chrisgrigg
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chrisgrigg reacted to OfficerJessica in LSPD First Response 0.1 BetaEver thought of the irony that a game about crime and stealing is a lot more fun when you're playing as a cop doing good stuff? It gets me every time.
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chrisgrigg reacted to Zenoxe in LSPD First Response 0.1 BetaWhy don't you try making such a complex mod in such a short amount of time? Enjoy the mod and stop complaining. Otherwise, just don't play...
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chrisgrigg reacted to ElementDevelopment in LSPD First Response 0.1 BetaI don't crash but here is some ideas...
1: As a correctional officer the gates of the prison do not open for me and this would be cool.
2: A Police Database just like LCPDFR 1.0 with ID checks, the option to radio in ID checks and ect.
3: A more advanced callout system with different types of callouts per choice of on-duty officer type.
4: A choice for law enforcement partners when going on duty and even during on duty with menu.
5: A more advanced backup system containing a "Unit_Call" where your on-duty character says "Dispatch from unit # I need backup at my location." which # can be edited in a file.
6: Police Officer Callouts = Person fleeing crime scene, Person with a gun fleeing a crime scene, A pursuit in the LSPD Jurisdiction, Person holding a suspicious person, Officer needs backup, Officer needs an escort and Officer is in need of a Traffic Unit.
7: Sheriff Deputy Callouts = Traffic Cameras report speeders on the highway, Traffic Cameras Spotted a stolen vehicle speeding out of PD jurisdiction, Police requesting Sheriff Backup at their location for traffic on the scene of a drug raid, Transport to the prison is needed, Sheriffs needed to transport suspect to station, Sheriffs needed to investigate a civilian body in the water.
8: Corrections Officer = Corrections Officer needed inside the prison for a raged prisoner, Corrections Officer needed to transport prisoner(s) to court hearing in Prison Bus, Corrections Officer needed to help lock-down the prison, Correctional Officer needed to escort the warden outside the prison to greet new recruits in front of inmates.
9: Federal Agents = Federal Agent is needed to investigate the murder of a court official, Federal Agent is needed to investigate a bank robbery (if robbers get away), Federal Agent is needed to help secure the prison and search for an escaped convict, Federal Agent is needed to advise Federal Serial Killer Prisoner Transport, Federal Agent is needed for a incident with a break-in of a Law Enforcement Official's House, Federal Agent is needed to help locate an escaped prisoner that left and hasn't been found, Federal Agent is needed to provide Prisoner Air Transit and finally Federal Agent is needed for the murder of another agent at local residence.
10 : S.W.A.T Callouts = Bank Robbery in Progress, Multiple Officers down, Officer taking fire from gang activity, Federal Agents requesting backup, S.W.A.T is needed for missiles being thrown, S.W.A.T is needed for a drug deal in progress, S.W.A.T is requested for a Hostage Situation in progress and S.W.A.T is needed for a crime boss sting.
Arrests can be in a interaction menu and the line of which you choose for your officer to read miranda rights to civilian. Also a better pullover system that asks you (y=yes)(n=no) if you require a backup at your location to assist with your traffic stop. Also with the pullover system the officer will say "hi, do you know why I pulled you over?" afterwords the civilian driver may say "no" or "yes" and if they say no you get these options:
Option 1: You were speeding
Option 2: Your car looks like it has been through a grinder
Option 3: You were driving reckless
Option 4: The vehicle you are in has been reported stolen
Option 5: You were using your cellphone while going 45 in a 75
Option 6: You threw something out of your window and my K9 Barked at it.
Option 7: You have a warrant/multiple warrants and are under arrest
Option 8: There seems to be a problem with your car's lights
Option 9: I see bullet holes in your car and a shattered window shield
Option 10: Your tags expired
From here you can have the suspect/civilian pay a ticket, get out of the car and get a taxi while a tow company tows their car, arrest them or give them an assigned court date or else they become a fugitive.
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chrisgrigg reacted to patrickm28 in LSPDFR Future DevelopmentI think that the first release of LSPDFR is very good considering its age. It is amazing what the development team has accomplished in the short period of time since the game release, and with such limited access to game resources. I cannot wait for "LSPDFR 1.0" with all of the functions included there. In a future release of LSPDFR, I would like to see things such as:
Fire Department and Emergency Medical Services assistance. Los Santos County Coroner's Office assistance. The ability to call a tow truck for a damage, or misparked vehicle. Random events (intoxicated subject, assist a citizen locked out of their vehicle, assist a citizen in finding a lost item, etc.). BOLOs where the dispatcher announces the vehicle description, and then you have a chance of finding the vehicle on patrol, and you must attempt to stop it. Support for water patrols (there are sound files saying "Stop Your Boat", etc.) Support for air patrols (there is the ASU skin) where you have to follow a fleeing suspect while ground officers try to stop him/her. Foot patrol support where the calls are closer to you (only in busy areas such as the pier, Vinewood Blvd, the airport, etc.). Ability to be a desk officer where you have to take reports to citizens who come to the station Ability to be the dispatcher where you need to take calls, then dispatch appropriate units Ability to do a prisoner transport from an LSPD/LSSD station to the prison Ability to drive the police transporter around, and just respond to pick up prisoners along your route