A week ago, I was playing LSPPDFR perfectly fine. Then, one time I launched it and as the game is loading, it crashes and tells me that my game files are corrupt. I reinstalled the game and tried again, but it still tells me the same thing! My logs will be down below: [8/16/2015 1:38:48 PM.529] ==================================================================================================== [8/16/2015 1:38:48 PM.529] Started new log on 8/16/2015 1:38:48 PM.528 [8/16/2015 1:38:48 PM.529] ==================================================================================================== [8/16/2015 1:38:48 PM.526] Log path: C:\Users\user\Desktop\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [8/16/2015 1:38:48 PM.529] Log verbosity: Verbose [8/16/2015 1:38:48 PM.532] Initializing input system [8/16/2015 1:38:48 PM.536] Initializing game console [8/16/2015 1:38:48 PM.545] Console key has been set to F4 (key code: 115) [8/16/2015 1:38:48 PM.670] Console initialized [8/16/2015 1:38:48 PM.670] Initializing forms manager [8/16/2015 1:38:48 PM.674] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V [8/16/2015 1:38:48 PM.684] ================ RAGE Plugin Hook ================ [8/16/2015 1:38:48 PM.686] Checking game support [8/16/2015 1:38:48 PM.697] Product name: Grand Theft Auto V [8/16/2015 1:38:48 PM.697] Product version: 1.0.393.4 [8/16/2015 1:38:48 PM.697] Is steam version: True [8/16/2015 1:38:48 PM.839] Initializing game support [8/16/2015 1:38:48 PM.839] Patching low level keyboard hook [8/16/2015 1:38:48 PM.839] Patched low level keyboard hook [8/16/2015 1:38:48 PM.839] Unhooking low level keyboard hook [8/16/2015 1:38:48 PM.839] Unhooked low level keyboard hook [8/16/2015 1:38:48 PM.839] Velocity limit removed. [8/16/2015 1:38:53 PM.078] Compatibility level: 0 [8/16/2015 1:38:53 PM.078] Supported version detected [8/16/2015 1:38:53 PM.078] ================================================== [8/16/2015 1:38:53 PM.078] Patched IsDebuggerPresent [8/16/2015 1:38:53 PM.078] Waiting for game initialization [8/16/2015 1:38:53 PM.179] Initializing hook [8/16/2015 1:38:53 PM.179] Completing interoperability [8/16/2015 1:38:53 PM.179] Initialization code 1. [8/16/2015 1:38:53 PM.179] Initialization code 2. [8/16/2015 1:38:53 PM.179] Initialization code 3. [8/16/2015 1:38:53 PM.179] Initialization code 4. [8/16/2015 1:38:53 PM.179] Initialization code 5. [8/16/2015 1:38:53 PM.179] Initialization code 6. [8/16/2015 1:38:53 PM.179] Initialization code 7. [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 1 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 2 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 3 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 4 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 5 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 6 [8/16/2015 1:38:53 PM.179] Completing interoperability, phase 7 [8/16/2015 1:38:53 PM.180] Initializing DirectX [8/16/2015 1:38:53 PM.185] Initializing Direct3D [8/16/2015 1:38:53 PM.185] Loading C:\Windows\system32\d3d11.dll [8/16/2015 1:38:53 PM.185] Loaded at 0x7FFB97FE0000 [8/16/2015 1:38:53 PM.185] D3D11CreateDeviceAndSwapChain at 0x7FFB98005800 [8/16/2015 1:38:53 PM.185] Creating Direct3D 11 device and swap chain [8/16/2015 1:38:53 PM.203] Attempting feature level 10_1 [8/16/2015 1:38:53 PM.215] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [8/16/2015 1:38:53 PM.224] Swap Chain created: 0x94BE08A2A0 [8/16/2015 1:38:53 PM.224] Swap Chain VTable: 0x94BE08A2A0 [8/16/2015 1:38:53 PM.224] Swap Chain VTable_2: 0x7FFB978496B8 [8/16/2015 1:38:53 PM.224] 0x485641FF6532E5E9;0xB0EC8148C9246C8D;0x748E058B48000000 [8/16/2015 1:38:53 PM.224] D3D11Present: 0x7FFB9783CDE0 [8/16/2015 1:38:53 PM.224] D3D11ResizeBuffers: 0x7FFB9784F710 [8/16/2015 1:38:53 PM.224] D3D11ResizeTarget: 0x7FFB9787DBE0 [8/16/2015 1:38:53 PM.224] D3D11SetFullscreenState: 0x7FFB9784FB40 [8/16/2015 1:38:53 PM.224] Getting device [8/16/2015 1:38:53 PM.224] Retrieved device [8/16/2015 1:38:53 PM.224] Creating wrapper [8/16/2015 1:38:53 PM.229] Direct3D initialized [8/16/2015 1:38:53 PM.229] Initialized DirectX [8/16/2015 1:38:53 PM.230] Direct3D watcher thread spawned [8/16/2015 1:38:53 PM.289] Wrapper created [8/16/2015 1:38:53 PM.296] Effect created [8/16/2015 1:38:53 PM.296] Creating buffer [8/16/2015 1:38:53 PM.296] Created buffer [8/16/2015 1:38:53 PM.296] Creating blend state [8/16/2015 1:38:53 PM.296] Created blend state [8/16/2015 1:38:53 PM.296] Done with creation [8/16/2015 1:38:53 PM.395] Initializing texture system. [8/16/2015 1:38:53 PM.395] Initializing texture system; phase 1 [8/16/2015 1:38:53 PM.395] Initializing texture system; phase 2 [8/16/2015 1:38:53 PM.404] Initializing texture system; phase 3 [8/16/2015 1:38:53 PM.404] Initializing texture system; phase 4 [8/16/2015 1:38:53 PM.421] Initializing texture system; phase 5 [8/16/2015 1:38:53 PM.423] Initializing texture system; phase 6 [8/16/2015 1:38:53 PM.424] Initializing texture system; phase 7 [8/16/2015 1:38:53 PM.426] Initializing texture system; phase 8 [8/16/2015 1:38:53 PM.429] Initializing texture system; phase 9 [8/16/2015 1:38:53 PM.430] Initializing texture system; phase 10 [8/16/2015 1:38:53 PM.435] Initializing texture system; phase 11 [8/16/2015 1:38:53 PM.435] Initializing texture system; phase 12 [8/16/2015 1:38:53 PM.438] Initializing texture system; phase 13 [8/16/2015 1:38:53 PM.438] Initializing texture system; phase 14 [8/16/2015 1:38:58 PM.231] Direct3D watcher thread ended