Everything posted by gangrenn
- FireFighter mod by gangrenn
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Truck drives through French Crowd on Bastille Day. 73 Dead
Thanks everyone for the kind words. Let's just hope someday we'll be able to wake up without watching something new in the news...
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Truck drives through French Crowd on Bastille Day. 73 Dead
I happen to live where it happened (and by that I don't mean the city, but the location of the attack), so I heard everything: shots fired, saw people running away in every directions, vehicles driving wrong way street to go away, it was total chaos, not mentioning the ambulances that kept going between the scene, and hospitals. It was somehow quiet, fireworks was very nice, and all the sudden, you hear people yelling, and all PD responding to the scene, as well as EMS, sirens were on all night. TV crew was on scene fast, and interviewed a father, who was sitting next to his dead wife and baby bodies, there are also many videos on youtube showing the next minutes following the attack and all the bodies laying on the ground. This morning, when I got out, all streets leading to the "promenade des anglais" are closed with cops on every single one of them, they left the truck and dead bodies until around noon, today. You can still see all the trash thrown by people in the panic, destroyed bench, and lamp poles. Here is a video I recorded, people left flowers, one was singing.
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2014 Seagrave marauder II - engine
From the album: Gangrenn album
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2014 Seagrave Marauder II - engine
From the album: Gangrenn album
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2014 Seagrave Marauder II - Blaine County FD engine
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2014 Seagrave Marauder II - Blaine County FD engine
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2014 Seagrave Marauder II - Blaine County FD engine
From the album: Gangrenn album
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2014 Seagrave Marauder II - FDNY engine
From the album: Gangrenn album
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2014 Seagrave Marauder II - FDNY engine
From the album: Gangrenn album
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2014 Seagrave Marauder II - FDNY engine
From the album: Gangrenn album
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2014 Seagrave Marauder II - FDNY engine
From the album: Gangrenn album
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Tiller ladder & engine back from a fire
From the album: gangrenn's mods
models by me, WIP. -
Tiller ladder & engine back from a fire
From the album: gangrenn's mods
models by me, W.I.P -
tiller ladder en-route to the fire station
From the album: gangrenn's mods
model by me. still WIP. -
[W.I.P] FDNY Squad - 2014 Seagrave Marauder II
From the album: Gangrenn album
model by me, still W.I.P -
Firetrucks Sunset
From the album: gangrenn's mods
models W.I.P by me. -
[WIP] Rescue Mod V (FD, EMS, LifeGuard)
I added a new feature for the upcoming version of Rescue mod V 0.3d: which allow you to drag a body, I also added a new callout for the life guard: drowning swimmer. No release date yet.
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[W.I.P] Rescue Mod V 0.3d: drag body feature
From the album: gangrenn's mods
New feature added for the upcoming version of the mod ! discuss it here: -
Headquarter station
From the album: gangrenn's mods
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French engine and ladder on scene of a residential structure fire
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Engine 14 & sheriff on scene
From the album: gangrenn's mods
Engine model by me. -
GTA5 2016-03-11 18-20-32-43.png
From the album: gangrenn's mods
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Engine 14 & sherrif on scene
From the album: gangrenn's mods
Engine model by me. -
Vehicle Editing In Blender
What are you saying ? ... You can make your model in blender or 3ds max, detach each part and name it correctly (P.S: bodyshell, chassis, bumper_f, etc.), texture your model, then export as .obj, that is step 1. Then Step 2 is about importing the .obj into zmodeler, create the dummy nodes and place said dummy in correct position, you would also have to load .png textures and assign them in the materials that have been imported with the .stl file (so no need to rexture the model again). So basically you can do everything in 3ds max / blender to make it zmodeler ready, then in zmodeler you'd just have to do some basic operations that would take up to a day or two.