Everything posted by K.Dollega
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[ELS] SAHP Code 3 Pack
I really love these vehicles!<3 However, the scenelights direction are up and down, not to the sides, any idea why?
- 110 comments
- 39 reviews
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[ELS] LSPD 2018 Dodge Charger (Reflective Livery)
How do I change the reflective properties or make a regular livery work? Right now the livery looks like folded arts & craft paper...
- 13 comments
- 11 reviews
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AI TRAFFIC Fluidity & Discipline
- 366 comments
- 32 reviews
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AI TRAFFIC Fluidity & Discipline
I found it! It's actually in the ELS user guide but at the bottom of page 29 and not page 7 where the .ini file is. MaxActiveVehs - Sets the global flash speed delay for ELS flash patterns (lower is faster). ElsMaxRangePl - Sets the range (in meters) past which player vehicles using ELS will be discarded. ElsMaxRangeAi - Sets the range (in meters) past which AI vehicles using ELS will be discarded ElsActiveOnAi - Determines whether or not ELS will animate AI vehicles. ElsTrafCtrlOn - Determines whether or not ELS will animate AI vehicles. I tried before leaving for work to set value on both Pl and Ai to 80 meters and both trucks, cars and bikes in oppesite lane were all full on emergency breaking and on their front axel as soon as LSTG 3 and/or sirens is toggled. Gonna do a fresh copy test, maybe I overlooked something or some other mod(s)/files are messing it up.
- 366 comments
- 32 reviews
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AI TRAFFIC Fluidity & Discipline
MaxActiveVehs = x ElsMaxRangePl = x ElsMaxRangeAi = x ElsActiveOnAi = true ElsTrafCtrlOn = true Is it both Pl and Ai that affects my problem, or just Ai?(I assume Pl is player) Also, do you know what does "MaxActiveVehs" affect? didn't find a description when I quickly checked the ELS documentation.
- 366 comments
- 32 reviews
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AI TRAFFIC Fluidity & Discipline
By far the best mod for more realistic traffic! Quick question though, is it possible to adjust the distance at which traffic react to emergency vehicles? When you're responding to a traffic accident on the highway, responding seems like the worst option when every car in both lanes in the opposite direction pulls the emergency breaks when you pass by..
- 366 comments
- 32 reviews
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To The Guides & Content Creators - Thank You & Constructive Feedback
First of all, a big thank you to all of the content creators on Youtube making video guides on basically everything! I started messing around with LSPDFR during the christmas holidays, alot has changed and even more mods, scripts and plugins have been created since I last dabbled with LCPDFR all the way back in GTA IV. It's actually quite astonishing how far it's come since release and without YouTube and the guides/content creators I would have been lost, so thank you!! However! And purely as suggestive and well-meant construtive feedback! Some of the video guides are quite long due to some mods/plugins being more complex and that's fine, but some video guides are just to long. And before I get knocked out of my deputy boots for criticizing someone else's work, which is not my intention! The reason some video guides, atleast for me becomes to long for the purpose it's suppose to serve is when during a 20 minute video guide, 1 or 2/5th of the guide itself is stopping mid guide up to 3-6 times to show how to find your GTA V root folder, how to mark- or go to a folder marked as favorite, how to select more then one file at the time and so on. I know everything is well-meant I really do but to show and explain the most basic computer skills and knowledge more then just in the beginning shouldn't be necessary if you're installing mods in the first place. A guide is suppose to showcase the easiest and most explanatory way of doing something you don't already know how to do. And sometimes I think some really important or useful information gets lost in the overfriendly process? Quick example before I show myself out: EXAMPLE, NOT A QUESTION! When installing a new ELS vehicle, I have yet to this day after watching atleast 50 hours of video guide content on YouTube since christmas been explained or informed what to do[or]if there is anything to do, or be aware of if you do anything else other then drag & drop the vehicle files and VCF files? If you're installing a new car that's named fbi or fbi2 but you've already installed a car that uses fbi or fbi2, is changing the name of the VCF file and .ytf, .ytd and _hi.ytf, +hi.ytd to one of the other police slots enough? Do you need to change anything inside the files themself or the vehicle.meta? Thanks again for all the guides and like it said, I don't mean to criticize or bash anyone! Just a suggestion & feedback and if my wierd head is the only one who thinks this then I'm sorry!
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LSPDFR 0.2 Announcement + First Preview
Reading about the 0.2 gives me chills down my spine, and I am stoked to try it out. Other then that I would like to give the developers a BIG shout out for putting so much time and effort into this mod. Other then LA Noire there aren't to many police games out there and specially not as realistic as LSPDfr. So thank you for making this! I'm pretty sure I'm not the only one who always wanted to play a police game like the LCPD/LSPDfr mod! :)