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Ashton Jacome

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Everything posted by Ashton Jacome

  1. Thanks alot, man. I appreciate it. :)
  2. It worked! Thank you so much! You're a life-saver. This is just a little extra, you don't have to answer it but it's something I've been wondering about this mod: If I want to add another script mod, do I have to get rid of LCPDFR? And can I use the script hook and everything else that came with LCPDFR with other script mods and such? How would I go about that
  3. I downloaded the file and copied "xlive.dll" into my root folder. Is that correct? Or should I also add xlive_d.dll?
  4. Is there a certain link to get xliveless from? I never researched xliveless so I'm not sure how to really use it...help? I apologize, I've only been into mods for GTA 4 for about a month or two
  5. Just checked and I have the right ones. Still not sure on a solution.
  6. I didn't get the same message befpre I installed the game. I beat the whole game without any error such as this. I'm going to re-install it and see what happens. It might be my save game. Since I go in with "Story Complete". I've played the mod with the story complete before though and everything went fine. Ill re-install and see what happens.
  7. I do, Ill look to see if I'm using the latest C++ and net.framework. I checked to see if I had it last night and I did, but Ill double-check
  8. I've done that many times already, though. And it's still a problem. I've re-installed the GTA 4 about, maybe, 3-4 times? Still no luck.
  9. Nope. I don't have any mods except for the LCPDFR mod, nor have I used any with LCPDFR in the past.
  10. Hello, I just downloaded the LCPDFR mod and all went well. I ran the diagnostic report (last night) and everything was fine, no errors at all. I double-checked that i had everything required for the mod just to make sure and I do meet the mod requirements. Everytime I start GTA 4, and press Alt-P to start the mod, within a couple seconds, somtimes minutes, I get an error saying something similar to "Click OK to terminate, Click cancel to debug". I never got this error before downloading the mod, and I've looked for other problems similar to this on this forum and on other websites with no luck for an solution. Also, sometimes the game crashes before I even press Alt-P. It crashes at different times. Mostly around 10 seconds to 5 minutes. Here's the diagnostic report I ran last night: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsXP Professional (5.1.3.0 Build: 2600) Service Pack:Service Pack 3 System RAM (GB): 3 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-04-07 00:24:34 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-04-07 00:25:59 - Direct3D device created! 2012-04-07 00:26:00 - SEARCHING FOR SCRIPTS... 2012-04-07 00:26:00 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-04-07 00:26:00 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.Main.Start'! 2012-04-07 00:26:00 - ...found script 'CSharp.Engine.Core'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.Debugging'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.DeletionList'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.Hardcore'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.TextDraw'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCMD.Main'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCMD.Functions'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Actions'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Debug'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Functions'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Partner'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Start'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Various'! 2012-04-07 00:26:00 - DONE! 21 valid scripts found! 2012-04-07 00:26:00 - STARTING SCRIPTS... 2012-04-07 00:26:00 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.TextDraw'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.Hardcore'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.DeletionList'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.Debugging'! 2012-04-07 00:26:01 - ...successfully started script 'CSharp.Engine.Core'! 2012-04-07 00:26:01 - ...successfully started script 'FirstResponse.Main.Start'! 2012-04-07 00:26:01 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: rEXyIvyv4LKvgTH+8rDwTg== Any help at all would be greatly appreciated. :)
  11. Just ran one and this is what I got: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsXP Professional (5.1.3.0 Build: 2600) Service Pack:Service Pack 3 System RAM (GB): 3 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program FilesRockstar GamesGrand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-04-07 00:24:34 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-04-07 00:25:59 - Direct3D device created! 2012-04-07 00:26:00 - SEARCHING FOR SCRIPTS... 2012-04-07 00:26:00 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2012-04-07 00:26:00 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.Main.Start'! 2012-04-07 00:26:00 - ...found script 'CSharp.Engine.Core'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.Debugging'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.DeletionList'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.Hardcore'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.TextDraw'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCMD.Main'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCMD.Functions'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Actions'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Debug'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Functions'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Partner'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Start'! 2012-04-07 00:26:00 - ...found script 'FirstResponse.LCPD.Various'! 2012-04-07 00:26:00 - DONE! 21 valid scripts found! 2012-04-07 00:26:00 - STARTING SCRIPTS... 2012-04-07 00:26:00 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.TextDraw'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.Hardcore'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.DeletionList'! 2012-04-07 00:26:00 - ...successfully started script 'FirstResponse.Debugging'! 2012-04-07 00:26:01 - ...successfully started script 'CSharp.Engine.Core'! 2012-04-07 00:26:01 - ...successfully started script 'FirstResponse.Main.Start'! 2012-04-07 00:26:01 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: rEXyIvyv4LKvgTH+8rDwTg==
  12. I'm terribly sorry for my second post on here for something that may be stupid. Learning my lesson from last time, I read through a couple of pages of forums/posts and haven't found a problem similar to mine (As i checked this site, I also checked other forums on other sites for a similar problem, no luck). Everytime I start the game, it crashed with a window saying to "Press OK to terminate, Press Cancel to Debug" It happens everytime I press Alt-P to start the mod. Somtimes it will happen before I press Alt-P as well. Before I downloaded the mod, I was playing the normal game fine without this problem. If anyone knows about this problem, and has an answer, It would be a great help BTW, I ran a diagnostic report and it was all fine, no errors at all, and I double checked if I had absolutely everything i needed and I do.
  13. thank you very much, I did not look enough at the other posts and I apologize.
  14. I've done the installation process before and it worked fine. But I had a modding conflict with GTA 4 so I basically just re-installed gta 4. (btw it's the retail version) I tried downloading the LCPDFR mod again with no existing mods or anything but the files that came witht he game and it won't install LCPDFR and gives me an error such as this: Installation component 'LCPDFRModels' error'd! at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.StreamWriter.CreateFile(String path, Boolean append) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding) at System.IO.File.WriteAllText(String path, String contents) at G17MediaSetupEngine.Installation_Components.tazershit.beginComponent() at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e) at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e) I haven't got a clue what I did wrong and would appreciate any help. I'm a big fan of this mod and would like to play as soon as possible (regular GTA 4 does get boring somtimes). It also upsets me that I've played this mod before without any problems. So, as I've said, any help would be greatly appreciated. :)

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