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ThrillShot

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Everything posted by ThrillShot

  1. Hey guys I've been working on my NZ Police Highway Patrol Commodore VF. I've done everything but only thing I need is the lightbar. It's a Nautech Spectra lightbar (You've might have not heard about it) that the NZ Police uses. It would really help if anyone can make this lightbar for me and of coarse proper credits will be provided. I really do not want have to use another lightbar as there are none that are similar looking. Some pictures are provided down below:
  2. Good work but I find it really generic to be honest.
  3. Tried doing that but will cause a RC20 crash instead when I try to spawn the vehicle in-game.
  4. Ahhh by the looks of things there's some problem with my extras setup on my model. For some whatever reason extra_5 and extra_6 appear to have no 'bloom' effect (How the lights are illuminated) while the other extras work fine. Can somebody respond quick as I'm planning to release this vehicle in the coming week. By the way here is how the extras are setup: Extra_1-4 are the same Extra 1-4_L0, L1, L2 Extra_5 has L0 and L1 Extra_6 Also has L0 and L1 It's probably cause Extra 5-6 don't have L2's but I'm not to sure about that.
  5. Hey guys Since I'm very busy with school at the moment. Is anyone willing to create this lighthead for me? You will be credited obviously. Just make it all configured to all white and I'll be happy :)
  6. You might have not seen on the Australian Emergency Textures thread on GPM. Someone Is already working on one but can't remember who.
  7. Does anyone here have the textures called interior22 and enginemesh_n? This is for Bxbugs123's new Ford Explorer.
  8. Version 2.0

    494 downloads

    New Zealand Police Highway Patrol Holden VE Commodore SS Series II Made by ThrillShot NOTE: When you view the model in OpenIV the vehicle skin might look a little fucked up but it appears fine in-game. Please notify me of any bugs/problems whatsoever. CREDITS: Holden VE Commodore SS Series II- Model by SnrCstJacob headlights, tailights, door handles, chassis parts by Turn10/Forza and bumpers from Citycardriving - Code 3 x2100 made by GTAxB0SS - GARMIN nuvi GPS Unit Modeled & converted for GTA IV by Bxbugs123 Main textures made by Bxbugs123 - Stalker scratch modeled and converted to gta iv by jasonct203 textured by jasonct203 - SecurCOM Antenna by PriMan - Whelen Avenger by EVI DO NOT DISTRIBUTE WITHOUT OWNERS PERMISSION Changing and editing textures is allowed for personal use.
  9. Hey guys I'm here to show you my recent WIP. It's a New Zealand Police Highway Patrol Holden Commodore. It features a Code 3 x2100, Whelen Avenger dashlights and hide away LED's (ELS mapped reverselights). It's due for release on the 1st of February UTC+12 Tell me what you guys think!
  10. It now works like it should! Thanks Chief1234 and BlackJesus1!
  11. I've created the new dummy but I'm still having the same problem I once had before. One of the dashlights still has no bloom to it. Extra 5,6,9 are set out like this. (5 and 6 work fine) Extra_5 Extra5 Extra_6 Extra9 Extra_9 Extra9 Extra_9_L0 Extra_9_L1 Extra_9_L2
  12. How do you add dummies? Sorry not the most experienced person haha
  13. They now do flash one at a time but one of them doesn't have the usual light bloom
  14. I've got a little problem here. My dashlights don't seem to flash one at a time like they should. I put them as extra 7 and 8 while the extras before that are for the lightbar.
  15. ThrillShot

    ThrillShot's WIP

    Preview of my current W.I.P's
  16. Does anyone have EVI''s Federal Signal Valor? If you do so could you please send it to me? I'm currently working on a VPD Dodge Charger.
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