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Austin Slater

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Everything posted by Austin Slater

  1. Mine doesn't do anything at all.. I made a scripts folder like you said and put it in there, and I put the other files in the game directory. Every time I download something and it says to put it in a script folder, it does not work. If they say to put it in the plugin folder, I don't have problems. Not sure what I'm doing wrong here.
  2. Hello, I am completely new to playing GTA on a PC. I bought GTA IV specifically to play with this mod, so I really hope I can get it running. My system specs are more than enough to run the game on high settings, I have been running the vanilla game just fine. When the game starts it gives the "LCPDFR_Loader.Loader" error in game. When I press left alt and P nothing occurs except for the screen getting blurry. Now, I also am running the latest version of GTA IV as well as downloaded the latest version of this mod. I ran the diagnostic tool and fixed every single error it had except for these log errors. I will post my log on here in hopes that you guys can figure out what these errors mean. I will also post a shot of my game directory. It is a steam copy! Thank you guys in advance! P.S. I installed all of the things you said to install in the instructions and they are the right versions. [Asi loader] Using dsound [ScriptHookDotNet] Found [ScriptHookDotNet] Valid [System dependencies] Verifying dependencies integrity [System dependencies] Checking MSVCR110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSVCP110.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking MSCOREE.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking SCRIPTHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Check passed [System dependencies] Checking MSVCR100.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Check passed [System dependencies] Checking D3DX9_43.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWOW64\msvcrt.dll [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll [System dependencies] Check passed [System dependencies] Checking ScriptHookDotNet.asi [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWOW64\d3dx9_43.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.5.51641 Full 4.5.51641 v4.0 Client 4.0.0.0 [System dependencies] The .NET Framework version 4.5.1 is installed (Windows 8.1) [System dependencies] Checking ADVANCEDHOOK.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHook.dll [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll [System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWOW64\PSAPI.DLL [System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWOW64\dbghelp.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWOW64\SHELL32.dll [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] Checking ADVANCEDHOOKINIT.ASI [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWOW64\VERSION.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWOW64\MSVCR110.dll [System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWOW64\MSVCP110.dll [System dependencies] Check passed [System dependencies] Checking SLIMDX.DLL [System dependencies] Checking dependencies (32-bit required: True) [System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWOW64\MSVCR100.dll [System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWOW64\KERNEL32.dll [System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWOW64\ole32.dll [System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWOW64\USER32.dll [System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWOW64\GDI32.dll [System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWOW64\WINMM.dll [System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWOW64\ADVAPI32.dll [System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWOW64\MSVCP100.dll [System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWOW64\mscoree.dll [System dependencies] Check passed [System dependencies] No problems found [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt lists failed load: 0x00000000 [Log Check] // -- GTA IV ASI LOADER LOG -- // //-- (C) Alexander Blade 2008 -- // C:\WINDOWS\system32\dsound.dll is loaded, address 0x5C690000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x5C6B2290 Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x5C6E5C00 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x5C69F4B0 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x5C6B2030 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x5C697D70 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x5C6E5B20 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x5C6E5BE0 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x5C69F8F0 Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x5C69EA80 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x5C6E5C20 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x5C69ECF0 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x5C6E5A50 Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\AdvancedHookInit.asi, Address 0x00000000 Loading ASI C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi ASI loaded : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto IV\GTAIV\ScriptHookDotNet.asi, Address 0x596F0000 [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2015-05-28 23:01:19 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2015-05-28 23:02:28 - Direct3D device created! 2015-05-28 23:02:29 - SEARCHING FOR SCRIPTS... 2015-05-28 23:02:29 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2015-05-28 23:02:29 - ...found script 'LCPDFR_Loader.Loader'! 2015-05-28 23:02:29 - ...found script 'LCPDFR_Loader.PublicScript'! 2015-05-28 23:02:29 - DONE! 2 valid scripts found! 2015-05-28 23:02:29 - STARTING SCRIPTS... 2015-05-28 23:02:29 - INFO: Phone number checks are not available! 2015-05-28 23:02:29 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2015-05-28 23:02:29 - ...successfully started script 'LCPDFR_Loader.Loader'! 2015-05-28 23:02:31 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found. at ​‮‪‫‫‍‍​‌​‪‬‬‮‮‌‫‬‏‏‌‮.‭‪‎‬‏‏‭‌​‪‍‍‎​‮‪‭​‬‏‎‏‭‪‮(String ) at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 234 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2015-05-28 23:05:06 - Direct3D device lost! 2015-05-28 23:05:06 - SCRIPTS TERMINATED! [Log Check] ScriptHook.log doesn't start AdvancedHook thread [Log Check] Log start: Thu May 28 23:01:18 2015 ----------------------------------------------- [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized [INFO] Process base address: 0x2f0000 [INFO] Auto detecting game version [INFO] Using game version 1.0.7 [INFO] [ScriptHookDotNet] Thread started [INFO] [ScriptHookDotNet] Thread killed [INFO] Script Hook - Shutdown [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [INFO - 11:02:29 PM] [Log] Started [INFO - 11:02:29 PM] [Main] Main: Initializing... [INFO - 11:02:29 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 11:02:29 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 11:02:31 PM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found. File name: 'AdvancedHook.dll' at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍​‮‫‍‭‍‬‌‭‭‎‎‏​‫‪‭‍‪‎‪‮() at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪​‪‮‫‫‏‮​‬​‏‬‌‌‮‭‏‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 117 at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Scripting\Entities\PoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 162 at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:\GTA IV\LCPDFR\SVN\branches\LCPDFR Ambient Action\LCPD First Response\LCPD First Response\Engine\Main.cs:line 222

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