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m16ofhappy

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Everything posted by m16ofhappy

  1. Thank you for the update, this definitely relieved my struggle and I will be looking forward to the amazing .42 update when updated!
  2. Updated, I tried removing all mods added to plugins folder, to no avail, problem persistent.
  3. Hello, excited for the new updates! But gotta get over the obstacles, the usual. Rageplugin loads, without any faults, however, at some point during LSPDFR, for some unknown reason I can't figure out, it Force-Terminates itself mid loading. Then I just get the Rageplugin IN-GAME notification "LSPDFR has stopped working" In the lower left. I still have access and normal response to the Rageplugin console, however am of course stucking in the "LSPDFR is loading" black screen. Steps taken so far: Ran with elevated privileges, checked fire wall and antivirus (My GTAV folder is set to completely exempt), Reset my computer, Tried both Manual and automatic install, Drivers up to date. I have included the following Rage Plugin Logs. Of all the crashes and mayhem that i'm sure we've all had to deal with (love hate relationship with mods), this was particulary peculiar as I had never seen LSPDFR shut ITSELF down, but rather had some other file cause a error, or complete crash. I could be missing something minor, but I would appreciate if someone could explain what they think is happening. Appreciated! RagePluginHook_19062019_002644.log
    I was unable to get the mod to work properly with LSPDFR. I noticed there might be a problem with compatibility when you used a un-updated RAGEUI.dll file and a un-updated Stealth.Common.dll file. I decided to just save my files separately until I tried it. Turns out when trying to start the LSPDFR now, it crashed every time. If you could fix the two files, It seems like a great mod! I can't wait to use it when compatible.
  4. So the only solution I was able to find was un-installing LCPDFR, and Getting a extra hard file copy and manually removing all files related to LCPDFR then re-installing the whole thing.
  5. I know that, but I was using that as a example as such like maybe colliding scripts.
  6. 2015-04-08 13:22:29 - Error during Tick in script 'LCPDFR_Loader.PublicScript': System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.LCPDFR.Main.TestCallout(ParameterCollection parameterCollection) in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseLCPDFRMain.cs:line 644 at GTA.Script.ProcessBoundCommand(ConsoleEventArgs ) at GTA.Script.ProcessEvents() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() So I was wondering what exactly this was, or in other words, What file/It's name is it? Full log report below. If you could explain what this file is, or what's went wrong I would be very thankful. -Start: It does show when I get in game that everything loaded OK. But when I do Force duty,and try and start a call out, I get "Error during Tick in script 'LCPDFR_Loader.PublicScript" And the mod crashes/ just stops the mod. -Resource: I am one of the few, as far as I can tell having this problem. As I can't find any PublicScript threads. Resolution: So what I plan is that maybe someone can explain what file the PublicScript is, where it should be, or if there are other variables that might cause it to fault. (Such as a problem like having both Dsound and Xliveless, or along those lines of colliding scripts.), and I can easily fix,remove, or even download the right file. -Thanks! Attached Files
  7. 2015-04-08 13:22:29 - Error during Tick in script 'LCPDFR_Loader.PublicScript': System.NullReferenceException: Object reference not set to an instance of an object. at LCPD_First_Response.LCPDFR.Main.TestCallout(ParameterCollection parameterCollection) in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseLCPDFRMain.cs:line 644 at GTA.Script.ProcessBoundCommand(ConsoleEventArgs ) at GTA.Script.ProcessEvents() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() So I was wondering what exactly this was, or in other words, What file/It's name is it? Full log report below. If you could explain what this file is, or what's went wrong I would be very thankful. -Start: It does show when I get in game that everything loaded OK. But when I do Force duty,and try and start a call out, I get "Error during Tick in script 'LCPDFR_Loader.PublicScript" And the mod crashes/ just stops the mod. -Resource: I am one of the few, as far as I can tell having this problem. As I can't find any PublicScript threads. Resolution: So what I plan is that maybe someone can explain what file the PublicScript is, where it should be, or if there are other variables that might cause it to fault. (Such as a problem like having both Dsound and Xliveless, or along those lines of colliding scripts.), and I can easily fix,remove, or even download the right file. -Thanks!
  8. Everything seems fine until this point. [ERROR - 10:59:03 PM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found. File name: 'AdvancedHook.dll' at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍​‮‫‍‭‍‬‌‭‭‎‎‏​‫‪‭‍‪‎‪‮() at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪​‪‮‫‫‏‮​‬​‏‬‌‌‮‭‏‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117 at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 162 at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 222 I have already searched other threads but to no avail. Additional information: When I play I notice there is no Error at the beginning like I used to get when I first downloaded. But now when I press Alt + P Nothing happens at all. Full Diagnostic log below..

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