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Accessory

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  1. Like
    Accessory reacted to AMSAGENT000 in LSPDFR 0.3 - November Update   
    Will 0.3 fix the issue of AI cops immediately leaving a crime scene and running everyone and everything over? I wish there was a way to have the AI cops stay and maintain a perimeter. Currently, they just go berserk trying to leave after you finally make the arrest and they end up smashing into everything with their cars or start firing at pedestrians. 
  2. Like
    Accessory reacted to Sam in LSPDFR 0.2 Delay Update - 13 July   
    To follow on from the previous update I posted yesterday, we're still hard at work preparing LSPDFR 0.2 for release.  At this time, it would appear that all issues caused by the latest update to GTA V have been resolved.  Indeed, I spoke of the problem and its solution in more detail in the previous update regarding 0.2.
    Unfortunately we're still experiencing issues with LSPDFR 0.2 which appear to be unrelated to the recent update and more of a problem with the modification itself.  These are in the form of script crashes that some, but not all, have encountered during pursuit testing and this is something we've been looking in to.  Unfortunately this seems to be quite a tricky problem to find as different users are experiencing different results.  Nonetheless, I'm hopeful that we'll find the problem and resolve it relatively soon.
    While LMS has been hard at work debugging most of our issues (both the ones caused by Rockstar's protections and ones of our own making), I've taken advantage of the extra time to add more polish to LSPDFR 0.2, and even introduce a new feature which I know will be very popular.  To complement the police computer in a vehicle, here's a sneak peek of the equivalent system on foot:

    Bear with us as we work this out.  I guarantee you that LSPDFR 0.2 won't disappoint.
  3. Like
    Accessory reacted to Sam in LSPDFR 0.2 - Stun Guns & More   
    This is the final part of our LSPDFR 0.2 preview series.  For more information about the changes we're making with 0.2, take a look at the previous installments in this series, found here:: http://www.lcpdfr.com/forums/forum/880-news-updates/
    LSPDFR 0.2 not only goes some way in addressing a lot of the feedback we received as far as features were concerned, but it also includes a large number of fixes for issues reported to us.  A full list of these fixes will be published with the release, although among the things we sorted out are many of the frustrations people had with arresting, as well as traffic stop suspects reversing into players and the problems with detecting vehicles for traffic stops.
    Aside from these fixes and the features we've already covered, there's still more to talk about.  One of the big things that we saw people wanted was the return of the stun gun.  Thankfully, with the inclusion of a stun gun in the game, this was quite an easy task unlike in LCPDFR.  LSPDFR 0.2 introduces support for both the player and all AI officers to use stun guns.  The AI support has been somewhat improved since LCPDFR 1.1, with more fluid animations and better mechanics in general thanks to the stun gun already being present in the game.  Players are also now given a stun gun when going on duty, and we've been experimenting with AI configuration flags to make suspects tougher, so that they don't die after one hit - currently this works for all callout spawned criminals, and we hope to expand it universally.

    Stun guns make their return in LSPDFR 0.2, with player and enhanced AI support.  Shown is an AI officer drawing his.
    One of the other main things that we've been experimenting with in 0.2 is audio.  GTA V comes with a massive amount of police related audio which is fantastic, and we're looking to take advantage of this as much as we can.  For 0.2, we've introduced a basic version of the Police Scanner seen in LCPDFR 1.1, with a couple of key differences:
    The weird clicking noises between sounds have been drastically reduced. More variations of audio lines are present. You will now hear other officers talk on the radio too. Of course, this is still very much an experimental system and we'll be looking to make extensions and improvements in future versions.
    As this is the final installment in this update series, instead of promising another article the next day, we'll promise something else: LSPDFR 0.2 - coming very, very soon.
  4. Like
    *ALSO A MUST READ!*
     
    So, here's a list of what I would love to see.
     
    City Police:
    House CallsMedical Domestic Calls Party Calls Fires Break-ins Hostage Situations Traffic AccidentsMotor Vehicle Accident Motor Vehicle Collision Business CallsBreak-ins Fires Medical Area CallsMore types of Pursuits etc Medical Assistance CallsAcute-MI (Heart attack) Stroke Heat Stroke Dislocation of BonesShoulder Dislocations Wrist Dislocations Hip Dislocations Knee Dislocations Lower-Leg Dislocations Foot Dislocations Broken Bones Muggings/Attacks that require Police/EMS Sheriff Department:
    House CallsMedical Domestic Calls Party Calls Fires Break-ins Hostage Situations Traffic AccidentsMotor Vehicle Accident (MVA) Motor Vehicle Collision (MVC) Area CallsMore Types of Pursuits Marine Calls etc Medical Assistance CallsAcute-MI (Heart attack) Stroke Heat Stroke Dislocation of BonesShoulder Dislocations Wrist Dislocations Hip Dislocations Knee Dislocations Lower-Leg Dislocations Foot Dislocations Broken Bones Muggings/Attacks that require Police/EMS Park Rangers:
    Missing Person inside Park Area Smoking on Park Property Starting a Fire on Park Property Using Fireworks on Park Property Bear Attacks Medical Assistance Calls
  5. Like
    Accessory reacted to Sam in LSPDFR 0.2 - The Police Computer   
    This is the second part of our LSPDFR 0.2 preview series.  For more information about the background behind 0.2, check out the first installment in this series here: http://www.lcpdfr.com/forums/topic/51800-lspdfr-02-announcement-first-preview
    I think by far the most hotly requested feature for the next version of LSPDFR was the resurrection of the police computer.  A vital tool for those of you that like to add some detail to your patrols - the police computer makes it return with a vengeance in 0.2.
    The new Police Computer is capable of searching both license plates and subject names, and will actually perform a real search on every vehicle or person currently in the game.  If a match is found, it will then be returned to you via a notification after a slight delay.  In essence, this is a very real implementation of the system, and we hope that it will be more immersive than our offering in LCPDFR, which felt fake at times.

    The brand new Police Computer featuring both license plate and subject record searches.
    Of course, to achieve this sense of immersion, improving the Police Computer itself wasn't enough - we also took some time to boost the quality of the data that it relied on.  In early versions of LCPDFR, there were around 15 or so 'funny' names in the entire data pool.  In later versions, there were literally thousands of names, all able to be dynamically generated, which was far more realistic, but also gave some really weird results at times.  You might go as far as saying that it could feel as though everyone in Liberty City was named by a member of the British royal family or some crazy celebrity parent.  At first, we used this same system in the early implementation of the LSPDFR Police Computer, but it simply wasn't good enough and really let down the system as a whole considering the new functionality that was there.
    For those of you unaware, we were deeply involved in San Andreas Multiplayer (SA-MP - a multiplayer mod for GTA: SA) in 2012.  As part of this, we ran a server titled Fort Carson Roleplay (FCRP), which was essentially a simulation of a small American town, where players could register on the server, make fictional characters and then spawn in the world to do any number of things like run a business, join a gang, be a cop, etc.  FCRP quickly became one of the top 175 servers in SA-MP and had something like 12,000 registered accounts.  Of course, long after its closure at the end of 2012, the masses of character data from FCRP were simply sitting on an old hard drive, collecting dust.  Just a few weeks ago, I moved the data back over and thought that it would be nice to actually do something with it, and the development of the new Police Computer for LSPDFR seemed like the perfect opportunity.  Indeed, LSPDFR now uses persona data from just under 3,000 FCRP player characters.  We took it a little further than merely importing the names as well, with some other attributes from the server being recognised (making for some interesting easter eggs).  The key advantage of this system, though, is that we have close to 3,000 names which were actually made up by close to 3,000 real people.  Hopefully this makes things feel more natural, and will give some persistence as well if you see certain people more than once.

    We will post the third, and probably final, installment of this update series tomorrow.
  6. Like
    Accessory got a reaction from MrFr33 in Problem with police radio   
    Sometimes you might not have done anything wrong, the plugin could just have crashed. Press F4 to bring up the RageHook Menu and type LoadPlugin PoliceRadio.dll and that should fix your issue.
  7. Like
    Accessory reacted to Sam in LSPDFR 0.2 Announcement + First Preview   
    Following on from the massive debut of LSPDFR on GTA V a mere two weeks ago, we're proud to announce the next installment in the series - LSPDFR 0.2 - featuring not only numerous enhancements and fixes, but also some highly requested features.
    Indeed, while originally versioned as 0.1.1, the number of changes introduced in 0.2 seemed too significant to be represented by only a minor increment. LSPDFR 0.2 goes some way in adressing much of the feedback after the first public release and is our first response, pun most definitely intended, to thousands of the comments we've received since then through the forums, YouTube and social media.
    From the electroshocking glory of stun guns, to a blast from the past with the LCPDFR style search areas and pursuit blipping, LSPDFR 0.2 packs a serious punch and is a major improvement from our first offering.

    Asking for ID in traffic stops - one of the many suggestions that have made their way into LSPDFR 0.2.
     
    For those of you familiar with LCPDFR 1.1, the lack of search areas and blips in LSPDFR pursuits might have been confusing.  Fear no more, however, as we've reintroduced the system with much the same aesthetic style as that of before.  There are, however, some notable improvements including the way in which each unit in the pursuit is now being uniquely marked on the game's map.  This means that the legend at the side of the map can be used to highlight each different type of police vehicle currently involved.
    We'll have more to share regarding the features in LSPDFR 0.2 tomorrow, when we'll move away from the pursuits and action sequences, and take a look at how 0.2 brings about better support of routine police work - something I know a lot of people are looking for.
  8. Like
    Firstly, thanks to the community team, staff, and G17 for their hard work and dedication for creating this modification, especially so quickly.
      Some things I'd like to see in lspdfr:
            **MUST READ**
    K-9 units dis-patchable More In-depth traffic stops Home calls (domestic violence) Pursuits more fluent (like traffic is a determining factor how long the pursuit may last) Ability to search the car (front,back,trunk) Kidnapping call (Dispatch gives info of the vehicle, vehicle is in your area obviously. If you find the vehicle either pursuit or they leave car and run. If you don't find the vehicle in allotted time call is off.) Ability to setup road block checkpoints (Search each car) Domestic Wild Animal Calls (Bear, Mountain Lion etc. Spotted in a certain area. You must find and kill it.) Officer Promotion (Just an idea --- possibly could only get certain calls depending on police rank, also must have a partner depending on rank. separate campaign type mode) Officer Achievements (Just an idea) Homicide Detective WITH Homicide Investigations (Ability to speak to witnesses at crime scene, look for clues, etc) Citizens Show Emotion (Citizens will either scold or praise you for duty - ex. While you're on foot) Robbery/Hostage Situation
           This is all I could think of for the moment. If you liked my ideas give this post a like. I'll be sure to also edit this giving further ideas.
     
  9. Like
    Accessory reacted to Sam in LSPD First Response 0.1 Beta   
    We're delighted to announce the first public release of the LSPD First Response modification for Grand Theft Auto V on PC.
    Implementing a basic framework for enforcing the law in San Andreas, LSPDFR includes a number of features such as arresting suspects, pulling over vehicles, full character and vehicle selection, basic callouts and hot pursuits. Also included in LSPDFR are a variety of police backup options, an interaction menu and various other features.  Be sure to study carefully the User Documentation provided with the modification, which explains the features LSPDFR offers.
    You can download the first public release of LSPDFR here: http://www.lcpdfr.com/files/file/7792-lspd-first-response/ 
  10. Like
    Firstly, thanks to the community team, staff, and G17 for their hard work and dedication for creating this modification, especially so quickly.
      Some things I'd like to see in lspdfr:
            **MUST READ**
    K-9 units dis-patchable More In-depth traffic stops Home calls (domestic violence) Pursuits more fluent (like traffic is a determining factor how long the pursuit may last) Ability to search the car (front,back,trunk) Kidnapping call (Dispatch gives info of the vehicle, vehicle is in your area obviously. If you find the vehicle either pursuit or they leave car and run. If you don't find the vehicle in allotted time call is off.) Ability to setup road block checkpoints (Search each car) Domestic Wild Animal Calls (Bear, Mountain Lion etc. Spotted in a certain area. You must find and kill it.) Officer Promotion (Just an idea --- possibly could only get certain calls depending on police rank, also must have a partner depending on rank. separate campaign type mode) Officer Achievements (Just an idea) Homicide Detective WITH Homicide Investigations (Ability to speak to witnesses at crime scene, look for clues, etc) Citizens Show Emotion (Citizens will either scold or praise you for duty - ex. While you're on foot) Robbery/Hostage Situation
           This is all I could think of for the moment. If you liked my ideas give this post a like. I'll be sure to also edit this giving further ideas.
     
  11. Like
    Firstly, thanks to the community team, staff, and G17 for their hard work and dedication for creating this modification, especially so quickly.
      Some things I'd like to see in lspdfr:
            **MUST READ**
    K-9 units dis-patchable More In-depth traffic stops Home calls (domestic violence) Pursuits more fluent (like traffic is a determining factor how long the pursuit may last) Ability to search the car (front,back,trunk) Kidnapping call (Dispatch gives info of the vehicle, vehicle is in your area obviously. If you find the vehicle either pursuit or they leave car and run. If you don't find the vehicle in allotted time call is off.) Ability to setup road block checkpoints (Search each car) Domestic Wild Animal Calls (Bear, Mountain Lion etc. Spotted in a certain area. You must find and kill it.) Officer Promotion (Just an idea --- possibly could only get certain calls depending on police rank, also must have a partner depending on rank. separate campaign type mode) Officer Achievements (Just an idea) Homicide Detective WITH Homicide Investigations (Ability to speak to witnesses at crime scene, look for clues, etc) Citizens Show Emotion (Citizens will either scold or praise you for duty - ex. While you're on foot) Robbery/Hostage Situation
           This is all I could think of for the moment. If you liked my ideas give this post a like. I'll be sure to also edit this giving further ideas.
     
  12. Like
    Firstly, thanks to the community team, staff, and G17 for their hard work and dedication for creating this modification, especially so quickly.
      Some things I'd like to see in lspdfr:
            **MUST READ**
    K-9 units dis-patchable More In-depth traffic stops Home calls (domestic violence) Pursuits more fluent (like traffic is a determining factor how long the pursuit may last) Ability to search the car (front,back,trunk) Kidnapping call (Dispatch gives info of the vehicle, vehicle is in your area obviously. If you find the vehicle either pursuit or they leave car and run. If you don't find the vehicle in allotted time call is off.) Ability to setup road block checkpoints (Search each car) Domestic Wild Animal Calls (Bear, Mountain Lion etc. Spotted in a certain area. You must find and kill it.) Officer Promotion (Just an idea --- possibly could only get certain calls depending on police rank, also must have a partner depending on rank. separate campaign type mode) Officer Achievements (Just an idea) Homicide Detective WITH Homicide Investigations (Ability to speak to witnesses at crime scene, look for clues, etc) Citizens Show Emotion (Citizens will either scold or praise you for duty - ex. While you're on foot) Robbery/Hostage Situation
           This is all I could think of for the moment. If you liked my ideas give this post a like. I'll be sure to also edit this giving further ideas.
     

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