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Donnzy

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Reputation Activity

  1. Like
    Donnzy reacted to Tacticool Koala for a file, SAPOL General Duties ZB Commodore   
    As a runner up to my SAPOL Highway Patrol Skin for the ZB commodore comes my General Duties Livery. form scratch I made this and wish it be not distributed unless prior authorisation from myself. DO not edit without permission or use in a clan pack without permission (SIMPLY AS)
     

    This Texture uses the ZB Commodore 
     
     
  2. Like
    Donnzy got a reaction from OfficerJensen136 for a file, [ELS] QPS Holden VF Commodore Evoke Sedan & Sportswagon   
    HOLDEN VF COMMODORE EVOKE SEDAN AND SPORTSWAGON - QUEENSLAND POLICE SERVICE

    THANKS FOR DOWNLOADING THIS VEHICLES
     
    USE A MOD FOLDER
    EVEN BETTER USE A CUSTOM DLC PACK FOR EASE OF INSTALLATION
    MVGA FOR BEAUTIFUL GFX

     
    INSTALL TO PATCHDAY9NG / RLC.RPF / X64 / LEVELS / GTA5 / VEHICLES.RPF
    MAY ALSO NEED TO INSTALL IF HAVING CONFLICT ISSUES X64E / RLC.RPF / X64 / LEVELS / GTA5 / VEHICLES.RPF
     
    HOLDEN VF COMMODORE Evoke BY MACGREGOR  SEDAN & SPORTSWAGON
    CODE 3 MX7000 LED BY ANTAIR
    XT6 BY MACGREGOR
    Sedan texture by Orley
    Wagon texture by Antair

    HANDLING LINE
    INSTALL TO \update\update.rpf\common\data\handling.meta
        <Item type="CHandlingData">
          <handlingName>police3</handlingName>
          <fMass value="1650.000000" />
          <fInitialDragCoeff value="8.500000" />
          <fPercentSubmerged value="85.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.500000" />
          <vecInertiaMultiplier x="1.000000" y="1.400000" z="1.800000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.280000" />
          <fDriveInertia value="0.500000" />
          <fClutchChangeRateScaleUpShift value="2.100000" />
          <fClutchChangeRateScaleDownShift value="2.100000" />
          <fInitialDriveMaxFlatVel value="145.000000" />
          <fBrakeForce value="0.900000" />
          <fBrakeBiasFront value="0.525000" />
          <fHandBrakeForce value="0.600000" />
          <fSteeringLock value="40.000000" />
          <fTractionCurveMax value="2.400000" />
          <fTractionCurveMin value="2.150000" />
          <fTractionCurveLateral value="22.500000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="1.000000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="2.100000" />
          <fSuspensionCompDamp value="1.400000" />
          <fSuspensionReboundDamp value="2.200000" />
          <fSuspensionUpperLimit value="0.090000" />
          <fSuspensionLowerLimit value="-0.120000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.470000" />
          <fAntiRollBarForce value="1.100000" />
          <fAntiRollBarBiasFront value="0.560000" />
          <fRollCentreHeightFront value="0.360000" />
          <fRollCentreHeightRear value="0.360000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="25000" />
          <strModelFlags>440010</strModelFlags>
          <strHandlingFlags>1</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="CCarHandlingData">
              <fBackEndPopUpCarImpulseMult value="0.100000" />
              <fBackEndPopUpBuildingImpulseMult value="0.030000" />
              <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
            </Item>
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
        </Item>
  3. Like
    Donnzy got a reaction from Ragnrok for a file, Queensland Police Service - SERT   
    Queensland Police Service -  Special Emergency Response Team ped
     
    due to limitations with the model cant use all textures for helmet / pants so will need to change them at will
     
    Files from patchday13ng goes to : 
    Grand Theft Auto V\(mods)\update\x64\dlcpacks\patchday13ng\dlc.rpf\x64\models\cdimages\patchday13ng.rpf\ 

    Files from pedprops goes to : 
    Grand Theft Auto V\(mods)\x64e.rpf\models\cdimages\pedprops.rpf\ 
  4. Like
    Donnzy got a reaction from OblongGaming for a file, [ELS] QPS Holden VF Commodore Evoke Sedan & Sportswagon   
    HOLDEN VF COMMODORE EVOKE SEDAN AND SPORTSWAGON - QUEENSLAND POLICE SERVICE

    THANKS FOR DOWNLOADING THIS VEHICLES
     
    USE A MOD FOLDER
    EVEN BETTER USE A CUSTOM DLC PACK FOR EASE OF INSTALLATION
    MVGA FOR BEAUTIFUL GFX

     
    INSTALL TO PATCHDAY9NG / RLC.RPF / X64 / LEVELS / GTA5 / VEHICLES.RPF
    MAY ALSO NEED TO INSTALL IF HAVING CONFLICT ISSUES X64E / RLC.RPF / X64 / LEVELS / GTA5 / VEHICLES.RPF
     
    HOLDEN VF COMMODORE Evoke BY MACGREGOR  SEDAN & SPORTSWAGON
    CODE 3 MX7000 LED BY ANTAIR
    XT6 BY MACGREGOR
    Sedan texture by Orley
    Wagon texture by Antair

    HANDLING LINE
    INSTALL TO \update\update.rpf\common\data\handling.meta
        <Item type="CHandlingData">
          <handlingName>police3</handlingName>
          <fMass value="1650.000000" />
          <fInitialDragCoeff value="8.500000" />
          <fPercentSubmerged value="85.000000" />
          <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.500000" />
          <vecInertiaMultiplier x="1.000000" y="1.400000" z="1.800000" />
          <fDriveBiasFront value="0.000000" />
          <nInitialDriveGears value="5" />
          <fInitialDriveForce value="0.280000" />
          <fDriveInertia value="0.500000" />
          <fClutchChangeRateScaleUpShift value="2.100000" />
          <fClutchChangeRateScaleDownShift value="2.100000" />
          <fInitialDriveMaxFlatVel value="145.000000" />
          <fBrakeForce value="0.900000" />
          <fBrakeBiasFront value="0.525000" />
          <fHandBrakeForce value="0.600000" />
          <fSteeringLock value="40.000000" />
          <fTractionCurveMax value="2.400000" />
          <fTractionCurveMin value="2.150000" />
          <fTractionCurveLateral value="22.500000" />
          <fTractionSpringDeltaMax value="0.150000" />
          <fLowSpeedTractionLossMult value="1.000000" />
          <fCamberStiffnesss value="0.000000" />
          <fTractionBiasFront value="0.485000" />
          <fTractionLossMult value="1.000000" />
          <fSuspensionForce value="2.100000" />
          <fSuspensionCompDamp value="1.400000" />
          <fSuspensionReboundDamp value="2.200000" />
          <fSuspensionUpperLimit value="0.090000" />
          <fSuspensionLowerLimit value="-0.120000" />
          <fSuspensionRaise value="0.000000" />
          <fSuspensionBiasFront value="0.470000" />
          <fAntiRollBarForce value="1.100000" />
          <fAntiRollBarBiasFront value="0.560000" />
          <fRollCentreHeightFront value="0.360000" />
          <fRollCentreHeightRear value="0.360000" />
          <fCollisionDamageMult value="1.000000" />
          <fWeaponDamageMult value="1.000000" />
          <fDeformationDamageMult value="0.800000" />
          <fEngineDamageMult value="1.500000" />
          <fPetrolTankVolume value="65.000000" />
          <fOilVolume value="5.000000" />
          <fSeatOffsetDistX value="0.000000" />
          <fSeatOffsetDistY value="0.000000" />
          <fSeatOffsetDistZ value="0.000000" />
          <nMonetaryValue value="25000" />
          <strModelFlags>440010</strModelFlags>
          <strHandlingFlags>1</strHandlingFlags>
          <strDamageFlags>0</strDamageFlags>
          <AIHandling>AVERAGE</AIHandling>
          <SubHandlingData>
            <Item type="CCarHandlingData">
              <fBackEndPopUpCarImpulseMult value="0.100000" />
              <fBackEndPopUpBuildingImpulseMult value="0.030000" />
              <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
            </Item>
            <Item type="NULL" />
            <Item type="NULL" />
          </SubHandlingData>
        </Item>
  5. Like
    Donnzy reacted to Down Under Mods for a file, Victoria Police Marked VF SS 1.0 [AUSSIE FLASH PATTERNS]   
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
        VICTORIA POLICE MARKED VF SS 1.0 [AUSSIE FLASH PATTERNS]
                  BY MACGREGOR
              FOR GRAND THEFT AUTO V
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ABOUT:
    This is a fully marked Holden VF SS used by Victoria Police, Australia
    It uses lighting equiptment produced by Hazard Systems and Code 3 Lighting
    TERMS OF USE:
    The user of this vehicle has permission to edit the liveries on this vehicle or create their own with the provided template.
    IF the user modifies my liveries, they do not have permission to re-upload it to any website, if they make their own they have permission to, although they cannot upload the vehicle with it.
    The user has permission to use this vehicle for a clan, provided the clan pack is not uploaded to the public.
    If any user wishes to create a public vehicle pack with this vehicle, they must ask permission from me, Macgregor, prior to using it.
    NOBODY has permission to use unlocking or ripping software to gain access to the model for dev use. If you wish to use anything seen in this model you must contact me.
    ~~IF ANYBODY IS FOUND TO HAVE BREACHED THESE TERMS I WILL ASK FOR YOU TO TAKE THE MODEL OFF THE INTERNET. FAILURE TO COMPLY MAY RESULT IN LEGAL ACTION~~
    SPECIFICATIONS:
    LIGHTING SYSTEM: Aussie Flash Patterns (modified default lighting system)
    EXTRAS: yes
    VEHICLE SLOT: police3
    DISCLAIMER:
    I, Macgregor, do not take responsibility for any damage to your game, or any punishments as a result to using this mod in GTA Online.
    It is the user's responsibility to know how to operate OpenIV correctly.
    Readme file created by Macgregor, 28/8/2016
  6. Like
    Donnzy reacted to AussieChaos for a file, Road to Zero Victorian Highway Patrol Skin Pack   
    Road to Zero Victorian Highway Patrol Skin Pack created by AussieChaos

    Hey guys, this is my first attempt at doing liveries on GTA 5 these are not perfect, I'm still learning. These are the Road to Zero HWP cars the Victorian Highway Patrol used in 2014/15. Not sure if they still use them now though. I plan on updating this pack with the alternate versions of this livery and/or update these skins if needed. Hope you enjoy them!

    Includes:
    Orange
    Black
    Blue
    Dark Green
    Transparent Versions for Custom Colors

    Link to Model used http://www.lcpdfr.com/files/file/12644-nsw-police-holden-vf-commodore-highway-patrol/

    Credits!
    Livery created by Aussie Chaos
    Template created by Macgregor
    Model created by Moose 

     




     
  7. Like
    Donnzy reacted to perese1 for a file, New Zealand Police Skin   
    For the Nzl Police Car textures it is only for this car 

    download this car first here https://goo.gl/iIFSDq 
    credit to LSPD Jackel 
    for his awesome car 

    Instructions for installing Nzl Police Car Textures in folder

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