Reputation Activity
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Ghosticus got a reaction from Colis in What are your thoughts on the very first version of LSPDFR? What would you like to see in the future?Alright, maybe I misread, but thanks for clarifying.
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Ghosticus got a reaction from Synthacrat in What are your thoughts on the very first version of LSPDFR? What would you like to see in the future?Alright, maybe I misread, but thanks for clarifying.
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Ghosticus got a reaction frommoncool17in What are your thoughts on the very first version of LSPDFR? What would you like to see in the future?Look, I love what you guys did, and I'm sorry to say this but this is an ass-backwards approach to looking at this mod.
It seems to me like you want to take the core gameplay of GTA 5, being car chases and shootouts, and just put us on the other side of things? We went from being Trevor, backed up into an alley way looking for a way to escape from 5 tor 6 patrol cars coming after him. To being some random cop, sent to go assist in a Officer Down call, only to just observe some random AI cop arrest the perp as you pull up? At best we're exchanging gunfire with one or two shooters? This isn't fun. This is repetitive and boring.
In LCPDFR I turned Call-outs off. It made it feel like re-skinned GTA. or a PG-13 version of GTA where I play a "Good Guy". Instead I found the most enjoyment out of random traffic stops, getting handed an expiured licence, and acting accordingly. Every stop wasn't "ok either this guy runs or doesn't", and felt more like a real life situation, with many factors unknown, (is he a felon, is he armed, does he have a warrent, does he have prior convictions?).
I understand the limitations. Lack of assets. But that's no reason to just write it off and say, "Oh well the people want shoot outs and car chases..." No, that's what Vanilla GTA and GTA Online is for. I want the interactive, police officer sand-box of LCPDFR.
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Ghosticus got a reaction from Akakuma in What are your thoughts on the very first version of LSPDFR? What would you like to see in the future?Look, I love what you guys did, and I'm sorry to say this but this is an ass-backwards approach to looking at this mod.
It seems to me like you want to take the core gameplay of GTA 5, being car chases and shootouts, and just put us on the other side of things? We went from being Trevor, backed up into an alley way looking for a way to escape from 5 tor 6 patrol cars coming after him. To being some random cop, sent to go assist in a Officer Down call, only to just observe some random AI cop arrest the perp as you pull up? At best we're exchanging gunfire with one or two shooters? This isn't fun. This is repetitive and boring.
In LCPDFR I turned Call-outs off. It made it feel like re-skinned GTA. or a PG-13 version of GTA where I play a "Good Guy". Instead I found the most enjoyment out of random traffic stops, getting handed an expiured licence, and acting accordingly. Every stop wasn't "ok either this guy runs or doesn't", and felt more like a real life situation, with many factors unknown, (is he a felon, is he armed, does he have a warrent, does he have prior convictions?).
I understand the limitations. Lack of assets. But that's no reason to just write it off and say, "Oh well the people want shoot outs and car chases..." No, that's what Vanilla GTA and GTA Online is for. I want the interactive, police officer sand-box of LCPDFR.
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Ghosticus got a reaction from Peace in LSPDFR Feature PreviewIf your character is walking in 3rd person and you switch to 1st, you'll stay walking
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Ghosticus got a reaction from ShackL in LSPDFR Feature PreviewFIRST PERSON POLEESE MAN SIM
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Ghosticus got a reaction from vynlthrash in LSPDFR Feature PreviewFIRST PERSON POLEESE MAN SIM
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Ghosticus got a reaction from ttravis2947 in LSPDFR Feature PreviewI'm stuck in waiting limbo, there is no counter, what do I do with my life? There is no guidance!
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Ghosticus got a reaction from vynlthrash in LSPDFR Feature PreviewI'm stuck in waiting limbo, there is no counter, what do I do with my life? There is no guidance!