Reputation Activity
-
Portside got a reaction from Guess1m in ReportsPlus - External LSPDFR Report/Log SoftwareWould be more than happy to help out!
-
Portside got a reaction from Guess1m in ReportsPlus - External LSPDFR Report/Log SoftwareGreat addition to the community and I know it would be welcomed heavily if you decided to contribute on its release!
-
Portside got a reaction from ys42 in Suspects don't shoot their gunsTitle says it all, armed suspects don't shoot from their vehicles (the standard pursuit from LSPDFR) I installed some additional callouts and sometimes the peds shoot and sometimes they just aim at you until you shoot first or until your patrol buddy shoots first etc. I remember in 0.3 armed suspects shot whilst being chased, now they just sit in their vehicles until they crash etc. This also happens for suspects who are on foot. They just aim at me and won't shoot. Quite annoying as it makes the experience predictable and no difficulty level at all. Please help.
-
Portside got a reaction from Hadyfaik in Pursuit of armed suspects don't shootTitle says it all, armed suspects don't shoot from their vehicles (the standard pursuit from LSPDFR) I installed some additional callouts and sometimes the peds shoot and sometimes they just aim at you until you shoot first or until your patrol buddy shoots first etc. I remember in 0.3 armed suspects shot whilst being chased, now they just sit in their vehicles until they crash etc.
-
Portside reacted to Dutchie77 in [DISCUSSION] Issuing a BOLO/APB on someoneThere is a call-out that "creates" BOLO's but not where you are the one creating it. Also the latest LSPDFR update added a feature(that can be turned on and off in the .ini) where if a suspect were to have escaped a pursuit (i dont think its just pursuits), still is a wanted person in the game. And if he/she is spotted it will be reported to you by dispatch. Or when he/she happens to be near you and if im correct. I havent used the feature much as im currently have a different way I am playing the game. So I could be slightly off.
You can read the notes on the new update (0.4.7) where it is explained
-
Portside got a reaction from khile in Ragehook loads up invisableTry running the game on your full resolution; windowed borderless mode. I had this problem and running on windowed borderless mode fixed that. Don't worry, the game's resolution won't change any and it won't look windowed; it looks the exact same! Hope this helps! :)