I get the exact same problem, hers my logs.
Daignostic Tool Log:
[Asi loader] Using dsound
[scriptHookDotNet] Found
[scriptHookDotNet] Valid
[system dependencies] Verifying dependencies integrity
[system dependencies] Checking MSVCR110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCP110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSCOREE.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking SCRIPTHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCR100.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking D3DX9_43.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll
[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[system dependencies] Check passed
[system dependencies] Checking ScriptHookDotNet.asi
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll
Advanced Hook Log:
Log started on: 20:0:21 2-2-2015
------------------------
[iNFO - 20:0:21] Gameversion - 1.0.7.0
[iNFO - 20:0:21] Data unprotected
[iNFO - 20:0:21] Game patched
[iNFO - 20:0:21] Xlive protections disabled
[iNFO - 20:0:21] Improving ELS compatibility
[iNFO - 20:0:21] AdvancedHook 0.34 © 2010-2014 LMS - Initialized
[iNFO - 20:0:21] E-Mail: lms@lcpdfr.com
[iNFO - 20:0:21] Permission granted for LCPDFR & ELS only
[iNFO - 20:0:21] Thanks to listener, aru, #iv-modding and cp702
[iNFO - 20:0:21] Attaching exception handler...
[iNFO - 20:0:21] Exception handler attached
[iNFO - 20:0:21] Patching game functions...
[iNFO - 20:0:21] New instance created: ELS
[iNFO - 20:1:42] An exception occured
[iNFO - 20:1:43] Minidump saved
[iNFO - 20:1:43]
Process: 590000
Address: B39346 (Faulting module: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVGTAIV.exe loaded into process space at 990000 - function offset without PE header is: 1A8346)
Code: C0000005
Registerdump - EAX: 1 EBP: 8909410 EBX: 0 ECX: 55A4DAF3 EDI: 1F3CB84 EDX: 0 EIP: B39346 ESI: 4 ESP: 8BE978