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GTA 5 Jedi Master

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  1. Love
    GTA 5 Jedi Master reacted to TrooperA1868 for a file, Blaine County Traffic Lights & Signs   
    Works for both Single player and FiveM!

     
    Ever feel like there needs to be more traffic lights in Blaine County? This is the mod for you!

    Features:
    This mod adds traffic lights to 8 intersections in Blaine County. Over 100 signs across the County for realism. Ai will respond to the traffic lights accordingly. Install is easy and simple! No FPS drop!
      Join State of Mind Role-Play! Are you serious about roleplaying realistically? Join our server, State of Mind Role-Play, where immersive and authentic roleplay experiences are our top priority. Connect with a community of dedicated role-players, engage in dynamic scenarios, and create unforgettable stories. 
     
    Discord Invite: https://discord.gg/5zqCaS9TYk
     
    Enjoying the mod? Consider supporting me by subscribing to my YouTube! 🙂
    https://www.youtube.com/channel/UC-A8onxJEH_lARhy491_YOQ
     
     
  2. Like
    GTA 5 Jedi Master reacted to rockwl for a file, Bureau of Indian Affairs Police [Add-on/Non-ELS]   
    This pack is based off of the Bureau of Indian Affairs police also known as: BIA Police
     
    Requirements: https://www.gta5-mods.com/scripts/sirensetting-limit-adjuster Gameconfig (1.0.2612) for Limitless Vehicles - GTA5-Mods.com
     
    Notice: The uniforms for this pack are in EUP 9.4

    Installation: rockBIApolice DLC goes into mods>update>x64>dlcpacks
    then go into the dlclist.xml in mods>update>update.rpf>common>data and add < Item>dlcpacks:/rockBIApolice/< /Item>

    Bugs: Dials on the alamo are a bit glitched out hopefully this will be fixed in another update.
     
  3. Like
    GTA 5 Jedi Master reacted to War Daddy for a file, AirMed Helicopter Liveries | War Daddy Designs   
    These liveries are unique and one of a kind, with inspiration from real life and some creative liberties, I present to you, AirMed. These liveries encompass all the main hospitals in San Andreas, with liveries for, Los Santos Central Hospital, Pillbox Hill Hospital, Sandy Shores and Paleto Bay Medical. 
     
    These liveries were made for Medic909/Code3 Development's Eurocopter MedEvac Helicopter.

    ----Links----
    Discord:
    https://discord.gg/u8XyZxX

    Instagram:
    https://www.instagram.com/war_daddy_designs/
     
    YouTube:
    https://www.youtube.com/channel/UCj0ij-wWAM6Yi2CFUmEumzA
     
    These Liveries were created by War Daddy Designs and are not to be redistributed by anyone on any platform.
    ---- Credits ---
    Liveries: War Daddy Designs
    Photos: 1979#9999
  4. Like
    GTA 5 Jedi Master reacted to Will for a file, Stow That Weapon   
    Stow That Weapon - Version 3.1.2

    The Details
    Bring immersion to your GTA V / LSPDFR experience with Stow That Weapon, a highly customizable RPH plugin that visually stores your long guns and shotguns on your character when they're not in use. Weapons are attached realistically to your player, complete with attachments, tint, and fully adjustable positioning to suit your preference. With full AI support, the same realistic stowing behavior can be applied to NPCs as well - making patrols and scenes feel even more authentic.

    The Features
    Automatic Weapon Stowing: Once you switch away from an accepted weapon, it's automatically placed on your character until needed again.
    Customizable Weapon Positions: Fine-tune weapon placement with adjustable offsets and rotation to achieve the perfect fit on your character.
    Customizable Weapon List: Define exactly which weapons should be stowed via configuration settings.
    Live In-Game Settings Menu: Use the built-in menu (default key F5) to tweak most settings on the fly, including positioning offsets and rotation.
    Attachment Support: Stowed weapons display their attachments and accessories, with optional support for addon components.
    AI Support: Enable weapon stowing for AI peds, with separate customizable settings, including only enabling support for cops or all peds.
    Quick Remove Key: A configurable hotkey lets you instantly remove the stowed weapon if needed.
    Additional Customization: Don't like the stowed weapon clipping through your vehicle? Choose to hide it while driving. Don't like how the game activates the flashlight on your stowed weapon while using the flashlight on your equipped weapon? Disable the flashlight from showing. Want the AI to show a stowed weapon even if they haven't equipped it? Enable best weapon to show whatever their best accepted weapon is in their inventory.

    Installation
    Installation is as simple as dragging the contents of the zip file to your GTA V folder.
    BackWeapon.dll and BackWeapon.pdb will end up in the plugins folder and RAGENativeUI.dll is in the main directory.
    Please note if you already have RAGENativeUI installed, it is recommended to keep whichever is newer.
    Load with RPH.

    Notes and Resources
    GTA V NOTE: Sometimes the GTA V folder gets set as read-only. This may prevent the plugin from writing to the ini file which would likely result in a crash. Please ensure your GTA V folder is not set to read-only before using this plugin.

    MENU NOTE: Almost all settings can be changed by the menu except the accepted weapons and addon components lists, which must be manually edited within the BackWeapon.ini file. The ini file can be reloaded via the Reload ini File menu option. The only setting that requires the plugin to be reloaded is EnableAI. Changing this in game will not have an effect until the plugin is reloaded.

    INI NOTE: The .ini file is not provided with the download and is instead generated if it does not exist on first load of the plugin. If it does exist, the plugin will check for missing values and add them.

    ADDON COMPONENTS NOTE: AddonComponents in the ini file is to be used if you have any addon weapon components (all default weapon components are already accounted for), so that they show up on the stowed weapon. You add them using the name (i.e., COMPONENT_AT_AR_FLSH) and separate multiple values with a comma.

    LIST OF DEFAULT WEAPON IDs: https://wiki.rage.mp/index.php?title=Weapons
     
    KEYS REFERENCE: https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netframework-4.8

    DEFAULT INI VALUES AND EXPLANATION:
     
    [Main] HideWhileInVehicle = true "If true, the weapon will be invisible while the player is in a vehicle." DisableFlashlight = false "If true, the weapon will not show the flashlight component on the back of both the player and AI." AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2 "List of weapons that will show on the player's back." OffsetPosition = 0.0,-0.17,-0.02 "Position of the weapon relative to the player's Spine3 bone." Rotation = 0.0,165,0.0 "Rotation of the weapon for the player." [AI] EnableAI = true "If true, enables support for the AI." EnableBestWeapon = true "If true, the best weapon in the ped's inventory will show on their back if they have not yet equipped an accepted weapon." CopsOnly = true "If true, will only show weapons on the back of cops. Otherwise, will work on all peds in the game." HideWhileInVehicle = true "If true, the weapon will be invisible while the ped is in a vehicle." AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2 "List of weapons that will show on the peds' backs." OffsetPosition = 0.0,-0.17,-0.02 "Position of the weapon relative to the ped's Spine3 bone." Rotation = 0.0,165,0.0 "Rotation of the weapon for AI." [Advanced] AddonComponents = None "Here you can add any addon weapon components you have installed so that they will show up on the stowed weapon. You need to use the name of component, ie COMPONENT_AT_AR_FLSH. Multiple entries should be separated by a comma." [Keybindings] DeleteWeaponKey = Decimal "The key for deleting the weapon off the player's back." MenuKey = F5 "The key for opening the menu added with version 3.0.0" GunDown = Down "Keys for moving the weapon when customizing position" GunUp = Up GunLeft = Left GunRight = Right GunRollLeft = NumPad4 GunRollRight = NumPad6 GunForward = NumPad8 GunBackward = NumPad2 GunYawLeft = NumPad7 GunYawRight = NumPad9 GunPitchLeft = NumPad1 GunPitchRight = NumPad3
  5. Like
    For Male & Female, comes SP & FiveM Ready!
  6. Like
    GTA 5 Jedi Master reacted to j3lo33 for a file, Weld County Sheriff texture   
    Weld County Sheriff texture
     
     
  7. Like
    Siren Mastery
     
    SUPPORT IS NO LONGER OFFERED - FEEL FREE TO HELP UPDATE THE CODE 
    Siren Mastery is now open source. https://github.com/Albo1125/SirenMastery
    Siren Mastery is a script modification that allows you to master your siren tones. Toggle to your secondary siren at the press of a key/button, silence your siren using any key/button you like and even control exactly which 'secondary' siren plays! You can be up and running with Siren Mastery within 5 minutes (installation tutorial click HERE).
    Requirements - some of these are included (credits go to their appropriate authors):
    Albo1125.Common 6.6.4.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) NAudio 1.8.0.0 (included) A legal copy of GTA V (version 1.0.1011.1 or above). There is also a download to free up unneeded controller bindings so they can be used for Siren Mastery. Get it here.
    You can find some new, customised UIs for Siren Mastery in the spoiler below:
     
    Summary of current features (please check documentation carefully too):
    Change the Siren Toggle key/button and assign it an optional modifier key/button. Change the 'lights only' toggle key/button and assign it an optional modifier key/button. This works even if your siren is off so you can control whether your siren should play before turning your lights on. New 'Toggle Secondary Siren' key/button with an optional modifier key/button. This allows you to switch to secondary sirens without having to hold down a key/button. New 'Toggle Bullhorn' key/button with an optional modifier key/button. This allows you to keep sounding your bullhorn without having to hold down a key/button. Works simultaneously with sirens. New 'Next Siren' key/button that cycles to the next siren. Can optionally include the Off state as a cycle stage. Your siren now stays on when you leave your vehicle and you don't mute it. This can be disabled from the GeneralConfig file. Determine the siren tone that should be playing. You are able to select which siren tone to play, including the ability to differentiate between secondary sirens. Additional Siren Modes Dual Siren Mode. Manual Siren Mode. Additional customisable sirens per vehicle model. Allows you to have up to TEN total sirens per vehicle model. Fully Functional and Customisable UI. Feel free to create and release your own custom UI files. The size and position of the UI can be customised via the UIConfig file. Customisable Siren Switching Tones (like Siren Switch Honker). Sirens are fully customisable per vehicle model via an XML file. All keybindings are customisable and fully customisable controller support is included. The vehicles.awc size and length limits are effectively removed while using Siren Mastery, allowing for greater siren variety. British Users: You can now have British Siren Switch/Toggle sounds (in other words, horns!). Simply replace the relevant files in the Plugins/SirenMastery folder with the ones included in Siren Switch Honker's download.  
    Support is no longer offered - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. Please do not reupload or redistribute this without my permission, rather link back to this original page. Thank you.
  8. Love
    GTA 5 Jedi Master reacted to Othrin for a file, [ELS] Blaine County Sheriff's Office Pack   
    Blaine County Sheriff's Office Pack
    by Othrin
     
    Like my stuff? Join my Discord: (Check profile)
    *THIS PACK IS OLD, I WILL NO LONGER BE SUPPORTING IT, IF YOU HAVE TROUBLE INSTALLING YOUR OWN DLCs, I SUGGEST WATCHING ALBOS VIDEO*
    V1: I have spent a month or so updating this pack to be more in line with my standards. While not every detail is perfected, I am happy with where it is as of right now. Since Cj24 updated his Code 3 RX2700, I decided to update this pack. Check the version details for a changelog. 
    V1: For the past few weeks I have been working on this pack because I wanted to get my creative juices flowing and do a pack not necessarily based on anything. So here you go!
    Description: CJ24 recently came out with a fantastic Code 3 RX2700 light bar which intrigued me to make a pack for it. This is a mixture of Whelen and Code 3 products. 
    I hope you enjoy!
    Included:
    Blaine County Sheriff Pack
    2011 Ford Crown Victoria Police Interceptor - Underwood/Otaku
    2018 Ford Police Interceptor Sedan - GeorgieMoon
    2014 Dodge Charger - GeorgieMoon
    2019 Ford Police Interceptor Utility - Kane104
    2016 Chevrolet Express 3500 - Otaku
    2018 Dodge Charger - Matt Peralta
    2012 Chevrolet Caprice - Kane104
    2006 Chevrolet Tahoe - BxBugs123
    2020 Chevrolet Tahoe - GeorgieMoon
    2014 Chevrolet Tahoe - Underwood
    2017 Chevrolet Silverado - Mcgarrett
    Media: 
     
     
     
     
    Disclaimer:
    (Below, the term "product" is used to describe the software/modification whose name is listed above.)
    This product is freeware and may not be exploited for personal, financial, or commercial gain. The product is provided without any form of warranty. Therefore, responsibility
     
     
  9. Like
    GTA 5 Jedi Master reacted to Albo1125 for a file, Modding DLC Pack V   
    https://albo1125.com
    Modding DLC Pack V allows for a simplified installation process of peds, weapons, vehicles and meta file entries - both for addons and replacements.
     
    After installing the Modding DLC Pack V OIV file, you can do the following, all from one central folder:
    Install unlimited addon/replacement peds and addon peds.meta entries; Install replacement weapons; Install unlimited addon/replacement vehicles including support for vehicles.meta, carvariations.meta and handling.meta; Add custom names to your (addon) vehicles; Easily restore all of the above after a GTA 5 update.  
    Please ensure to carefully read the supplied README.pdf file for tutorials and guides on how to do all of the above. I have also done a video tutorial series (see above) showing how to perform all of the above properly.
     
    Many thanks to @festivalmatt for his very many valuable contributions to Modding DLC Pack V.
    Credits for the included gameconfig.xml file go to Dilapidated.
     
    Please do not reupload or redistribute Modding DLC Pack V as a standalone file. If you would like to use Modding DLC Pack V as a base to release a pack of mods or similar, that’s fine - please include credit and a link back to this original Modding DLC Pack V ☺
     
    https://www.albo1125.com

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