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Jake17689

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  1. Is it possible to add more than one vehicle for the pursuit callout?
  2. Jake17689 started following Map doesn't load.
    Very nice skin! Do you think you could make this skin for the Ford Taurus and Dodge Charger?
  3. That fixed the "Corrupt files" error. Now, I get a "no memory" error. UGGHH, gta just doesn't want me to play it :(
  4. A week ago, I was playing LSPPDFR perfectly fine. Then, one time I launched it and as the game is loading, it crashes and tells me that my game files are corrupt. I reinstalled the game and tried again, but it still tells me the same thing! My logs will be down below: [8/16/2015 1:38:48 PM.529] ==================================================================================================== [8/16/2015 1:38:48 PM.529] Started new log on 8/16/2015 1:38:48 PM.528 [8/16/2015 1:38:48 PM.529] ==================================================================================================== [8/16/2015 1:38:48 PM.526] Log path: C:\Users\user\Desktop\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [8/16/2015 1:38:48 PM.529] Log verbosity: Verbose [8/16/2015 1:38:48 PM.532] Initializing input system [8/16/2015 1:38:48 PM.536] Initializing game console [8/16/2015 1:38:48 PM.545] Console key has been set to F4 (key code: 115) [8/16/2015 1:38:48 PM.670] Console initialized [8/16/2015 1:38:48 PM.670] Initializing forms manager [8/16/2015 1:38:48 PM.674] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V [8/16/2015 1:38:48 PM.684] ================ RAGE Plugin Hook ================ [8/16/2015 1:38:48 PM.686] Checking game support [8/16/2015 1:38:48 PM.697] Product name: Grand Theft Auto V [8/16/2015 1:38:48 PM.697] Product version: 1.0.393.4 [8/16/2015 1:38:48 PM.697] Is steam version: True [8/16/2015 1:38:48 PM.839] Initializing game support [8/16/2015 1:38:48 PM.839] Patching low level keyboard hook [8/16/2015 1:38:48 PM.839] Patched low level keyboard hook [8/16/2015 1:38:48 PM.839] Unhooking low level keyboard hook [8/16/2015 1:38:48 PM.839] Unhooked low level keyboard hook [8/16/2015 1:38:48 PM.839] Velocity limit removed. [8/16/2015 1:38:53 PM.078] Compatibility level: 0 [8/16/2015 1:38:53 PM.078] Supported version detected [8/16/2015 1:38:53 PM.078] ================================================== [8/16/2015 1:38:53 PM.078] Patched IsDebuggerPresent [8/16/2015 1:38:53 PM.078] Waiting for game initialization [8/16/2015 1:38:53 PM.179] Initializing hook [8/16/2015 1:38:53 PM.179] Completing interoperability [8/16/2015 1:38:53 PM.179] Initialization code 1. [8/16/2015 1:38:53 PM.179] Initialization code 2. [8/16/2015 1:38:53 PM.179] Initialization code 3. [8/16/2015 1:38:53 PM.179] Initialization code 4. [8/16/2015 1:38:53 PM.179] Initialization code 5. [8/16/2015 1:38:53 PM.179] Initialization code 6. [8/16/2015 1:38:53 PM.179] Initialization code 7. [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 1 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 2 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 3 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 4 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 5 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 6 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 7 [8/16/2015 1:38:53 PM.180] Initializing DirectX [8/16/2015 1:38:53 PM.185] Initializing Direct3D [8/16/2015 1:38:53 PM.185] Loading C:\Windows\system32\d3d11.dll [8/16/2015 1:38:53 PM.185] Loaded at 0x7FFB97FE0000 [8/16/2015 1:38:53 PM.185] D3D11CreateDeviceAndSwapChain at 0x7FFB98005800 [8/16/2015 1:38:53 PM.185] Creating Direct3D 11 device and swap chain [8/16/2015 1:38:53 PM.203] Attempting feature level 10_1 [8/16/2015 1:38:53 PM.215] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [8/16/2015 1:38:53 PM.224] Swap Chain created: 0x94BE08A2A0 [8/16/2015 1:38:53 PM.224] Swap Chain VTable: 0x94BE08A2A0 [8/16/2015 1:38:53 PM.224] Swap Chain VTable_2: 0x7FFB978496B8 [8/16/2015 1:38:53 PM.224] 0x485641FF6532E5E9;0xB0EC8148C9246C8D;0x748E058B48000000 [8/16/2015 1:38:53 PM.224] D3D11Present: 0x7FFB9783CDE0 [8/16/2015 1:38:53 PM.224] D3D11ResizeBuffers: 0x7FFB9784F710 [8/16/2015 1:38:53 PM.224] D3D11ResizeTarget: 0x7FFB9787DBE0 [8/16/2015 1:38:53 PM.224] D3D11SetFullscreenState: 0x7FFB9784FB40 [8/16/2015 1:38:53 PM.224] Getting device [8/16/2015 1:38:53 PM.224] Retrieved device [8/16/2015 1:38:53 PM.224] Creating wrapper [8/16/2015 1:38:53 PM.229] Direct3D initialized [8/16/2015 1:38:53 PM.229] Initialized DirectX [8/16/2015 1:38:53 PM.230] Direct3D watcher thread spawned [8/16/2015 1:38:53 PM.289] Wrapper created [8/16/2015 1:38:53 PM.296] Effect created [8/16/2015 1:38:53 PM.296] Creating buffer [8/16/2015 1:38:53 PM.296] Created buffer [8/16/2015 1:38:53 PM.296] Creating blend state [8/16/2015 1:38:53 PM.296] Created blend state [8/16/2015 1:38:53 PM.296] Done with creation [8/16/2015 1:38:53 PM.395] Initializing texture system. [8/16/2015 1:38:53 PM.395] Initializing texture system; phase 1 [8/16/2015 1:38:53 PM.395] Initializing texture system; phase 2 [8/16/2015 1:38:53 PM.404] Initializing texture system; phase 3 [8/16/2015 1:38:53 PM.404] Initializing texture system; phase 4 [8/16/2015 1:38:53 PM.421] Initializing texture system; phase 5 [8/16/2015 1:38:53 PM.423] Initializing texture system; phase 6 [8/16/2015 1:38:53 PM.424] Initializing texture system; phase 7 [8/16/2015 1:38:53 PM.426] Initializing texture system; phase 8 [8/16/2015 1:38:53 PM.429] Initializing texture system; phase 9 [8/16/2015 1:38:53 PM.430] Initializing texture system; phase 10 [8/16/2015 1:38:53 PM.435] Initializing texture system; phase 11 [8/16/2015 1:38:53 PM.435] Initializing texture system; phase 12 [8/16/2015 1:38:53 PM.438] Initializing texture system; phase 13 [8/16/2015 1:38:53 PM.438] Initializing texture system; phase 14 [8/16/2015 1:38:58 PM.231] Direct3D watcher thread ended
  5. Some pursuits are pretty tough, and it seems like I can call all the backup I want, but they don't really help. That's why I think a brand new unit for pursuits should be added. They would respond I a police interceptor and the AI would be programed to pit, block in, and shoot the tires of the suspect's vehicle. Just overall better at stopping pursuits!
  6.    Jake17689 reacted to a file: Black Sheriff Textures
  7.    Jake17689 reacted to a post in a topic: Any one willing to help me out?
  8. Thank you very much for that! My sheriff vehicle is fixed! But for some reason, my police cruiser (police.ytd) is now messed up. It has weird textue losses. Could you please send me the police.ytd? That would be very helpful, sorry for constantly asking, but i promise this is the last one.
  9. ​Thank you very much for that, but my entire sheriff car is messed up, for some reason it looks like a city police interceptor. I would need all three of the files please :)
  10. I have been modding my vehicles in gta 5 and thought I created backups for all my files, but I accidentally didn't backup my sheriff cruiser file, which is now messed up. Anyways, would anyone sand me their vehicles.rpf (located in GTA V folder -> update -> x64 -> dlcpacks -> patchday3ng -> dlc.rpf -> x64 -> levels -> gta 5) . I would really appreciate it! :)
  11. I have been running ASI files fine for a while, but then, I decided to take out my mods and ASI Loader to play the missions. I did and now, when I tried to put my mods and ASI Loader back in my main folder, they all fail to load. I have been looking for a while now and I really don't know what the problem is, please help! I will have my asiloader.log and a picture of my main folder below. ASILoader.log: // GTA V ASI LOADER (build May 2 2015) // (C) Alexander Blade 2015 LIB: "C:\Windows\system32\dinput8.dll" => 00007FFECF2A0000 API: "DirectInput8Create" => 00007FFECF2AA570 API: "DllCanUnloadNow" => 00007FFECF2BBBA0 API: "DllGetClassObject" => 00007FFECF2BBC70 API: "DllRegisterServer" => 00007FFECF2C60A0 API: "DllUnregisterServer" => 00007FFECF2C6430 LOADER: Loading *.asi plugins ASI: Loading "C:\Users\user\Desktop\Steam\steamapps\common\Grand Theft Auto V\OpenInteriors.asi" "OpenInteriors.asi" failed to load ASI: Loading "C:\Users\user\Desktop\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi" "OpenIV.asi" => 00007FFED7B50000 ASI: Loading "C:\Users\user\Desktop\Steam\steamapps\common\Grand Theft Auto V\PedConversation1.1.asi" "PedConversation1.1.asi" failed to load ASI: Loading "C:\Users\user\Desktop\Steam\steamapps\common\Grand Theft Auto V\SAPDRR.asi" "SAPDRR.asi" failed to load ASI: Loading "C:\Users\user\Desktop\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi" "TrainerV.asi" failed to load LOADER: Finished loading *.asi plugins I took a snip of my folder, I could only get a certain amount. But everything past the picture are GTA V files, no mods.
  12. I have read many articles and posts, but I can't figure out why GTA IV crashes every time I spawn in the apartment. I have replaced ALL my files with my backups, but it still crashes. I checked my logs, but they don't show any sign of crashing, please help! LCPDFR.log: [INFO - 8:58:28 AM] [Log] Started [INFO - 8:58:28 AM] [Main] Main: Initializing... [INFO - 8:58:28 AM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 8:58:28 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [INFO - 8:58:29 AM] [PluginManager] Initialize: Loading custom plugins [WARNING - 8:58:29 AM] [Settings] ReadSettings: Invalid entry [INFO - 8:58:29 AM] [Settings] ReadSettings: Suspect transporter POLICE [INFO - 8:58:29 AM] [Settings] ReadSettings: Suspect transporter POLICE2 [INFO - 8:58:29 AM] [Settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 8:58:29 AM] [Settings] ReadSettings: Invalid entry [INFO - 8:58:29 AM] [Plugin.Main] Changing language to en-US [INFO - 8:58:29 AM] [Plugin.WoutersCallouts] Started WoutersCallouts v1.1 [INFO - 8:58:29 AM] [Main] Main: Initializing done [INFO - 8:58:29 AM] [ServerCommunication] InitializeConnection: Internet connection available [INFO - 8:58:29 AM] [ServerCommunication] InitializeConnection: Public IP Address is: 99.37.174.155 Scripthookdotnet.log: 2015-04-26 08:57:39 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2015-04-26 08:58:27 - Direct3D device created! 2015-04-26 08:58:27 - SEARCHING FOR SCRIPTS... 2015-04-26 08:58:27 - Loading scripts in Assembly 'scripts\ALPR.net.dll' ... 2015-04-26 08:58:27 - ...found script 'Alpr.Alpr'! 2015-04-26 08:58:27 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ... 2015-04-26 08:58:27 - ...found script 'LCPDFR_Loader.Loader'! 2015-04-26 08:58:27 - ...found script 'LCPDFR_Loader.PublicScript'! 2015-04-26 08:58:27 - Loading scripts in Assembly 'scripts\vdH_MedicalExaminer.net.dll' ... 2015-04-26 08:58:27 - ...found script 'vdH.MedicalExaminer'! 2015-04-26 08:58:27 - Loading scripts in Assembly 'scripts\vdH_PoliceHelper.net.dll' ... 2015-04-26 08:58:27 - ...found script 'vdH.PHelper'! 2015-04-26 08:58:27 - Loading scripts in Assembly 'scripts\vdH_towService.net.dll' ... 2015-04-26 08:58:27 - ...found script 'vdH.TowService'! 2015-04-26 08:58:27 - DONE! 6 valid scripts found! 2015-04-26 08:58:27 - STARTING SCRIPTS... 2015-04-26 08:58:27 - INFO: Phone number checks are not available! 2015-04-26 08:58:27 - ...successfully started script 'vdH.TowService'! 2015-04-26 08:58:28 - ...successfully started script 'vdH.PHelper'! 2015-04-26 08:58:28 - ...successfully started script 'vdH.MedicalExaminer'! 2015-04-26 08:58:28 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2015-04-26 08:58:28 - ...successfully started script 'LCPDFR_Loader.Loader'! 2015-04-26 08:58:28 - ...successfully started script 'Alpr.Alpr'!
  13. I have looked at every website on how to fix this error, but I can't. Every time I start driving for like 3 minutes. It just crashes with that message. I looked at some other topics and I have re downloaded the game, deleted my saved car, re downloaded ELS, got different cars but it keeps crashing. I don't know what to do. It is really ticking me off and I want to play. Please help! I have played the game with out the new cars and any mods and it also crashed. PS> I have LCPDFR, vdH police helper, vdH tow service, vdH corener, and Wouters Callouts. Those are the mods i have. Plus nicer roads.
  14. I have been playing LCPDFR for like a week now. And every time, I get the same problem. When ever i'm in game for 20-30 minutes, LCPDFR just stops working. I am no longer a police officer. It also stops every time I respond to a call. I checked the log and this is what I found when I tried to reloadscripts: [iNFO - 5:11:39 PM] [Log] Started [iNFO - 5:11:40 PM] [Main] Main: Initializing... [iNFO - 5:11:40 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 5:11:40 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [iNFO - 5:11:40 PM] [PluginManager] Initialize: Loading custom plugins [WARNING - 5:11:40 PM] [settings] ReadSettings: Invalid entry [iNFO - 5:11:40 PM] [settings] ReadSettings: Suspect transporter POLICE [iNFO - 5:11:40 PM] [settings] ReadSettings: Suspect transporter POLICE2 [iNFO - 5:11:40 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 5:11:40 PM] [settings] ReadSettings: Invalid entry [iNFO - 5:11:40 PM] [Plugin.Main] Changing language to en-US [iNFO - 5:11:40 PM] [Main] Main: Initializing done [iNFO - 5:11:40 PM] [serverCommunication] InitializeConnection: Internet connection available [ERROR - 5:11:40 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: An address incompatible with the requested protocol was used [WARNING - 5:11:41 PM] [stats] CollectSystemInformation: Failed to upload stats: The remote server returned an error: (502) Bad Gateway. [iNFO - 5:11:44 PM] [serverCommunication] InitializeConnection: Public IP Address is: 99.37.174.155 [iNFO - 5:11:44 PM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server [iNFO - 5:11:44 PM] [NetworkManager] NetworkManager: In network session: False Is host: False [iNFO - 5:11:44 PM] [Authentication] Authentication: Server available, using online authentication [ERROR - 5:11:45 PM] [serverCommunication] GetUserInformationString: Failed to query data [ERROR - 5:11:46 PM] [Authentication] Authentication: Error 0x320 [ERROR - 5:11:46 PM] [Authentication] Authentication: Authentication failed [iNFO - 5:11:46 PM] [Authentication] Authentication: Failed to authenticate Please help!
  15. Ok, I got WinRAR and extracted the file. But when I launched GTA, LCPDFR wasn't working correctly, here's what the log says: [iNFO - 2:42:05 PM] [Log] Started [iNFO - 2:42:05 PM] [Main] Main: Initializing... [iNFO - 2:42:05 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 2:42:05 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [iNFO - 2:42:05 PM] [PluginManager] Initialize: Loading custom plugins [WARNING - 2:42:05 PM] [settings] ReadSettings: Invalid entry [iNFO - 2:42:05 PM] [settings] ReadSettings: Suspect transporter POLICE [iNFO - 2:42:05 PM] [settings] ReadSettings: Suspect transporter POLICE2 [iNFO - 2:42:05 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 2:42:05 PM] [settings] ReadSettings: Invalid entry [iNFO - 2:42:05 PM] [Plugin.Main] Changing language to en-US [iNFO - 2:42:05 PM] [Main] Main: Initializing done [ERROR - 2:42:05 PM] [PluginManager] Unhandled exception caught while processing plugin: Main. Plugin will no longer be executed. [ERROR - 2:42:05 PM] [Plugin.Main] System.MissingMethodException: Method not found: Boolean AdvancedHookManaged.AGame.GetIsTextInputActive(). at .() at .get_TextInputActive() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineGUIGui.cs:line 77 at .(ELCPDFRKeys Boolean ) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseLCPDFRInputKeyHandler.cs:line 169 at LCPD_First_Response.LCPDFR.Main.ProcessStart() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseLCPDFRMain.cs:line 462 at LCPD_First_Response.LCPDFR.Main.Process() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseLCPDFRMain.cs:line 246 at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingPluginsPluginManager.cs:line 158 [ERROR - 2:42:05 PM] [ExceptionHandler] ‮‬‎‭‌‍‎‪‪‪‏‍‫‌‌‫‌​‮.‌‏​​‮‏‍‌‮‎‭‎‏‫​‎‫‮‍‪‏​‮() L_ffffffff ‮‬‎‭‌‍‎‪‪‪‏‍‫‌‌‫‌​‮.get_TextInputActive() L_0000 ‍​‎‎‎‮‎​‌‫‍​‬‮‮‪‍‪‎‎‍​‫‬‌‮‮.‫‍‏‭‭‏‎‍​‮‫‎‮‮‌‍‪‌‬‍‍‎​‍‮‮(ELCPDFRKeys , Boolean ) L_0011 LCPD_First_Response.LCPDFR.Main.ProcessStart() L_0000 LCPD_First_Response.LCPDFR.Main.Process() L_02fd ‮‏‎‍‫‪‍​‍‭‭‌‫‬‮‌‪‏‭‪‌‌‮.‎‎‎‮‫‮‏‪‌‌‫‍‎‬​‫‬‍‌‍‮‏‏‍‌‫‪‌‫‮() L_004f Error hash: 76B4285E023971A13306E6E9F11EF0CCB26F5D29 [iNFO - 2:42:05 PM] [serverCommunication] InitializeConnection: Internet connection available [ERROR - 2:42:05 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: An address incompatible with the requested protocol was used [ERROR - 2:42:06 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 2:42:06 PM] [] System.MissingMethodException: Method not found: Boolean AdvancedHookManaged.AVehicle.get_HasSiren(). at .(AVehicle ) at ..ctor( vehicle) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesSirenManager.cs:line 115 at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesCVehicle.cs:line 268 at ..ctor(Int32 handle) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesCVehicle.cs:line 234 at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 96 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 266 [ERROR - 2:42:06 PM] [ExceptionHandler] ‏‍‬‮‌‍‎‫‮‌‮‬‏‏‪‮‬‌‭‬‮.‭‌​‮‌‫‎‬‍‍‎‍​‏‍‬‫‍‏‮​‫‭‭‬​‮(AVehicle ) L_ffffffff ‏‍‬‮‌‍‎‫‮‌‮‬‏‏‪‮‬‌‭‬‮..ctor(‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮ vehicle) L_003e ‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() L_0134 ‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮..ctor(Int32 handle) L_002c ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‏‏‫‫‪‭‍‭‍‍‎​‮‍‫‮‮() L_0201 LCPD_First_Response.Engine.Main.‎‎‎‮‫‮‏‪‌‌‫‍‎‬​‫‬‍‌‍‮‏‏‍‌‫‪‌‫‮() L_011b Error hash: 12140D3EB48B3B8B97ADD585A082A672581DDC84 [ERROR - 2:42:06 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 2:42:06 PM] [] System.MissingMethodException: Method not found: Boolean AdvancedHookManaged.AVehicle.get_HasSiren(). at .(AVehicle ) at ..ctor( vehicle) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesSirenManager.cs:line 115 at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesCVehicle.cs:line 268 at ..ctor(Int32 handle) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesCVehicle.cs:line 234 at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 96 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 266 [ERROR - 2:42:06 PM] [ExceptionHandler] ‏‍‬‮‌‍‎‫‮‌‮‬‏‏‪‮‬‌‭‬‮.‭‌​‮‌‫‎‬‍‍‎‍​‏‍‬‫‍‏‮​‫‭‭‬​‮(AVehicle ) L_ffffffff ‏‍‬‮‌‍‎‫‮‌‮‬‏‏‪‮‬‌‭‬‮..ctor(‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮ vehicle) L_003e ‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() L_0134 ‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮..ctor(Int32 handle) L_002c ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‏‏‫‫‪‭‍‭‍‍‎​‮‍‫‮‮() L_0201 LCPD_First_Response.Engine.Main.‎‎‎‮‫‮‏‪‌‌‫‍‎‬​‫‬‍‌‍‮‏‏‍‌‫‪‌‫‮() L_011b Error hash: 12140D3EB48B3B8B97ADD585A082A672581DDC84 [WARNING - 2:42:07 PM] [stats] CollectSystemInformation: Failed to upload stats: The remote server returned an error: (502) Bad Gateway. [ERROR - 2:42:08 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 2:42:08 PM] [] System.MissingMethodException: Method not found: Boolean AdvancedHookManaged.AVehicle.get_HasSiren(). at .(AVehicle ) at ..ctor( vehicle) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesSirenManager.cs:line 115 at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesCVehicle.cs:line 268 at ..ctor(Int32 handle) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesCVehicle.cs:line 234 at .() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 96 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 266 [ERROR - 2:42:08 PM] [ExceptionHandler] ‏‍‬‮‌‍‎‫‮‌‮‬‏‏‪‮‬‌‭‬‮.‭‌​‮‌‫‎‬‍‍‎‍​‏‍‬‫‍‏‮​‫‭‭‬​‮(AVehicle ) L_ffffffff ‏‍‬‮‌‍‎‫‮‌‮‬‏‏‪‮‬‌‭‬‮..ctor(‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮ vehicle) L_003e ‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() L_0134 ‏‍‪‏‪‮‎‌‬‍‮‪‌‭‮​‬​‮‌‫​‮‬​‪‭‌​‬‫‍‮..ctor(Int32 handle) L_002c ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‏‏‫‫‪‭‍‭‍‍‎​‮‍‫‮‮() L_0201 LCPD_First_Response.Engine.Main.‎‎‎‮‫‮‏‪‌‌‫‍‎‬​‫‬‍‌‍‮‏‏‍‌‫‪‌‫‮() L_011b Error hash: 12140D3EB48B3B8B97ADD585A082A672581DDC84 [iNFO - 2:42:09 PM] [serverCommunication] InitializeConnection: Public IP Address is: 99.37.174.155 [iNFO - 2:42:09 PM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server [iNFO - 2:42:09 PM] [NetworkManager] NetworkManager: In network session: False Is host: False [iNFO - 2:42:09 PM] [Authentication] Authentication: Server available, using online authentication [ERROR - 2:42:09 PM] [serverCommunication] GetUserInformationString: Failed to query data [ERROR - 2:42:10 PM] [Authentication] Authentication: Error 0x320 [ERROR - 2:42:10 PM] [Authentication] Authentication: Authentication failed [iNFO - 2:42:10 PM] [Authentication] Authentication: Failed to authenticate Is there a way to fix that?
  16. No, how do I do that? I have windows 8.1 btw

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