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ThruZZd

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Everything posted by ThruZZd

  1. AI::TASK_HELI_MISSION Hashes: 0xDAD029E187A2BEB4 0x0C143E97 void TASK_HELI_MISSION(Ped pilot, Vehicle aircraft, Vehicle targetVehicle, Ped targetPed, float destinationX, float destinationY, float destinationZ, int missionFlag, float maxSpeed, float landingRadius, float targetHeading, int unk1, int unk2, Hash unk3, int landingFlags) // 0xDAD029E187A2BEB4 0x0C143E97 EDITED (8/16/2017) DESCRIPTION: Allow a ped to fly to a specific destination. USAGE: -- REQUIRED -- • pilot = The ped flying the aircraft. • aircraft = The aircraft the pilot is flying. -- OPTIONAL -- [atleast 1 must be assigned] • targetVehicle = The vehicle the pilot will target. • targetPed = The ped the pilot will target. • destinationX, destinationY, destinationZ = The location the pilot will target. -- LOGIC -- • missionFlag = The type of mission. • maxSpeed = The speed in mph that the pilot will limit his/her self to while flying. • landingRadius = The distance from the destination that the pilot must be to land. • targetHeading = The heading that the pilot will try to achieve while flying. • unk1, unk2 = Set to -1 and it will be okay. • unk3 = I'm almost sure this is a vehicle record/waypoint recording hash. A value of -1 is for none. Maybe it's a float? Idk. • landingFlags = Bit flags used for landing. All I know is: 0 = Hover over the destination. 32 = Land on destination. 1024 = Erratic, crash into nearby obstacles. 4096 = Rushed movement + Hover over destination Known Mission Types: 4 = FlyToCoord 8 = FleeFromPed 9 = CircleAroundTarget 10 = CopyTargetHeading 20 = LandNearPed 21 = Crash Example C#: Function.Call(Hash.TASK_HELI_MISSION, driver, heli, 0, 0, position.X, position.Y, position.Z, 4, 50.0, 10.0, (position - heli.Position).ToHeading(), -1, -1, -1, 32); Copied from http://www.dev-c.com/nativedb/ ^^ Just what PNWParksFan mentioned!
    • 39,869 downloads
    • Version 3.0
    [Contact me for any bugs of feature requests! As I had to transfer my entire code to Scripthook V there might be some tiny bugs that I will update in the next week ^^] Hey everyone, I managed to find my files for this script on my old PC! I updated BasicCruiseControl to work again with the newer versions of Scripthook! So: Lots of you want to keep it real, especially when it comes to speeds when on patrol in LSPDFR. And most of you know how hard and annoying that can be! The problem is, that this is pretty hard and can get annoying after a certain amount of time. That can be a big minus to "realistic" patrols, because you as a cop should absolutely stick to the speed limit. This plugin adds a basic cruise control/speed limiter/what ever you want to call it to the game that lets you select a speed your vehicle will never exceed. You can set the CC to hold (pause working) while you have your emergency lights on in the config file! Installation !! THIS IS A SCRIPTHOOK V .NET SCRIPT !! 1. Download Scripthook V from http://www.dev-c.com/gtav/scripthookv/ and follow the readme in it's RAR archive! 2. Download Community Scripthook V .NET from https://de.gta5-mods.com/tools/scripthookv-net and copy all the files to your GTA V main directory 3. (If you don't have it already) create a folder called "scripts" in your GTA V main directory 4. Drag BCC.dll and BCC.ini into that folder Voilá! Quick troubleshooting: If you have vehicles spawning/weird things happening while using the PageUp and PageDown keys, that is most likely due to a trainer (like SimpleTrainer). Make sure to disable those keybindings in the trainers ini! Thanks... ...to all the guys on the Rage & LSPDFR Discord who are there to help whenever they can :3 Feel free to give me feedback and request features! Have fun with that little aid for your patrols 🙂 --Thruzzd--
  2. Hello there! So the LSPDFR API offers the following two functions: Functions.IsPedStoppedByPlayer(Ped p); Functions.SetPedAsArrested(Ped p); But how would I... 1. ...set the ped as no longer arrested? 2. ...cancel a ped-stop (same that happens when you press the "Issue a warning" button, so the ped walks away and just is no longer stopped) Is there somnething like RAGEs dismiss for the API? Thank you! Tobi :)
  3. Hey there! Chases in LSPDFR are most of the time pretty boring...you stop the car, he rather runs and surrenders when you get him or surrenders inside of the car, in foot-pursuits the also surrender when you reach them. Wouldn't it be more real if they would sometimes pull ot knifes, point weapons at you etc.? For example the get out of the vehicle and start shooting? I do not really know how excactly to ralize it, but I think this is sth. to think about! LG Tobi
  4. Hey there. How cool would it be to have the possibility to perform traffic stops on foot and (maybe) have the possibility to make a car follow you while on foot (simmilar to TrafficPolicers follow function). It would be so cool for for example the stations of the prot authority (the cars are slow, so you can stand in front of them "signal" them to follow you and control them before entering the port, as at a toll station). Is it possible to make such a plugin? And are there others interessted in this? Greetings Tobi
  5. I would like to have it too if possible :)

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