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jstone67

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Everything posted by jstone67

  1. jstone67 commented on Dandado's gallery image in GTA IV Galleries
  2. jstone67 commented on Iconography's gallery image in GTA IV Galleries
  3. Tip for a future scene, maybe a crashed prison bus?
  4. jstone67 replied to Olanov's topic in Media
    Does that work with other backup units like NOOSE and heli support?
  5. Im all in favor of this, however I think this should be used only as a last resort; when the suspect comes into view officers will send a barrage of lead in the suspects direction,
  6. Im not sure about the drug thing, I dont think there is any cop speech about searching vehicles; would be cool though.
  7. I think they use the script that when you begin a traffic stop its like hailing a taxi, no telling how long a new script would take.
  8. jstone67 commented on Sniper296's gallery image in GTA IV Galleries
  9. Good suggestions but about the murder, I dont think that questioning pedestrians can be coded.
  10. I could agree with that because I dont think that Annihilator gunships would be necessary, its just to set A.I. behaviors because NPC cops fire upon suspects who do minor crimes.(1 Star)
  11. First off I would like to thank the devolopers for all there hard work. Secondly, I would like to suggest a "Rule of engagement" system which will detirmine how A.I. Bot officers will engage the suspect instead of upon first offence start shooting wildly at a traffic ticket evasion and when upon killing the suspect, destroying youre arrest. So I would like to suggest a wanted level to the suspect youre pursuing either by the offenses they commit (A.I.) Controlled or by player choice. Suggested rules of engagement: One star:At a one-star Wanted Level, any LCPD police patrols will give chase and attempt to arrest the suspect on sight. Officers only shoot at one star if they feel threatened (for example, if the player aims a firearm in their direction or drives dangerously close to said officer), and most commonly attempt to arrest the player. Police cars follow the suspect. Two stars:Officers now shoot to kill more often. Officers in cars now chase the suspect, rather than simply following behind, and often try to overtake the suspect or run them off-road. Three stars:At a three-star Wanted Level, police vehicles become more aggressive in their pursuit, attempting to pin the suspect's vehicle against buildings and run them off the road. NOOSE now begin to assist the LCPD in setting up roadblocks on main roads and bridges; they also send NOOSE Cruisers and NOOSE Patriots in pursuit of the suspect. NOOSE Patriots may attempt to ram the suspect from the front, putting the suspect and officer(s) inside at risk of a windshield ejection from their vehicle. Strong, fast vehicles are recommended — motorcycles are not suggested, due to the aggressive driving of the police. Officers on foot now use Pump Action Shotguns against the suspect. A police helicopter is now called in, which can be heard on the radio as "Dispatch air unit from _______", The helicopter will shine a spotlight on the suspect at night and opening fire if officers on board get a clear shot. The helicopter, however, periodically breaks off from pursuit. The helicopter retreats if the suspect goes underground, stays inside a large structure for a long-ish time, or kills both sharpshooters on board. In the Ballad of Gay Tony, sharpshooters are equipped with Advanced Machine Guns instead of Carbine Rifles. Police boats are dispatched if the suspectr is in or near water. Like the Police Maverick, the Predator has a sharpshooter on board. The player is now unable to board the subway. At four wanted stars, the FIB and NOOSE's Tactical Response Unit join the fray, and the player is confronted by NOOSE Enforcers and FIB Buffaloes in addition to the previously mentioned forces. Tactical Response Unit officers and FIB agents come four to a vehicle and are typically armed with Carbine Rifles, although some agents carry SMGs and Pump Action Shotguns, and wear body armor for protection. The search area is approximately the size of the Bohan borough. It is speculated that a suspect's vehicle of choice will dictate the police vehicles spawned -- FIB Buffaloes dispatched when the player is in a small, quick car, and NOOSE Enforcers dispatched when the player is in a larger vehicle. None of this speculation is confirmed; sometimes, both services chase the suspect. In The Ballad of Gay Tony, Police snipers begin appearing on rooftops. Five stars:At five wanted stars, the Police Maverick is accompanied by a NOOSE Annihilator. In the main game and The Lost and Damned, all law enforcement officers fire upon the suspect while in pursuit (In The Ballad of Gay Tony they will do this at Four Stars), making getaways difficult — FIB or NOOSE are particularly perilous to engage, as their SMGs are likely to make short work of the suspect's getaway vehicle. Due the increased risk of being shot to death, use of a motorcycle as a getaway vehicle is especially not recommended. All officers employ more advanced driving techniques, such as the PIT maneuver, as they try to make the player spin out of control and crash. NOOSE/FIB cooperation is more apparent at this level, both forces spawning and pursuing the player in equal numbers. NOOSE cruisers and NOOSE patriots will no dissapear and make room for more NOOSE enforcers, FIB buffalo's, police patrols and police cruisers. Six stars:At six wanted stars, the Police Maverick is replaced with a second Annihilator, making escape from the search radius extremely difficult. The number off Annihilators can go up to four if patrolling Annihilators where in the area when the player gained a one star wanted level. The search area is approximately the size of the Broker-Dukes island in Liberty City. The number off police patrols and police cruisers reduces so more FIB buffalo's and NOOSE Enforcers can join the chase/shootout. Survival and escape is most difficult, and a very fast and/or durable vehicle is recommended. All law enforcement vehicles fire upon and ram the player relentlessly with very little regard for collateral damage. On foot, the player must move and/or retaliate quickly to avoid being cut down by gunfire. Unlike previous GTA games, Rhinos no longer chase the player due to realism. All this info is thanks to the GTA IV Wikia here is link to the page: http://gta.wikia.com...Level_in_GTA_IV Edits: Changed word player to suspect and cropped some paragraphs. </H3></H3></H3>
  12. It would add for realism and cut down on accidental civie kills.
  13. Images added to a gallery album owned by jstone67 in GTA IV Galleries
    Art of GTA IV.

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