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NandK

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  1. Hey, Just wondering if anyone has figured out how the game decides which ped belongs to which group in the loadouts.meta file. Specifically I'm looking to see where S_M_Y_BlackOps_03 falls under. This is a Merryweather mercenary
  2. That's what I'm thinking too. I think we need to be able to edit the peds.ymt file and change the Army peds classification from COPS to something else. Maybe GANG would work since they are still able to initiate combat, but will not pursue or add to a wanted level. Hopefully we'll be able to crack open these ymt files soon.
  3. Hi everyone, this is my first post! Right now I'm working on creating sort of a "factions" setup in GTAV, similar to that of the Mercenaries series if you're familiar. One key part of this is preventing the army from pursuing the player when there is a wanted level. But still have the cops function as normal. I was thinking changing the ARMY section and adding "Likes PLAYER" in the relationships file might do this, but didn't do the trick. Does anyone have any idea how this could be done?

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