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Schmidy84

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Everything posted by Schmidy84

  1. 2014-10-14 05:35:15 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1) 2014-10-14 05:36:04 - Direct3D device created! 2014-10-14 05:36:04 - SEARCHING FOR SCRIPTS... 2014-10-14 05:36:04 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2014-10-14 05:36:04 - ...found script 'indicatorClass'! 2014-10-14 05:36:04 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-10-14 05:36:04 - ...found script 'LCPDFR_Loader.Loader'! 2014-10-14 05:36:04 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-10-14 05:36:04 - DONE! 3 valid scripts found! 2014-10-14 05:36:04 - STARTING SCRIPTS... 2014-10-14 05:36:04 - INFO: Phone number checks are not available! 2014-10-14 05:36:04 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-10-14 05:36:04 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-10-14 05:36:04 - ...successfully started script 'indicatorClass'! 2014-10-14 06:24:22 - Direct3D device lost! 2014-10-14 06:24:22 - SCRIPTS TERMINATED! 2014-10-14 06:24:30 - Resetting Direct3D device! 2014-10-14 06:24:30 - Direct3D device created! 2014-10-14 06:24:30 - SEARCHING FOR SCRIPTS... 2014-10-14 06:24:30 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2014-10-14 06:24:30 - ...found script 'indicatorClass'! 2014-10-14 06:24:30 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-10-14 06:24:30 - ...found script 'LCPDFR_Loader.Loader'! 2014-10-14 06:24:30 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-10-14 06:24:30 - DONE! 3 valid scripts found! 2014-10-14 06:24:30 - STARTING SCRIPTS... 2014-10-14 06:24:30 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-10-14 06:24:30 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-10-14 06:24:30 - ...successfully started script 'indicatorClass'! 2014-10-14 06:30:50 - Error during NetHook.Tick: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt) at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments) at GTA.Native.Function.Call(String Name, Parameter[] Arguments) at GTA.Native.Template.Invoke() at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev) at GTA.ScriptDomain.ProcessRemoteEvents() at GTA.ScriptDomain.Tick() at GTA.NetHook.Tick() 2014-10-14 05:35:15 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1) 2014-10-14 05:36:04 - Direct3D device created! 2014-10-14 05:36:04 - SEARCHING FOR SCRIPTS... 2014-10-14 05:36:04 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2014-10-14 05:36:04 - ...found script 'indicatorClass'! 2014-10-14 05:36:04 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-10-14 05:36:04 - ...found script 'LCPDFR_Loader.Loader'! 2014-10-14 05:36:04 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-10-14 05:36:04 - DONE! 3 valid scripts found! 2014-10-14 05:36:04 - STARTING SCRIPTS... 2014-10-14 05:36:04 - INFO: Phone number checks are not available! 2014-10-14 05:36:04 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-10-14 05:36:04 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-10-14 05:36:04 - ...successfully started script 'indicatorClass'! 2014-10-14 06:24:22 - Direct3D device lost! 2014-10-14 06:24:22 - SCRIPTS TERMINATED! 2014-10-14 06:24:30 - Resetting Direct3D device! 2014-10-14 06:24:30 - Direct3D device created! 2014-10-14 06:24:30 - SEARCHING FOR SCRIPTS... 2014-10-14 06:24:30 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2014-10-14 06:24:30 - ...found script 'indicatorClass'! 2014-10-14 06:24:30 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-10-14 06:24:30 - ...found script 'LCPDFR_Loader.Loader'! 2014-10-14 06:24:30 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-10-14 06:24:30 - DONE! 3 valid scripts found! -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 2014-10-14 06:24:30 - STARTING SCRIPTS... 2014-10-14 06:24:30 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-10-14 06:24:30 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-10-14 06:24:30 - ...successfully started script 'indicatorClass'! 2014-10-14 06:30:50 - Error during NetHook.Tick: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt) at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments) at GTA.Native.Function.Call(String Name, Parameter[] Arguments) at GTA.Native.Template.Invoke() at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev) at GTA.ScriptDomain.ProcessRemoteEvents() at GTA.ScriptDomain.Tick() at GTA.NetHook.Tick() -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Log started on: 5:36:4 10-14-2014 ------------------------ [iNFO - 5:36:4] Gameversion - 1.1.2.0 [iNFO - 5:36:4] Data unprotected [iNFO - 5:36:4] Game patched [iNFO - 5:36:4] Xlive protections disabled [iNFO - 5:36:4] Improving ELS compatibility [iNFO - 5:36:4] AdvancedHook 0.34 © 2010-2014 LMS - Initialized [iNFO - 5:36:4] E-Mail: lms@lcpdfr.com [iNFO - 5:36:4] Permission granted for LCPDFR & ELS only [iNFO - 5:36:4] Thanks to listener, aru, #iv-modding and cp702 [iNFO - 5:36:4] Attaching exception handler... [iNFO - 5:36:4] Exception handler attached [iNFO - 5:36:4] Patching game functions... [iNFO - 7:37:16] An exception occured [iNFO - 7:37:16] Minidump saved [iNFO - 7:37:16] Process: D40000 Address: 1947210 (Faulting module: E:Program Files (x86)Rockstar GamesEFLCEFLC.exe loaded into process space at 1140000 - function offset without PE header is: 806210) Code: C0000005 Registerdump - EAX: 0 EBP: 6029F068 EBX: 6029F0C4 ECX: 60CC780 EDI: 3DE0FCF0 EDX: 43 EIP: 1947210 ESI: 6029EFB8 ESP: 6029EF84 Win 8.1 Prozessor : Intel® Core i7-4770 @3,40 GHz (RAM) : 8,00 GB

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