What are you suggesting Patrick?
The ability to have drunk drivers in LCPDFR
What does this entail?
• AI may be driving cars in a way that makes you think they are not sober.
• A new option for pulling somebody over would be "potentially driving under the influence".
• THe ability to use a breathalyzer on AI, to find out if they are drunk or sober.
How can you spot a drunkard?
• If they are on the street, walking, then you may see them falling around quite a bit. Their walk will be dodgey and they may even start fights in the street.
• If they are driving, they may be going too quickly, too slowly, swerving, and in some cases, causing traffic collisions.
Arresting a drunk guy will be annoying as hell, won't it?
Indeed. That is why I would ALSO like to introduce drag
Drag?
Yes, drag.
What does drag do?
Drag allows a player to actually take a hold of a "ragdoll" AI (Or another player, if multiplayer becomes a part of LCPDFR), and take them whereever they want. It would simply attach the hand (or hands) of the officer onto either:
• The neck
•The arms
•The waist
Of the suspect and take them (normally) to their Police vehicle. From here, you can do the usual Numpad 6 for seating, or Numpad 9 for frisking.
Want to know what I think of your idea?
Yes I do. Please tell me.