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tknikita

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Everything posted by tknikita

  1. pdComp controller modifier not working ControllerOpenModifier = RightShoulder is set in config.ini, but pdComp still opens on DPadLeft alone without holding RightShoulder. Same for TabletControllerOpenModifier. This makes pdComp unusable with other plugins that use DPadLeft for menu navigation — the computer pops up every time you navigate left in any menu.
  2. Alright, I'll try to do clean install after all. I don't see any other reason for it to crash.
  3. Nope, I've tried to give full access to game folder to unprivileged local users and run RPH without priveledges elevating. Same...
  4. Verification passed, so I guess my original game files are OK. tried to load just with RPH and LSPDFR (no ASI plugins except Directstoragefix, no other DLLs in plugins folder, no scripthookv) - still the same issue. I guess something changes between previous stable build and test PD fix build what affects my game. I've seen some other topics with same stack trace, but there were previous versions of LSPDFR.
  5. I've tried both ASI loader shipped with OpenIV and Ultimate ASI Loader - they work perfectly fine as ASI loaders but LSPDFR crash is here. Any other debug info from my side? It seems like LSPDFR is broken for me since build 9572.
  6. I'm using one from latest script hook v build. Which one should I try?
  7. ofc. no ASI mods except DirectStorageFix, LSPDFR loaded manually. RagePluginHook.log
  8. Yep, I've used Gameconfig for Legacy & Enhanced V37 The Kortz Center Heist. Game with RPH but without loading LSPDFR works fine, I've tested with updated gameconfig for several hours.
  9. Update: July 20 — same crash on 1.0.1158.13 with RPH v1.131 The WeaponSkin AccessViolationException is back, now on the latest game build with updated RPH. Current setup: - Game version: GTA V Enhanced 1.0.1158.13 (Rockstar Launcher) - LSPDFR: 0.4.9 build 9695 (July 19 — the stable one, NOT the 9599 test build) - RPH: v1.131.1424.17745 - ASI: DirectStorageFix, HeapAdjuster, persistent_wheels_v, RageOpenV - No other RPH plugins in Plugins\ — only base LSPDFR What happens: Game loads fine, world populates, all plugins initialize. Player character spawns. Within ~30 seconds of gameplay (no need to go on duty), LSPDFR crashes. Stack trace: Exception type: System.AccessViolationException Attempted to read or write protected memory. at WeaponSkin.MqSMawfgGvuLDTJVHRBbmFqVVPQj(Ped, UInt32) in WeaponSkin.cs:line 88 at WeaponSkin.FromWeapon(Ped, WeaponDescriptor) in WeaponSkin.cs:line 36 at RagePedExtension.degGNSAWbyalLOFlZqvjQvrbrnYv(Ped) in RagePedExtension.cs:line 1876 at GamePlayer.XSXikaPOhFpSSORLtWbbtZUvBtFJ() in GamePlayer.cs:line 455 at PlayerCharacter.wbHdPPKSPLMCojEkmwTreUlEVNFyb() in PlayerCharacter.cs:line 224 at LSPDFR.EytUaNbLIEKglRoiObtQhxdRJjYB(...) in LSPDFR.cs:line 708 at Rage.GameFiber.Main() RagePluginHook.log
  10. The UI is not drawn with enabled DLSS FG on Enhanced.
  11. Thanks for the response. Some additional info: 1. Permissions: Full read/write for all users confirmed — running as admin, no permission issues. 2. Mods folder: No mods folder present. The only ASI mod installed is DirectStorageFix (required for NVME — prompted by RPH itself). No ScriptHookV, no other ASI plugins. The crash log was captured with zero third-party plugins in Plugins\ and zero LSPDFR plugins in Plugins\LSPDFR\. 3. Root cause identified: The crash happens on build 9599 (the April 15 test build). Rolling back to build 9572 (April 7) completely eliminates the crash — 13 identical AccessViolationException crashes on 9599, zero on 9572 with the exact same setup. The stack trace points to WeaponSkin.FromWeapon → WeaponSkin.ZpObpXbXMUvZsTVblHrwlWXrqisc(Ped, UInt32) at line 98, called from RagePedExtension → GamePlayer → DutyMenu/PlayerCharacter. This method reads protected memory — likely a wrong offset introduced in the 9599 update for GTA Enhanced build 1013.34. So the issue is specifically in the 9599 test build. 9572 is stable. Hope this helps narrow it down.
  12. Game version: GTA V Enhanced v1.0.1013.34 (Rockstar Launcher) LSPDFR version: 0.4.9 (compiled 13 Apr 2026) RPH version: 1.130.1406.17682 Windows 11, no antivirus, running as admin The game loads fine, I can switch to my character, go off duty, but the moment I go ON duty (or any weapon interaction happens — NPC damage, etc.) LSPDFR crashes with the exact same stack trace. 13 crashes total, all identical. Stack trace: LSPD First Response: Origin: Game fiber "LoadingSpinner". LSPD First Response: Exception type: System.AccessViolationException LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at WeaponSkin.ZpObpXbXMUvZsTVblHrwlWXrqisc(Ped, UInt32) in WeaponSkin.cs:line 98 at WeaponSkin.FromWeapon(Ped, WeaponDescriptor) in WeaponSkin.cs:line 36 at RagePedExtension.cgmfmdCHsNrgsQZppTteDJNBuOmt(Ped) in RagePedExtension.cs:line 1839 at GamePlayer.YoZVbNTcickihGeNLiOqeciRNkdbb() in GamePlayer.cs:line 455 at DutyMenu.daLFhudMpuRVkJKYqlqAjMTrQUjc() in DutyMenu.cs:line 238 at LoadingSpinner.NRUSdJPEtlShRpBNNBVKGQJRZNaS() in LoadingSpinner.cs:line 30 at Rage.GameFiber.Main() What I've tried (none helped): - Fresh reinstall of LSPDFR 0.4.9 (deleted lspdfr folder, reinstalled) - Verified game files via Rockstar Launcher - Disabled ALL plugins (Policing Redefined, KeyMaster, ClearTheWayV, pdComp) — crash persists with zero plugins loaded - Set Main.PreloadAllModels = false in lspdfr.ini - Full game restart between attempts The crash happens both from DutyMenu (LoadingSpinner fiber, as shown above) and from PlayerCharacter fiber when an NPC cop takes damage (slightly different top-of-stack: PlayerCharacter.cs:line 224 instead of DutyMenu, but same WeaponSkin:98 root). The attached RAGEPluginHook.log was captured with a completely clean setup — no other RPH plugins in the Plugins folder, and no LSPDFR plugins in Plugins\LSPDFR. Only the base LSPDFR 0.4.9 installation is present. RAGEPluginHook.log
  13. Nice idea, I'll try that! So many plugins about on-duty improvements, but great to improve off-duty roleplay too! What about ability to drink in bars after shift?

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