they seem to have the community... for now. My concerns are same as yours with trolling and all that. I think community run servers would better appeal than dev run servers since time and time again has shown that dev run servers typically have terrible administration. The business system does not quite work the way you think id expect. Id hope they make it so you stock your shop and there is a whole great big economy that is player based and guns are decently hard to get and have major repercussions for misuse. The main factor that will make or break it will be the police/emergency services. A player based economy would require plays to get basic resources, sell them to a manufacturer and the manufacturer to sell the product direct from factory or sell to someone who would be a supplier for said product. I wish i could have a moment to sit down with the devs to discuss the idea. Sadly I am not an economist and described an economy in it's more primitive form. Another aspect of the economy would have to be that there is only X amount of currency in the economy at one time, otherwise it would turn into the same situation as post world war one Germany. An economy systems would also make it harder to earn i living (in a good way). The currency limit would have to be based on productions of goods, food, ect. as well as the amount of players in game. To much money for too little people would create a recession, maybe even a full blown depression. It would have to be an equilibrium constantly kept by the in game government and would appeal more to political people into economics. The policing side would have to be kept in check (on servers put up by the devs) by people appointed by the studio as a police commander. its just one of the many ideas I have for this.