Logs... Log started on: 15:46:5 11-5-2015 ------------------------ [INFO - 15:46:5] Gameversion - 1.0.7.0 [INFO - 15:46:5] Data unprotected [INFO - 15:46:5] Game patched [INFO - 15:46:5] Xlive protections disabled [INFO - 15:46:5] Improving ELS compatibility [INFO - 15:46:5] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized [INFO - 15:46:5] E-Mail: lms@lcpdfr.com [INFO - 15:46:5] Permission granted for LCPDFR & ELS only [INFO - 15:46:5] Thanks to listener, aru, #iv-modding and cp702 [INFO - 15:46:5] Attaching exception handler... [INFO - 15:46:5] Exception handler attached [INFO - 15:46:5] Patching game functions... [INFO - 15:46:27] An exception occured [INFO - 15:46:28] Minidump saved [INFO - 15:46:28] Process: FFED0000 Address: 479346 (Faulting module: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\GTAIV.exe loaded into process space at 2D0000 - function offset without PE header is: 1A8346) Code: C0000005 Registerdump - EAX: 1 EBP: F83A480 EBX: 0 ECX: 99CBA4D0 EDI: 187CB84 EDX: 600045F EIP: 479346 ESI: 4 ESP: 1CBE7B8 ScriptHook logs... Log start: Thu Nov 05 15:45:17 2015 ----------------------------------------------- [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized [INFO] Process base address: 0x2d0000 [INFO] Auto detecting game version [INFO] Using game version 1.0.7 [INFO] [ScriptHookDotNet] Thread started [INFO] [AdvScriptThread] Thread started [INFO] [AdvScriptThread] Thread killed [INFO] [ScriptHookDotNet] Thread killed [INFO] Script Hook - Shutdown LCPDFR logs... [INFO - 3:46:05 PM] [Log] Started [INFO - 3:46:05 PM] [Main] Main: Initializing... [INFO - 3:46:05 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 3:46:05 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 3:46:06 PM] [] System.FieldAccessException: Attempt by method '‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed. at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33 at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222
  3. I'm new to modding GTA IV. I'm using LSPDFR and also vdH PoliceHelper plugin/add-on (i installed script hook 1.7.1.7 like it said in the video tutorial of vdH Police helper) the game with LSPDFR works perfectly without vdH PoliceHelper. When loading up I get and error in script these are my log files, and yes its a legal copy of GTA IV. any help will be extremely appreciated. [INFO - 3:18:29 PM] [Log] Started [INFO - 3:18:29 PM] [Main] Main: Initializing... [INFO - 3:18:29 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 3:18:29 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 3:18:29 PM] [] System.FieldAccessException: Attempt by method '‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor()' to access field 'GTA.base.HandleObject.pHandle' failed. at ‭‬‏‏‌‭‭‭‎‪‌‬‎‭‮‮‭‌‏‌‫‌‮‪‮..ctor() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 33 at LCPD_First_Response.Engine.Main.‬‬‍‎‪‬‫‏‭‫‪‭‪‌‪‭‪‎‫‭‪‌‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.‎‏‌‌‬‏‎‍‏‮‬‎‌‭‮‏‪‎‪‌‮‭‭‫‬‍‌‎‮() in d:\GTA IV\LCPDFR\SVN\trunk\LCPD First Response\Engine\Main.cs:line 222

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