Everything posted by POLICEHELPER
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Problem mit Lcpdfr
Danke ich bräuchte halt nur hilfe wegen dem logfile hir meins:[Asi loader] No loader found [scriptHookDotNet] Found [scriptHookDotNet] Valid [system dependencies] Verifying dependencies integrity [system dependencies] Checking MSVCR110.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking MSVCP110.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking MSCOREE.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking SCRIPTHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Check passed [system dependencies] Checking MSVCR100.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking D3DX9_43.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Check passed [system dependencies] Checking ScriptHookDotNet.asi [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll [system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.5.51650 Full 4.5.51650 v4.0 Client 4.0.0.0 [system dependencies] The .NET Framework is installed in an unknown version (> 4.5.1) [system dependencies] Checking ADVANCEDHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL [system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll [system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] Checking ADVANCEDHOOKINIT.ASI [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll [system dependencies] Check passed [system dependencies] Checking SLIMDX.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] No problems found [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt lists failed load: 0x00000000 [Log Check] // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x6BBC0000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x6BBE2290 Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x6BC15C00 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x6BBCF4B0 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x6BBE2030 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x6BBC7D70 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x6BC15B20 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x6BC15BE0 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x6BBCF8F0 Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x6BBCEA80 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x6BC15C20 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x6BBCECF0 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x6BC15A50 Loading ASI C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi ASI loaded : C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi, Address 0x00000000 Loading ASI C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi ASI loaded : C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi, Address 0x6CF20000 [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2015-03-08 11:47:30 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2015-03-08 11:48:23 - Direct3D device created! 2015-03-08 11:48:23 - SEARCHING FOR SCRIPTS... 2015-03-08 11:48:23 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2015-03-08 11:48:23 - ...found script 'LCPDFR_Loader.Loader'! 2015-03-08 11:48:23 - ...found script 'LCPDFR_Loader.PublicScript'! 2015-03-08 11:48:23 - DONE! 2 valid scripts found! 2015-03-08 11:48:23 - STARTING SCRIPTS... 2015-03-08 11:48:23 - INFO: Phone number checks are not available! 2015-03-08 11:48:23 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2015-03-08 11:48:23 - ...successfully started script 'LCPDFR_Loader.Loader'! 2015-03-08 11:48:24 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Das angegebene Modul wurde nicht gefunden. at .(String ) at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 234 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2015-03-08 11:51:11 - Direct3D device lost! 2015-03-08 11:51:12 - Direct3D device created! 2015-03-08 11:52:28 - Direct3D device lost! 2015-03-08 11:52:28 - SCRIPTS TERMINATED! [Log Check] ScriptHook.log doesn't start AdvancedHook thread [Log Check] Log start: Sun Mar 08 11:47:30 2015 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xfb0000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 [iNFO] [scriptHookDotNet] Thread started [iNFO] [scriptHookDotNet] Thread killed [iNFO] Script Hook - Shutdown [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [iNFO - 11:48:24 AM] [Log] Started [iNFO - 11:48:24 AM] [Main] Main: Initializing... [iNFO - 11:48:24 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 11:48:24 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 11:48:24 AM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Das angegebene Modul wurde nicht gefunden. File name: 'AdvancedHook.dll' at .() at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117 at ..ctor() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 222
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Problem mit Lcpdfr
Mitllerweile das erste gelöst hier mein logfile:[Asi loader] No loader found [scriptHookDotNet] Found [scriptHookDotNet] Valid [system dependencies] Verifying dependencies integrity [system dependencies] Checking MSVCR110.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking MSVCP110.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking MSCOREE.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking SCRIPTHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Check passed [system dependencies] Checking MSVCR100.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking D3DX9_43.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Check passed [system dependencies] Checking ScriptHookDotNet.asi [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll [system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.5.51650 Full 4.5.51650 v4.0 Client 4.0.0.0 [system dependencies] The .NET Framework is installed in an unknown version (> 4.5.1) [system dependencies] Checking ADVANCEDHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL [system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll [system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] Checking ADVANCEDHOOKINIT.ASI [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll [system dependencies] Check passed [system dependencies] Checking SLIMDX.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] No problems found [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt lists failed load: 0x00000000 [Log Check] // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x6BBC0000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x6BBE2290 Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x6BC15C00 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x6BBCF4B0 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x6BBE2030 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x6BBC7D70 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x6BC15B20 Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x6BC15BE0 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x6BBCF8F0 Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x6BBCEA80 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x6BC15C20 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x6BBCECF0 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x6BC15A50 Loading ASI C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi ASI loaded : C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVAdvancedHookInit.asi, Address 0x00000000 Loading ASI C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi ASI loaded : C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHookDotNet.asi, Address 0x6CF20000 [Log Check] ScriptHookDotNet.log lists one or more errors [Log Check] 2015-03-08 11:47:30 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2015-03-08 11:48:23 - Direct3D device created! 2015-03-08 11:48:23 - SEARCHING FOR SCRIPTS... 2015-03-08 11:48:23 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2015-03-08 11:48:23 - ...found script 'LCPDFR_Loader.Loader'! 2015-03-08 11:48:23 - ...found script 'LCPDFR_Loader.PublicScript'! 2015-03-08 11:48:23 - DONE! 2 valid scripts found! 2015-03-08 11:48:23 - STARTING SCRIPTS... 2015-03-08 11:48:23 - INFO: Phone number checks are not available! 2015-03-08 11:48:23 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2015-03-08 11:48:23 - ...successfully started script 'LCPDFR_Loader.Loader'! 2015-03-08 11:48:24 - Error during Tick in script 'LCPDFR_Loader.Loader': System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Das angegebene Modul wurde nicht gefunden. at .(String ) at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 234 at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 211 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e) at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2015-03-08 11:51:11 - Direct3D device lost! 2015-03-08 11:51:12 - Direct3D device created! 2015-03-08 11:52:28 - Direct3D device lost! 2015-03-08 11:52:28 - SCRIPTS TERMINATED! [Log Check] ScriptHook.log doesn't start AdvancedHook thread [Log Check] Log start: Sun Mar 08 11:47:30 2015 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xfb0000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 [iNFO] [scriptHookDotNet] Thread started [iNFO] [scriptHookDotNet] Thread killed [iNFO] Script Hook - Shutdown [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [iNFO - 11:48:24 AM] [Log] Started [iNFO - 11:48:24 AM] [Main] Main: Initializing... [iNFO - 11:48:24 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 11:48:24 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 11:48:24 AM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. Das angegebene Modul wurde nicht gefunden. File name: 'AdvancedHook.dll' at .() at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117 at ..ctor() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 222
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Problem mit Lcpdfr
Nachdem ich alles checken wollte stellte ich fest das es noch zwei rote balken gab bei(Checkwindow)von lcpdfr 1.Module: System despencis status: Failed to fin x86 version of MSVCP und 2. Module:Log check. Status:log files checked,see reprt for more details Ich hoffe mir kann einer helfen das Problem zu lösen